DemonusDefunctus

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About DemonusDefunctus

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  1. I mentioned how to take the sounds out in an earlier post. For the weapons, just erase the ones you don't want from the brutal weaponsection in the KEYCONF lump and move the rifle to slot 2. If you have need for it, you can PM me and I will tell you what to do with the weapon DECORATES. I also added an awesome secondary fire the the pistol, launcher, and pump shotgun. Messing with some of these things caused a few minor bugs but the above changes caused none. When I finish with this tedious knife sprite sheet I am working on I will iron out the bugs and share. Thanks for letting me know about that extension. I will check it out.
  2. After some more time with it, I have basically turned it into v20 with the increased gore and enhancement script. Gone with smg, auto shotgun, grenade launcher, pistol melee, launcher scope, ridiculous chaingun fire rate, foot step sounds, marine chatter, much more like this.
  3. Met Tony Hawk at Kona skate park as a young teen. He seemed to be there alone(which was weird I thought). he was a huge asshole and kept running kids down that got in his way.
  4. This is going to sound stupid but I did not know about the shareware version of doom. I though whole game was knee deep in the dead. i played it one or twice and played doom 2 since then..... Needless to say, I have been distracted and playing doom for about two days because of the "bonus" episodes.
  5. What........ the hell is happening here? 😜
  6. Just played through the first episode and a little more of Strange Aeons.....where have these maps been all of my life? Hand down the best mega wad I have played so far. Also What a fit with HND huh?

     

  7. Is that video on your Youtube homepage supposed to my funny/goofy with the "bad" camera work? If so I rather liked it. If your willing to accept feedback and/or criticism , I would suggest that you try to speak a bit with more purpose. Try to enunciate your words. Maybe you are still a bit shy in front of a camera. That's how I was when singing in front of others for a while. You should do mods and wads.
  8. Recorded this for a friend who wanted to see the Stargate stuff I have so far.
  9. Ran into a snag. Been working on the decorate for my Spas12 and have some sound problems. I have the fire and pump sounds on different channels and have tried various combos in order to make it work. Am I missing something? NVM . Same stupid mistake as before. :(
  10. With missile sprites like the rocket for example how are the rotations handled. Is it just and internal process that read the extra part of the sprite name? Like if I use say STAF A 1 A_FireMissile...is there anything else I need to do other than name the rotations like STABLA6A4, STABLA7A, etc? Figured it out. I was right. I was only asking ahead of time because someone was doing the sprites for me and wanted implement them right away.
  11. Indeed. I second that question.
  12. Pretty much sum up and also to supplement my previous rant(sorry Glaice...had a few last night..Mon=Sat in my work life). My admiration forBD aside, Brutal Doom is maybe not the best way to introduce someone to the world of Doom modding as it does not accurately represent most other mods. There is a high likelihood that they will play BD and become tired of doom after beating it(like I did with CoD:AW). Unless they also discover PB, they will find little else to suit their interest and it my wane an a result. If they do not appreciate and love the other, MORE true to Doom mods, then you just end up with a BD purist...which..no. I have played smooth doom a bit and it does lack a bit of that oomph kind of feedback that I (and others) find so satisfying when firing weapons. That is not to diminish its value though as I did find it VERY fun even after playing BD. Kudos to the guy who put in all that work. I do need to look up Minor Sprite Fix...never heard of that before now. Maybe taking the best of what the community has to offer(in your own opinions) and keeping our own kinds of 'starter packs' to have ready for the rare opportunity to share the joys of doom. I have been working on a weapon "POWERIZER" and an SG-1 weapons pack for my wife so we can go though id games archive together. EDIT: I don't know how I forgot about Beautiful Doom. The action is greatly increased with that mod while still being doom. I am going to have the wife try it today.
  13. Because in this day and age, it more than reasonable if you wish for people to get 'into' doom classic. People are spoiled and don't know what makes a game truly enjoyable. Some of us who love doom wish others could share in our joy(hence the OP). Their is nothing wrong with that no matter how much you 'don't like Brutal Doom ANYMORE'. On top of that their are plenty of people who do not even know about doom modding. They find out they they can do what they want with it, then they go for it. Considering how accessible doom modding is, It is not difficult to see how once informed about it, one could get into it. As said before, the modern features are what make it such a worthy entry into doom modding due to its display of capabilities. People will tout Russian Overkill or Beautiful Doom and a better foray to the "new" user, but it would still appear to be doom as it was. Russian Overkill would come off as a short lived joke and Beautiful doom as just a unsuccessful attempt at re-doing doom. Again this is to the NEW user. I think they are great but I did play doom as a child at the age of 6 or 7 and have a true comparison to make. Also as mentioned earlier in this thread, a lot of games are getting reboots. Think DOOM 2016. It has much of the ''Brutalized" things/concepts that BD showcases. This makes a great first impression into classic doom modding. While it is not the favorite choice of many (including myself), it is compatible with the newcomer. I would rather have shown High Noon Drifter, PRODOOMER, RO, Skulldash but it would not have been appealing to my wife....at least not at first. Some of the aforementioned mods are barely doom anymore... but non of the fans are complaining because it is fun. You do not have to like Sgt Mark or his mod(I don't care much for him either), but he DID make on of the most conceptually adaptive mods of doom for the new doom player. It is what it is and we all have to deal with it. BD brought my wife and me closer and no forum member is going to diminish that. Sorry for my windy response but I grow tired of the insults to a mod I have quite enjoyed and still do. Obviously, feel free to rebut, I welcome the debate.
  14. Come to think of it, my wife only played because she felt like it was her duty to play my maps/mod(we always take part in each others interests). She had a reason for appeal.