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About mysistersbike

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    Warming Up
  1. Bad day?
  2. Looks kickass, I'd love to play this.
  3. It would be nice if taking a hit from an Archvile wasn't the equivalent of taking a hit from a flaming truck.
  4. So after rewatching Ghostbusters a little while back, I made this thing in a few minutes. Nothing special, but I've never really done anything too artsy before. I hope you guys think it's cool.
  5. Do people get annoyed at newbie maps clogging up the WAD section? Asking so I don't contribute to said clog.

    1. Albertoni


      Nope, the big, worthwhile releases are fawned over so much the meh stuff is pushed down. Just don't make half a dozen threads in three days for maps you spent one hour in.

    2. Linguica


      I wish more people would play / comment on beginner mappers' levels.

    3. Spectre01


      As @Albertoni said, high profile releases get enough attention already and encouraging new mappers to share their work is always a good thing. It's not like the forums move at lightning-fast speed anyway.

    4. MrGlide


      No, it's a good idea to share your maps to get feedback and constructed criticism. If anything I would say it's encouraged as long as it isn't a Terrywad/jokemap.

    5. Doomkid


      The more mappers, the merrier. Just don't call your project Plutonia 4 lol

    6. Phade102


      Absolutely not. as long as you go into it knowing your map is classed as 'newbie' since you're new to mapping, and you understand that when recieving reviews, I'm very happy for new maps to be in the wad section.

    7. torekk


      Back when I read tutorials on how to map for the Source engine I somewhere read the phrase "Never release your first map", so I'd say as long as you stay with that, it's fine.


      Because usually first maps are just simple rooms with doors and such to test out how the editor even works.

    8. Ichor


      @Doomkid How about 'The Revenge of the Son of Eviltonia 5: The Undiscovered MacGuffin From Hell'?

  6. Thank you all so, so very much! I'll definitely take all of this into account with my next map! I really appreciate the warm welcome this community continues to give me. :)
  7. Thank you!
  8. There are enough to complete the level if you know where to look.
  9. That was the issue! I'll replace the link with a new one. Edit: No it wasn't....
  10. So the ammo and health aren't appearing, is that what's happening? I'm thoroughly puzzled.
  11. Alright, understood. Now, what is the problem with my wad or the port I use to run it?
  12. I'm sorry, I really don't get what people mean by port. I have never in my life done mapping until yesterday, I'm not familiar with the lingo and terminology.
  13. Short, one-level WAD that was just me practicing more or less. One secret, final boss, total playtime 1-5 minutes depending on playstyle. If you need more info or I've done something wrong, tell me how to fix it (I use DOOM Builder 2) and I'll get back to you. Format: DOOM II Port: GZDOOM 3.1.0 Windows 32-bit Criticism welcomed and encouraged!
  14. And after all this it still retains its shine.

  15. ...I knew that, I swear.