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About killerkouhai
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[FINAL RELEASE] Refracted Reality
killerkouhai replied to killerkouhai's topic in Map Releases & Development
After many delays and long periods of burnout, I'm glad to announce that RC2 is now available. Big thanks to everyone who picked up production when it became too distressing for me, Dynamo and Decay especially. If any more bugs are found, please contact @Dynamo or @Decay, as they'll be picking up where I left off, and the bugs will be fixed as soon as possible. Hope you enjoy it! Download links: Mirror 1 Google Drive Mirror 2 Dropbox Mirror 3 MEGA (added to first post as well) Please note that the new maps that were going to be added are instead going to be solo releases, one of which is already out, so go show it some love. -
dude that is fucking gorgeous
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[FINAL RELEASE] Refracted Reality
killerkouhai replied to killerkouhai's topic in Map Releases & Development
RC2 is still being worked on, progress is just slow since we are adding new maps By @StormCatcher.77 and @UltraViolenceX -
Made these for a mod a while back, but they never got used, so now they're free game. Made from scratch based loosely off Skyrim armor. frames: animated: (gif is a bit wonky) base: Please credit me if you use :)
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[FINAL RELEASE] Refracted Reality
killerkouhai replied to killerkouhai's topic in Map Releases & Development
It will be a while yet until RC2, since there's going to be (at least) one entire new map -
finishing up detailing my halo damnation demake
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killerkouhai changed their profile photo
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[FINAL RELEASE] Refracted Reality
killerkouhai replied to killerkouhai's topic in Map Releases & Development
Forgot to list in the credits (will be updated next version) but thanks to @Clay for the models used in this -
RC1 has been released! New thread here: Link will also be added to the first post of this thread. @Linguica can you lock this thread please?
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At long last, it's here. 15 maps of gothic/abstract glory. Linear and non-linear layouts, high detail, color in abundance and great gameplay making use of advanced port features. (GZdoom 3.7.2 or higher required) The Team: - @CyanoBlugron - @Decay - @Dynamo - @leodoom85 - @Pooh - @Razgriz - @UltraViolenceX - @Xyzzy01 - Michaelis Features: 15 new maps (HUB and boss map included) Implementation of skill-settings Basic settings: Jump required Crouch allowed Freelook recommended Skills: I'm Too Young To Be Chromatic = I'm Too Young To Die (50% damage, double ammo) Reality is Rough = Hey Not Too Rough (70% damage) Ravage Me Plenty = Hurt Me Plenty (80% damage) Violent Eternity = Ultraviolence (100% damage) Infinite Nightmare = Nightmare (70% damage, double ammo, replaced monster projectiles, no respawn, fast monsters, increased aggressiveness) Final Release: Mirror 1 Google Drive Mirror 2 Dropbox Mirror 3 MEGA IDGames
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RC1 is (finally) almost here (for real this time)
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Get ready
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Testing is underway!
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