Jthom

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  1. Im trying to make something before the deadline, but already had to scrap my first design because it involved an overly time-consuming puzzle right at the start. I like the design, though, I might just make it into it's own map one day.
  2. From the article: "A Chicago man accused of sexually assaulting two six-year-olds and an eight-year-old on repeated occasions, told police officers that he's really "a 9-year-old trapped in an adult's body," prosecutors revealed on Wednesday." Just when you think you've heard it all. What the fuck! Also this: https://www.cnn.com/2018/01/25/health/cuckolding-sex-kerner/index.html
  3. When I was a kid, my family took an airplane to Hawaii. My dad was pretty keen on technology back then, so we brought a laptop with us. This was around 2001-2002. He installed Doom II: Hell on Earth on it, and I played it pretty much the whole way there, in the airplane, on top of one of the food trays that folds out behind the seats.
  4. I just wanna say I appreciate the time you are taking to do this, its a really cool feeling watching somebody play your map. Heres mine if you have time for it: https://www.doomworld.com/idgames/levels/doom2/Ports/g-i/hellcmp It was constructed in 2 1/2 weeks, it takes between 15-20 minutes. There are plenty of secrets and maybe a puzzle or two, lots of stuff to do. I would recommend saving often, as there are several pretty nasty traps located throughout the map, and the ending especially can be pretty arduous. If you ever get around to it, I'd appreciate it, thanks a ton. I liked your videos for the DW megawad club by the way, very fun to watch :)
  5. 'nother song from my childhood. Always loved this song even when I was a kid!
  6. My first From Software game. Still listening to the soundtrack all these years later.
  7. I made a little something. Not exactly a typical doom map, I would say it's closer to a slaughtermap, only easier. You have to press all the buttons in the map, then make your way to the exit, all while sprinting in between hordes of monsters and dozens of cyberdemon rockets. I usually never make maps like this, so I decided to experiment a little. I can't decide if it turned out good or bad, but I tried my best, here it is: Name: Cyberdemon Massacre Build Time: 60 minutes of building, about 30 minutes of bugfixing Format: GZDoom/ Doom in hexen format Cybermassacre.zip
  8. ^ Heart of Steel is awesome. probably my favorite song from them. Theres a band I found out about recently, they're pretty unknown but I cant stop listening to this new album:
  9. I actually remembered which monster it was right after I made the post, go figure. It was a revenant I had placed early on inside a hollowed out pillar, right around a bunch of other monsters. I was planning on making the pillar open up, but scrapped that early on and just kind of forgot about it. Thanks for the answer though, I'll be sure to use this in the future.
  10. Is there any way to locate monster's locations in GZDoom/PRboom+? I made a rather large map, and after playing through it at least 8 times, I always end up with 1 monster unaccounted for: I've even used IDCLIP to search the map several times, but each time I can neither find nor hear the monster anywhere in the map. It's like there's a ghost hidden somewhere, lol. If anyone could help me out, I'd appreciate it, thanks.
    The entire wad is well detailed and the aesthetics are really good. There are also some new resources used such as custom enemies, custom weapon sprites, new textures, which I feel added to the experience. The map is big and a little lengthy, not in a bad way though. There is plenty of ground to cover and many new areas to explore. For a first wad, this is honestly really, really good. With 2 months build time, this is a good map by any standards, let alone for a first. There are only a few areas I think could be better, I feel like there are some lulls in the gameplay in some areas, specifically areas where you have to backtrack and run back and forth. Also, the ending of the map was rather unexpected. The gameplay is fun, but difficult in some areas (the secrets help a lot). But besides that, I dont have any bad things to say about it. It was a fun map, I give it a solid 4 stars, not perfect, but its a great map and I had a lot of fun playing it, nonetheless.
  11. Here's my updated map. Not a lot of changes, just fixed some texturing errors, fixed a door, improved the traps a little and fixed some other errors. Canyonvillage.zip
  12. Favorite movie genre: Sci-fi, adventure, and comedy Favorite food: pizza Favorite holiday: halloween Favorite memory: When I was a baby my dad said "when you grow up you wont remember any of this". Thats one of my earliest memories from back then. Worst memory: Probably getting expelled from private school as a kid, my immature kid behavior really didnt cut it for them. Age: 20 1/2 Favorite outfit: not sure Favorite genre of music: Metal. The 80s is definitely my favorite music era. Worst genre of music: Rap/hip hop. There are some okay songs, but tbqh I think I like the other genres a little more. Left handed or right handed: Right Worst injury: Just a minor wrist sprain as a teen. My wrist still clicks when I bend it back and forth. Favorite hobby: Playing video games, playing guitar, listening to music, and welding stuff out of my garage (more of a job than a hobby) Your definition of success: Getting a good job and living a stress-free life In your opinion, are situations typically black and white: After thinking about it for way too long, I think it depends. Our perception changes and so does the world, Sometimes things are black and white, other times not.
  13. Not mine, but this guy really nails the song well.