PaquoCastor

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About PaquoCastor

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    Warming Up

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  1. I think I have the basic technical skills of map making, now I need to learn what this creativity people talk about is.
     

    GvgAUBP.png

     

    Am I nineties yet?

    1. Anidrex_1009

      Anidrex_1009

      Needs more rock. 

    2. geo

      geo

      No you're just poor textures. To be 90s you need a nice cramped area. 64 wide hallways is a good start.

    3. 42PercentHealth

      42PercentHealth

      You also need:

      1. Wolfenstein textures mixed with other textures
      2. SS Nazis mixed with other monsters.
      3. Huge areas with just a few imps and/or hitscanners
      4. Small areas with 100+ imps and/or hitscanners (bonus points for including barrels as well)
      5. An invulnerability every time the player has to face anything tougher than a mancubus
      6. Soul spheres in at least every other room
      7. Lava textures that don't do damage
      8. Floor textures that do damage
      9. Progression hidden behind unmarked doors -- player should have to spam walls with the use key or with bullets in order to progress
      10. Monsters stuck in walls

      That ought to do it! ;-)

    4. Anidrex_1009

      Anidrex_1009

      Point 8. Hate that crap.

    5. Ichor

      Ichor

      8a. Be Inconsistent with the damaging floors. One floor would do damage, but another would not, with no way of telling which is which.

  2. Eternity auto-switches like that, and I feel like it happens when using the pistol too. But that's probably a bad memory on my part. Usually it's a good thing for a casual playing on Hurt Me Plenty like me.
  3. Your avatar is a thing of sheer beauty.

    1. PaquoCastor

      PaquoCastor

      Thank you kindly. It was a project for my digital arts course where I had to digitize a sketch. I still have the original horse scan and GIMP file, but I lost the physical copy.

  4. I got to an arena with a skybox and after grabbing a BFG and defeating two cyberdemons and a baron nothing happened. I checked the stats and it said all monsters that were spawned were defeated.
  5. I was playing E1A6 of Square and I noticed how much more fun swimming is with fly up/down keys, good thing GZDoom allows binding them to mouse 4/5, unlike some 90s games. Some games take both buttons as one, others just don't have those actions. Then again this is more of an issue with how I play doom engine games: with the border, no crosshair, and either no mouse look (Doom/Chex/Hacx) or much lower vertical sensitivity than horizontal (I like auto-aim).

  6. I thought the top 100 list has some known inaccuracies, so I could see that. I still need to finish Final Doom, I'm currently working on Evilution again. I think I like Sieban's and Mustaine's styles over the Casali Brothers. It's like Jimmy Sieban does what I like about Petersen maps without the same flaws, and Tom Mustaine has a similar style to McGee, which makes sense. Also I'm bad at Doom; I tank homing missiles with my face and strafe into imp balls. I have finished Hell to Pay for what that's worth.
  7. Josh Sawyer? I wonder If I'll even be on long enough for a custom title. Eh, time shall tell.
  8. I couldn't figure out how to finish the level. This is a mostly linear frag fest with battle arenas, was fun enough honestly. Also very hard? Nightmare is the harder than hard right? I ignored that and played on normal.
  9. Does Second Life count? Also, let's just admit that G4 was the Eternal September for My Little Pony.
  10. I'm too pedestrian for cheeses so nut butters. Or if I'm not feeling very patriotic, pasta!
  11. +1 for Rise of the Wool Ball, recently beat it on hard. I'd also like to mention skinnyman.wad, that was unexpected and fascinating.
  12. @Urthar Great compilation, the map names and text screens are icing on the cake. @Egg Boy Heh, some e1m1, eh? Also nice hellish entryway. Well I noticed some errors in my map, some missing textures and a zero-length linedef, and I wanted void columns but was using an outdated editor so I made a revision which you can get here. Hmm, if my calculations are accurate we only need one more map for a megawad, fantastic.
  13. Whew, that took less time then I thought it would, I got bored and did a remake from scratch instead of memory: Meh, close enough. Tested with Chocolate, Eternity, and GZdoom; because why not? Download
  14. Downloaded straight from Devbuilds and saving then loading during an expansion didn't crash the game. Thanks for the speedy fix.
  15. Define friends, cause I don't really have those, maybe buddies who have some little things in common. I even feel like an oddball at a furry convention. Of course I could barely manage to have a conversation with fellow classmates about any game besides the most popular ones, it's the way it is. I couldn't even get the IT LAN parties at my high school to play anything besides Halo, Quake 3, or Unreal Tournament 3. I did submit a ZDoom map thingie as a CompSci project at university though, so there's that. Sadly I have misplaced it. It was the same course I submitted what is now my avatar: the "hipster horze."