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Ahmed

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About Ahmed

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  1. Ahmed

    Slaughterfest WADs: Pro or Anti?

    Yes, we all agree that slaughterfest wads are the best and that it should have won at least one cacoward .
  2. Ahmed

    SlaughterMAX. RC2 available!

    SOOOOOOOOOOOOOOO how long will this take?
  3. Watching his 7 hour stream on hr2 was more entertaining than I expected
  4. Prboom+/glboom+ has a 'show progress bar during demo playback' feature , I suggest before the stream begins you show your audience that this option is enabled , this prevents any way of possible demo playback as any demos would have the progress bar shown in the bottom. And ensure that your streaming software extends all the way from the to the name of your sourceport you are using so people dont switch between sourceport or use an encoded video(god knows who does that) . I also recommend setting and turning on your smooth demo playback to a higher number like 6 or 7 .
  5. Ahmed

    Slaughterfest (201)3 [-complevel 9]

    Then we will probably find that the entire wad is bugged
  6. Ahmed

    Make flat from 64 to 128?

    Umm... Maintain aspect ratio?
  7. Ahmed

    Slaughterfest (201)3 [-complevel 9]

    map 30 max in 27:41 sf330-2741.zip read text file for explanation and somewhat of an unneccasary feedback.
  8. Ahmed

    DSDA on YouTube

    yeah sure, I will help with the table-filling.
  9. Ahmed

    Slaughterfest 3

    Ahhh finally, a collection of different unique slaughtermaps designed by different people , each containing its own elements and themes giving an eccentric yet very challenging and fun mapsets to play with. SF2011 did not impress me that much , but sf2012 was a huge hit ! All maps of sf2012 gave me a vibe of genuine slaughter with fun maps and gameplays made by slaughter lovers for slaughter lovers. Unfourtanely , I honestly can't say the same with sf3. Overall sf3 was a huge let-down , yes sure some people might say otherwise and its got some nice maps or its very similiar to previous years of slaughterfest , but it doesn't hide the fact that sf3 has a buttload of isses . Map 1 for example has a wierd starting area of shooting all the buttons rather than 1 proper switch , as well as the hidden monsters in the final area which can easily be missed. Map 2 has its fair share of issues . There is a hom in map 30 btw , which for some reason the author missed even though someone did properly address the issue here. Map 21 had a bad beginning in UV, little ammo , alongside vile corridor with revs wandering around . Its also worth noting to address that some maps don't fit in their dedicated slot , some hard maps in the beginning and some easy maps in the final 20's ; map 20 and map 27 should have been replaced , map 21 and 22 should go somewhere in the 10's, just an example . I could go around giving the issues with each map ,but since this is the final version and archi isn't going to make any changes anyways, its kind of pointless. I played through beta c , and map 19 should have been kept . It had a much better gameplay experience than the new integrated map . Map 8 wasn't bad, at least its not as bad as the other map 8 from sf3_c. On the bright side , there are really good maps worth pointing out like some of phml or cannonball and maybe even some of archi's map. Whilst some maps could have just needed some more playtesting and are mostly incomplete as a result , other maps complete the balance ensuring that the wad is not a repeat of sf2011. Ribbiks maps are as eccentric as always , map 4's beginning wasn't too good , the last area wasn't bad ; kind of fun actually .Tods maps are insanely long and difficult , and map 3 was fun. Map 30 is mind boggling, a huge beast . Well done Archi. Map 27, 13 and 12 were awesome , had a lot of fun playing them, most of demonologists map were spectacular. Played through 1-32 completely , and I would say that overall it was quite disappointing . The maps weren't bad they were just simply not good enough , and this is reason why we are not seeing many people max the wad compared to sf2012(or most players retired). Notable maps I MUST recommened people to play would be : 3 , 9 , 10 , 12 , 13 , 20 , 25, 26, 27 and 30 Anyhow this is my opinions and view on the wad overall 3/5 .
  10. Ahmed

    Slaughterfest (201)3 [-complevel 9]

    map 10 max in 4:22 sf310-422.zip
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