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About Clay
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This is clear, simple injustice. Even is he sues, he cannot get everything back. All the money could provide is basic securities. Personally I’d want to see arrests on top of restitution. I have told a client of mine(divine frequency developer) to pay to laz instead of me as I do not have a cent to send atm. 100 isn’t much but it’s what we can shake. We are doing what we can with what we have and I can see many are. Best wishes to you Laz. If you are somehow able to read this, please know that your story has touched the hearts of many and we are here for you.
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Carverns Keep - A Boom Format Speed Map (-8 hrs)
Clay replied to Clay's topic in WAD Releases & Development
I fixed it I think. It runs in PrBoom+ -
Carverns Keep - A Boom Format Speed Map (-8 hrs)
Clay replied to Clay's topic in WAD Releases & Development
Thanks!I will try to address the compatibility issue! -
Hello all! I am back with another Boom format map. This is my second one. This time its pretty much a speed map made in less than 8 hours. The midi is the same one as my previous map. I was coming at the time limit too quickly to look into making/looking for a different one. -Doom2.wad -Map01 -no jumping/crouching(durr) -mouselook - who cares? REQUIRES OTEX I didn't work crazy hard on on difficulty settings and mostly focused on Med and Hard. I can barely beat it on UV but I am also not so good at doom...so there is that... Being that the whole point was to be done so quickly it is naturally going to be not the best map ever and is prone to being too hard or too easy... maybe a soft-lcock or something. I was testing in zandronum out of habit and didn't test in PrBoom however I didn't do anything fancy or much different from my last boom map. I want to give a special thanks to LeoDoom for testing it out for me! I hope you enjoy it! Caverns Keep.rar Screenshots:
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Yeah the cyber fight is hard but fun. This will be the third time setting the bars to impassable. Finger crossed. The door should work but just incase I re did the whole thing. Thanks for playing mate!
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I didnt make hurt. That was @elend But thats still flattering LMAO!! Dang. I thought I fixed that already! Thanks! Going to look into your other feedback as well. First "Boom" map. I have quite bit more experience these days. I did make a 7-map Wad called "Bloody Sunday" when when starting out with this stuff but I trashed it.
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Yeah thanks for that. My browser crashed and I forgot to re-add the images.
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Nothing special at all. Its a small map. No texture set or anything like that needed. After so long of using UDMF, I just wanted to see if I could live with the limitations of older style(ish) mapping. MIDI is also by me. Not a perfect loop atm. Not QUITE a slaughter map but also not very easy. Some things can be cheesed. Was mostly just an exercise using boom. Built in under 3 days(~18 hours build time) Hope you enjoy it! Tested in zandro and by others in PrBoom. Decoration blocking and a few minor issues FIXED!!! -Doom2.Wad -Map01 -Mouselook - IDC -Jumping- NO DOWNLOAD: Wood and Stone.rar
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*** The "ask a miscellaneous editing question" thread ***
Clay replied to baja blast rd.'s topic in Doom Editing
Things like drawing ellipses, stair builder, bisecting lines, curving linedefs, etc. Anything that doesn't have you drawing FROM a grid point. -
Ah. Well that explains a few things. Thanks mate. I should finish my coffee before posting. I read that last post as 2019....not 2018...which still makes no sense. Nov 23
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Looking forward to playing this upon release! I didnt even know about the first one until a few months ago. A few of the screen in the first post reminded me of these that I made. There are all yours if you want then. They are also in doom palette.
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[GZDoom Singleplayer Map] Suspicious Journey
Clay replied to leodoom85's topic in WAD Releases & Development
@Steve D A kindred spirit!!! I know how you feel. I refuse to play on anything below HMP and I usually suffer as a result! Long live doom! -
[GZDoom Singleplayer Map] Suspicious Journey
Clay replied to leodoom85's topic in WAD Releases & Development
Funny. Pretty much everyone is better than me at doom but I played on UV without dying even once. 100% on everything except items(99%). I did not mind the block bushes very much but I can see how they would be annoying to many others. -
[GZDoom Singleplayer Map] Suspicious Journey
Clay replied to leodoom85's topic in WAD Releases & Development
Took my sweet time playing it but I reallly enjoyed it. Nice relaxing map with some hard moments for a not so great player such as myself. Very very pretty and great use the the bushes and trees. Thanks for making and sharing this!! -
I should share these somewhere with a bit less mortality than a discord server. Clay_Veg.rar