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scott231ca

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About scott231ca

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    ON PROBATION
  1. scott231ca

    The best editor out there

    I don't have a full version of Deepsea, but it's still my favourite! I use my full wadauthor to finish my Deepsea maps!
  2. scott231ca

    Map 15 - The Crossways (DTCA)

    That's funny Epyo! I didn't realize I used so many exclamation marks. You just got me luaghing quite a bit.
  3. scott231ca

    The Cyberdemon Army Project!

    I've updated the demo version (Map Pack) at the maps page! Feel free to check out cyber-menace's new map ... The Crossways! This map is map 15! It features a way to a secret level so be observant and find it! This is a must see I mean it!
  4. scott231ca

    Map 15 - The Crossways (DTCA)

    Map 15 - The Crossways for the cyberdemon army is out! This map was made by cyber-menace using Zdoom scripting! The one small flaw he couldn't seem to fix in the level was that if a player stands on the spawn point of an enemy the script fails to continue causing you to need to clip to the yellow key! This rarely happens so it isn't much worry! This is quite a good level, but I have no screenshots for it! You can download this map at http://www24.brinkster.com/doom231ca/dwmaps.htm I suggest just downloading the whole map pack because it has the necessary files for running map 15! I happen to like this map so feel free to post your opinions here! Cyber-Menace has 4 more maps to do with the current project! The next map he plans to do is "The Moon"! This is going to be the first secret level in the Cyberdemon Army so it should be good! Can you find the way to the secret level in Map 15! It took me about 5 tries of the map to figure it out! The trigger is easy to find, but do you have the sense to backtrack and find the target? Anyways I think you should really check out this map. And if you haven't seen the others you should check them out as well! I hope all the maps in the future will be equally as good as well!
  5. scott231ca

    The Cyberdemon Army Project!

    Done and Done! The files are all at the Cyberdemon Army maps page! You can find them at: http://www24.brinkster.com/doom231ca/dwmaps.htm Please report any broken links! I update the pack every time a map is completed. I never used scripting in these maps, but cyber-menace knows how to use scripts so expect level 14 to be a cool one. I like these levels, but I need others' opinions so I know what to do differently next time. Me and cyber-menace are quite new at mapping so you should find our levels pretty good for begginers!
  6. scott231ca

    The Cyberdemon Army Project!

    I have started the Cyberdemon Army project quite some time ago! Me and cyber-menace are working hard on finishing it, but I would like some help if anyone would like to join. The current list goes as follows: Map01 - Scott231ca* Map02 - Scott231ca* Map03 - Scott231ca* Map04 - Scott231ca* Map05 - Scott231ca* Map06 - Scott231ca* Map07 - Scott231ca* Map08 - Scott231ca* Map09 - Scott231ca* Map10 - Scott231ca* Map11 - Scott231ca* Map12 - Scott231ca* Map13 - Scott231ca* Map14 - Cyber-Menace* Map15 - Cyber-Menace* Map16 - Cyber-Menace Map17 - Cyber-Menace Map18 - OPEN Map19 - OPEN Map20 - OPEN Map21 - OPEN Map22 - OPEN Map23 - OPEN Map24 - OPEN Map25 - OPEN Map26 - OPEN Map27 - OPEN Map28 - OPEN Map29 - OPEN Map30 - Scott231ca Map31 - Cyber-Menace (Next Map to Create) Map32 - Cyber-Menace * - Completed Levels 18-29 are OPEN and if you could help us it would be great! And having a variety of peoples work in the levels would be great. There are few restrictions though! Stick to level editing! Don't change any monsters, guns, etc. If you do want to change something like this check it out with me first. If I think it's cool and it doesn't change anything in previous levels I'll allow it. Please be sure to check the rest of the things that have been changed in previous maps so you will know what makes what. Anything besides the restrictions is allowed. Scripting, Zdoom levels, etc. Just be sure that the maps can run in Zdoom! I could really use anyone's help that knows how to make some good maps. I heard Ultimate Doomer makes some good ones so please help the project will be done in no time at all if a few people pitch in and help! If you want to see the other maps that were already made please download the Cyberdemon Army Map Pack! Thank You Much!
  7. scott231ca

    The New Cyberdemon Army Maps Page

    I fixed the broken links on the page! I had to add some HTML to the links! The files aren't stored on that server so I had to link them to it.
  8. scott231ca

    Map 14 - My First Published Wad!

    Hey Cyber-Menace they are all RIGHT! My first nine maps were just merged together and not built into a new wad! It doesn't make any difference except that you need to use -file instead of -iwad! It makes the files MUCH smaller and more convient (I can't spell) for people to download! I'm guilty of doing it your way too, but I fixed that when I noticed the SIZE difference! Use the merging options!
  9. scott231ca

    The New Cyberdemon Army Maps Page

    I do have quite a few snapshots! There's only one problem though. They are on the site that put me on probation so I can't post the link.
  10. scott231ca

    The New Cyberdemon Army Maps Page

    I've cleaned up my act and put my maps on a page where you won't find anything bad. There new location is here: http://www24.brinkster.com/doom231ca/dwmaps.htm
  11. scott231ca

    Map 14 - My First Published Wad!

    I just took a look at that map! Maybe I should just ley cyber-menace do the other half of the Cyberdemon Army for me! I never could do anything like in his map! Is this what all maps of today are like. Man I feel so dissapointed right now.I though my Map 13 was good but this map is great. Am I over esagerating? (geez I can't spell) If anyone knows a good site to get great maps like cyber-menace's please send me a PM or e-mail containing a link. Cyber-Menace: Thanks for metioning me for the other 13. I don't want people giving you ALL the credit.
  12. scott231ca

    Adding Textures

    I've been wondering what is the best way to add new textures to my Cyberdemon.wad? I only really want to use the programs Deepsea, Windeu, or NWT to add them or is this impossible? It would put a new ZING to my maps.
  13. scott231ca

    Zdoom Message Editing

    Here is a demo of Map 13! There is still a large amount of work to be done. This IS the 13th level so expect a larger challenge then from most of my maps. This will be the largest level yet! http://vectec.net/doom/maps/test.wad
  14. scott231ca

    Anyone like DooM 64

    I can't seem to stay interested in DOOM 64. I find the game boring after only a couple of levels. There are roms out there. I'm not sure if I should mention them here. If anyone is desperate to play it just send me an e-mail with my address I supplied and I may be able to find DOOM 64 for you in a rom version, but as the disclaimer says, be sure to delete in 24 hours unless your someone who doesn't believe in government policies and shit. Really though I don't see why anyone would like to play DOOM 64. The music sucks, the level are too short, the game is WAY too dark, I mean geez you could walk around levels forever trying to find something that is in plain site on classic doom! The game is realatively short as well. I really don't like it but that's my opinion so if you like it I won't really care that's your business not mine. I am looking forward to all new DOOM games though just as long as they don't make them like DOOM 64.
  15. scott231ca

    Zdoom Message Editing

    I'll give this a try. I hope it works. By the by, my map 13 for the cyberdemon army known as the Sewage Station is 4/6 done! Now I only have the last two pages of the plotted level to do. If you would like me to put a demo version of the wad here just tell me.
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