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zerolizer

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Everything posted by zerolizer

  1. Just sent my map Joshy's way! Meant to be in episode 1, here is a picture of the last fight : )
  2. zerolizer

    Oh Those Lost Souls

    A Plutonia based map I am currently trying to finish up!
  3. zerolizer

    Is there still any demand for vanilla maps?

    Yes, Boom is what I like for building maps, cause it has that original feel but still feels modern. I was editing in UDMF but Boom Compatible is so much fun and limitations work with creativity as well
  4. zerolizer

    Rojo - Map in testing stage!

    Hey there! Zero here currently working a single map that is a sandbox style map saturated in red. After a few weeks of building I have it at a very playable level, I have attached a few screenshots and am looking for a few people interested in testing (will give credit in the credits lump) and playing through the map. The map is called Rojo for obvious reasons and is meant to be boom compatible and running with Plutonia Experiment. I have been playing it using Zandro3 and PrBoom+ on my PSVita. More chocolate than vanilla is kinda the goal i guess.. Since I am in the testing/completed stage I am going to add 2 tiny maps to encompass the "red nightmare" scenario. I guess what I want is to get feeback on this map, correct the gameplay and resend it to the testers once the tiny maps, menu design and custom graphics are good to go! Greeting from Ciudad de Mexico dooomers!
  5. zerolizer

    Terminals

    Actually, Im just gonna leave it as is, I really want to work on a new map set, maybe 3 maps, will look you up later on in the year!
  6. zerolizer

    Terminals

    //Doom Terminals// Available in the id database, 7 industrial-tech maps for you to enjoy and playthrough! All original score by @8Bit Shocker and maps for Doom 2 by @zerolizer. Hope you can play through it, there is a division in the menu to jump to the last map, for a quick demo, it is more of a bonus, have fun level!! Enter the Terminals!
  7. zerolizer

    Terminals

    Sure, send me the group page and I will join : )
  8. zerolizer

    Terminals

    Thanks, yes, the sludge corridor was very fun, some of the better parts of the little episode!! Thanks for playing!!!
  9. zerolizer

    Terminals

    Hi @StormCatcher.77, Thanks for the great critique. Yes, map04 was one of my serious concerns during testing, and it gets quite confusing, however, I released it anyway as was, cause my tester said it was a pain but overall a good level once you figure out the gameplay. As for map03, Im glad you chose the words minimal chance, since these are all one key levels : ) Would you say it would be worth it to release version 2? With some simpler gameplay on Map04, do you have some time to possibly re-work some stuff with me? Thanks again!
  10. zerolizer

    Terminals

    Yes, it gets tough, although I thought the sludge pit was a good twist, to make it more of a labyrinth, instead of just killing monsters, thanks for the input though!! I plan on making another mini-episode soon, with less ambient challenges.
  11. zerolizer

    Terminals

    Thanks for the input, yes, OpenGL is a must for this one!! I just assumed thats openGL is a standard nowadays. I did not get mirrors with OpenGL, although I didnt test in hardware mode!! I tried to avoid jumping, but crouching seems like classic stuff. Im glad it played OK overall though in GZDoom, I mostly play on Zandronum.
  12. zerolizer

    Terminals

    Main influences: Simplicity/Earth/AAliens Yet I attempted to make it my own tech set, definitely accomplished something in the later levels : )
  13. zerolizer

    Terminals

    https://www.doomworld.com/idgames/levels/doom2/Ports/s-u/trmnls
  14. zerolizer

    I don't understand the uploading process

    Makes sense @Edward850 since these are most likely already in the Doom 2 wad, if im not mistaken. This level was my first stab at doom modding, so I will not attempt to upload again, and as I mentioned, I have a 10 map wad I will publish next year, I will calmly look over the textures and so forth, so as to not have this issue!! Thanks!
  15. zerolizer

    I don't understand the uploading process

    FTP is pretty user friendly @Memfis, try using fetch that has a less overwhelming view than filezilla
  16. zerolizer

    I don't understand the uploading process

    @bonnie thanks for the quick response, here is the exact wad I uploaded : ) there is a cover song that I included in the wad, but it was completely recreated from scratch and am in no manner distributing for cash. https://drive.google.com/file/d/1JWmLdf1eMmcDc9FSKIkKLVChLSvk2rKc/view?usp=sharing
  17. zerolizer

    I don't understand the uploading process

    while this topic is open, my 1 map replacement was rejected, as shown in this screenshot. I dont plan on submitting it again, but I have a 10 map replacement that I plan on releasing next year. I dont really understand why this was rejected, as the map is an original work, the music is original and it is not a bad design/level. Thanks in advance!
  18. zerolizer

    Set up an infighting? [vanilla/boom]

    you could do this in the mapinfo, however it would affect the entire level and im not sure if mapinfo works with vanilla, i work mostly in UDMF and whats really cool is that monsters will fight even if they are the same species!!
  19. I just finished ancient aliens and plutonia, Im looking for a wad to play through. All I have for play is ¨violence¨that im playing with a friend : ) message me if you want!
  20. zerolizer

    what are you working on? I wanna see your wads.

    I created this single map replacement this summer and I will be releasing V2 in december, after a few edits, mostly on ammo distribution and some very minor gameplay changes, if anyone is interested in running through it for additional comments before I re-edit it is appreciated : ) You can download the wad on my website zerolizer.net
  21. zerolizer

    Terminals Title Illustration

    Hey, Looking for an illustrator to do an original titlepic for the 10 map wad I am close to finishing. Aesthetic is Tech/Industrial style maps. I have more screenshots available if anyone is interested : )
  22. zerolizer

    Terminals - Title Pic Needed!

    Hey! Looking for an Illustrator to create two or three doom style pictures to go with my 10 Level episode ¨Terminals¨ Something along the lines of this screenshot (which is the current demo intermission picture). Currently mapping the last level, so testing phase coming up shortly! I have a few demo vids and screenshots for anyone interested. Mapping and Additional Textures/Sounds: @zerolizer Music: @8Bit Shocker Testing: Galaga-Monster
  23. zerolizer

    Terminals - Title Pic Needed!

    well, the interpic above comes without text, its an in game screenshot, hence the text, sure its not bad, but i need a title pic with more quality and if someone is up for it, why not do a couple!! Thanks for your input!
  24. we all got alot on our plate zappakid ; )
  25. zerolizer

    R-Type Skybox

    yes, fixed the aspect ratio today, silly dimension settings!
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