PaquoCastor

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About PaquoCastor

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  1. I think I have the basic technical skills of map making, now I need to learn what this creativity people talk about is.
     

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    Am I nineties yet?

    1. Anidrex_1009

      Anidrex_1009

      Needs more rock. 

    2. geo

      geo

      No you're just poor textures. To be 90s you need a nice cramped area. 64 wide hallways is a good start.

    3. 42PercentHealth

      42PercentHealth

      You also need:

      1. Wolfenstein textures mixed with other textures
      2. SS Nazis mixed with other monsters.
      3. Huge areas with just a few imps and/or hitscanners
      4. Small areas with 100+ imps and/or hitscanners (bonus points for including barrels as well)
      5. An invulnerability every time the player has to face anything tougher than a mancubus
      6. Soul spheres in at least every other room
      7. Lava textures that don't do damage
      8. Floor textures that do damage
      9. Progression hidden behind unmarked doors -- player should have to spam walls with the use key or with bullets in order to progress
      10. Monsters stuck in walls

      That ought to do it! ;-)

    4. Anidrex_1009

      Anidrex_1009

      Point 8. Hate that crap.

    5. Ichor

      Ichor

      8a. Be Inconsistent with the damaging floors. One floor would do damage, but another would not, with no way of telling which is which.