Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Bob9001

Members
  • Content count

    219
  • Joined

  • Last visited

Everything posted by Bob9001

  1. Bob9001

    Doom 64: Community Chest

    Here's some early screenies of Map31. Also I have got a name in mind! I'll be calling this map: Constrict. Screenies:
  2. Bob9001

    Which monster hater is most annoying?

    Is it possible to hate every monster?
  3. Bob9001

    Doom 64: Community Chest

    Does anyone know how to get teleports to work, they seem to function differently from Doom 2 mapping?
  4. Bob9001

    Doom 64: Community Chest

    Ok, I fixed all my issues. Thanks for everyones help :) I'd like to take Map31 slot please.
  5. Bob9001

    Doom 64: Community Chest

    A few other questions I have about Doom 64: 1. why doesn't it have freelook? 2. When I try test a custom map the game crashes and says "see crashlog" why would that be happening?
  6. Bob9001

    Doom 64: Community Chest

    Ah right, yep I got it now. Thank you very much!
  7. Bob9001

    Doom 64: Community Chest

    Uh well, no because when I installed Doom64ex, it didn't install anything called wadgen.exe
  8. Bob9001

    Doom 64: Community Chest

    No I have my doom folder on my desktop.
  9. Bob9001

    Doom 64: Community Chest

    The same place I have all my Doom wads and stuff related to Doom
  10. Bob9001

    Doom 64: Community Chest

    Well I can't figure out how to run wadgen so I guess I can't do anything at this time.
  11. Bob9001

    Doom 64: Community Chest

    ah right that answers my question, thanks. I'd be happy to contribute something to this!
  12. Bob9001

    Doom 64: Community Chest

    Right, so can you still do most things in that editor compeared to the normal doom builder, which is what I was trying to ask, didn't know how to word it.
  13. Bob9001

    Doom 64: Community Chest

    This seems interesting, could someone tell me the differences between doom builder x and doom 64 builder? I may consider making a map from DOOM 64 :)
  14. Hello everyone been a bit of period of time since I looked at this thread. I have been making changes to my 3rd map and today I give you an updated version. Hopefully I have addressed some of the issues that the release had, but as far as textures go it's taken a toll to get some of them lined up haha. If you see anything that I may have missed please reply to this thread or pm me. Hope you all enjoy and look forward to some FDA's of this map.
  15. Bob9001

    ngmvmt2 demos [-complevel 9]

    Damn, that hurts my eyes just from the gif lol
  16. Bob9001

    Eternal demos [-complevel 2]

    No more 2 hour demos? ;)
  17. Bob9001

    The DooMed Speed Demos Archive returns!

    Can I request that you add my ev23 solo-net demo to the DSDA, because that is the true max for the level as it's not possible to finish the last 10 monsters. Meaning it should still qualify as a max.
  18. Bob9001

    Final DOOM demos [-complevel 4]

    Here's some Plutonia Solo-net demos, won't be finishing the IWAD collection like TNT because from Map 05 onwards it just gets very hard, very fast. Map 01 - UV-Max (Solo-net) in 5:42 Map 02 - UV-Max (Solo-net) in 3:30 Map 03 - UV-Max (Solo-net) in 7:41 Map 04 - UV-Max (Solo-net) in 11:35 pluvnet01-04.zip
  19. Bob9001

    Nomonster speedrunning

    Alien Vendetta Nomo 100% Map 16 - nomo 100% in 1:32 Map 18 - nomo 100% in 1:46 Map 19 - nomo 100% in 2:36 Avos16-19.zip
  20. So after about 3 weeks of tweaking away at FeedingGrounds. I have finished making some changes and I think this map is now in a good place! If anyone has anything else they want to bring up that I haven't addressed please feel free!
  21. Bob9001

    Final DOOM demos [-complevel 4]

    Here is the TNT Uv-Max Solo-net demopack. All levels done from 1-32. Some notes: Maps 23 can't actually be Uv-Maxed because there needs to be an actual player 2 to open an area with 10 monsters in it. So if this isn't valid I don't mind if Map 23 doesn't get on the dsda. Map 28 is not a UV-Max in one go, as I respawn to just finish this level, again probably won't go on dsda because it's not completeable on its own in solo-net because of the way of the map design. Map 32 is already on the DSDA, but I included in the pack to make a complete pack. evsolonetdemopack.zip
  22. Bob9001

    Final DOOM demos [-complevel 4]

    - Map 32: Caribbean - UV-Max -solo-net in 15:32 I thought give this a run, and this is the result. Enjoy! evuv32solo.zip
  23. Bob9001

    DOOM II demos [-complevel 2]

    Yeah I assumed you'd say that. I don't blame ya anyway.
  24. Ok, lets be real here; We know he didn't cheat so why are you still arguing your point. You're wrong.
  25. Bob9001

    Final DOOM demos [-complevel 4]

    TNT ITYTD-Max Episode 1 in 31:10 Just a meme run really, please upload to DSDA anyhow. evITYTDep1.zip
×