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DarKHunTeR

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About DarKHunTeR

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    Green Marine

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  1. DarKHunTeR

    New Year! New Map! Hell's Hall (v1.0)

    I hope you enjoy my latest map :D
  2. Download Hell's Hall: http://www.mediafire.com/file/tsag4qdi5tboic7/Hell%27sHall.wad/file Prepare yourself for a healthy dose of classic Doom action and atmosphere in this challenging new map. A single map for G/ZDoom 2. What port(s) did you test with? ZDoom and GZDoom For advanced ports (e.g., GZDoom) does your map/mod expect any of the following: Freelook? Yes (Though not required) Jumping/crouching? No Which IWAD did you use? Doom 2 How much content is there? 1 New Map. Replaces MAP01 of Doom 2. Roughly how difficult is the gameplay? Map difficulties are not implemented. I personally consider this map to be quite challenging.
  3. DarKHunTeR

    UPDATED! Atrium (v1.5) - A New Ruins Map For G/ZDoom 2

    An updated version of Atrium is now available! Update 1.5 includes: -Updated visuals and detail! -Stronger enemies in the Atrium area. -Changed ammo pickups in the Atrium area. -Stronger enemies in the Spectre room. Download Atrium: http://www.mediafire.com/file/61dtu12nfb88kii/Atriumv1.5.zip
  4. DarKHunTeR

    UPDATED! kaDOOM (v1.6) - A Monster Mod For G/ZDoom

    UPDATE 6/6/18: kaDOOM Monster Mod Update 1.6: MORE BALANCING! -Didn't like Bomber and Lost Soul Variants so they are no longer present in the mod. -Removed Dog. I felt the Dog's inclusion in the randomization of the mod, made the mod too easy in some parts. -Nerfs across the board to make the mod more fair across different wads. I wouldn't say the gameplay is easier, rather than less cheesy. Download kaDOOM here: http://www.mediafire.com/file/wn2bbut294t0mau/KaDOOM v1.6.1.zip
  5. DarKHunTeR

    UPDATED! kaDOOM (v1.6) - A Monster Mod For G/ZDoom

    UPDATE 5/29/18: kaDOOM Monster Mod Update 1.5: Major tweaks and rebalancing! New enemy, Bomber! I consider this to be the most solid version of this mod to date. Enjoy!
  6. DarKHunTeR

    UPDATED! kaDOOM (v1.6) - A Monster Mod For G/ZDoom

    kaDOOM Monster Mod Update 1.2: Femme Fatale Update Is Now Up! Added Female Variants for Zombies and the Pyro Succubus to the kaDOOM Bestiary! Credits: -Female Zombies by DavidRaven, ItsNatureToDie, Illucia, Player II (Heavily Tweaked) -Pyro Succubus by YuraoftheHairFan, DavidRaven, AshuraTheChimera, Espi, Ebola, Vader (Some Tweaks)
  7. DarKHunTeR

    UPDATED! Atrium (v1.5) - A New Ruins Map For G/ZDoom 2

    @HAK3180 Thanks for the play and the review! I like some of your ideas and I'll consider adding some to the map in the future! I'd like to add a plasma and chainsaw secret to this map, I like the idea of less rockets in the atrium area (possibly replaced with more conventional ammo, I always want the player to have enough ammo), changing some of the enemy types in the atrium area (Revenants, Arachnos, and Hitscans are a bit much for the sniper posts in the atrium because there is no cover on the stairs, but Mancubi could work), and the Spectre room downsize. Really appreciate the feedback :)
  8. DarKHunTeR

    UPDATED! Atrium (v1.5) - A New Ruins Map For G/ZDoom 2

    @Cheshire Sphinx Thanks :D I'm very glad you liked it and I'll definitely check out your demo! Cool stuff! Edit: Turns out I have no idea how to run demos, so I can't view your playthrough atm
  9. Download Atrium: http://www.mediafire.com/file/61dtu12nfb88kii/Atriumv1.5.zip Step into the Atrium, an ancient fortress riddled with dangerous demons and traps at every turn. A single map for G/ZDoom 2. What port(s) did you test with? ZDoom and GZDoom For advanced ports (e.g., GZDoom) does your map/mod expect any of the following: Freelook? Yes (Though not required) Jumping/crouching? No Which IWAD did you use? Doom 2 How much content is there? 1 New Map. Replaces MAP01 of Doom 2. Roughly how difficult is the gameplay? Map difficulties are not implemented. I personally consider this map to be quite challenging.
  10. DarKHunTeR

    [UPDATED] Umbra of Fate - v1.2 (8 Nov 2018)

    Ah, excellent! I'll have to finish it up, thanks :D
  11. DarKHunTeR

    [Release] Shadows of The Nightmare Realm

    Loved this WAD! My only gripes were some of the instant death traps on level 3, how dark level 3 was (I see what you were going for with the flashing lightning luminating areas sometimes, but it wasn't frequent enough in my opinion), and level 4 is a little unintuitive as to how to get the teleporters to raise. Other than that, an excellent WAD! I loved the new tracks. The atmosphere and lighting. The Quake stylings. The new enemies also fit in very well and don't feel so overused that you can't get a grip on them. The Lovecraftian story. And lastly the Algol-like voice that taunts you as you play. I wholeheartedly recommend it :D
  12. DarKHunTeR

    [UPDATED] Umbra of Fate - v1.2 (8 Nov 2018)

    YukiRaven! I recently played your Shadows of the Nightmare Realm WAD and found it to be very cool! Unfortunately, I wasn't able to finish, because I couldn't figure out how to get the teleporters to rise on the final boss level. Could you fill me in? Also this WAD looks fantastic and I'll definitely be giving it a shot!
  13. DarKHunTeR

    UPDATED! kaDOOM (v1.6) - A Monster Mod For G/ZDoom

    Any thoughts? Feedback? I have plans to expand on this further, this is only 1.0!
  14. DarKHunTeR

    UPDATED! kaDOOM (v1.6) - A Monster Mod For G/ZDoom

    @riderr3 Lotsa screenshots now! Thanks for mentioning it!
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