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Endless

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Everything posted by Endless

  1. Endless

    Worst movies you've ever seen

    I try to avoid watching movies this terrible. Life is too precious to waste time on something that you don't enjoy, but sometimes, by chance, you have to take that punishment. In my case, the worst movies I've ever seen are the ones that were made with that idea in mind, to be bad. Sand Sharks, Lake Placid vs Anaconda, Komodo vs Cobra, Tape 407 (in netflix, what a shame.) and probably others I saw as a kid, when I had a taste for monsters, but the only monster movies were pure crap, lol. Honorable mention: Superbabies. Yeah, it's supposed to be for kids but I don't think even a kid enjoys that. It was just... oh no... Then you have bad movies that are so bad that they're good, The Room is the king of that genre, but I can mention Spy Kids, I remember watching the movie with those famous 3-D blue and red glasses during the 3-D rise.
  2. Endless

    Open world sandbox games rant/discussion

    To be fair, the last game that really made you grind a ton was Far Cry 2. FC3, 4 and even 5 feel more liberating and can be done 100% in 40-50 hours, wich is not that much considering they're open world games. Ah the memories! I remember Prototype 1 and 2. Both were super fun to play, the massive combat and extreme gore were kinda satisfying, but both lacked true polish, specially Protoype 2 (It suuucks so much on the PC its insane.) GTA V is a great game to this day. Sure, may not be as important like San Andreas or Vice City and may lack a little bit of spirit, but the whole game is super fun. I dont play multiplayer, but the singleplayer was really fun and is one of those games that make you laugh at well... dark humour. It's a GTA game man, and let's admit it, GTA has always had the same history and mechanics but in differents settings and characters. I really cant think of a ''bad GTA'', they're all great games. If you want to get into open-world games of that style, well, Far Cry, Just Cause and Red Dead are pretty much in the same category. (Of course, Just Cause is more of a ''dont take me seriously'' style game.)
  3. Endless

    The DWmegawad Club plays: Akeldama

    MAP09: Winter Stonghold UV, LZDoom and Brutal Doom mod. This was an interesting map. It is full of rooms and different paths to take, but at no time is it confusing or lost, in fact it is one of the simplest despite being medium sized. It only asks for 2 keys (a miracle) and is quick to complete, but is combat-filled and intense on both sides. It was quite fun and I enjoyed the final fights, right after the interesting room with the crushers, although right there I think I found a little bug or maybe it's part of the game mechanics, but apparently the crushers would be disabled if I went through the soulsphere again, weird. Overall, I liked this map quite a bit, I love simple but intense maps that don't make you go around too much and give you a consistent but entertaining map.
  4. Endless

    Is TNT Evilution good, bad OR okay

    It's a classic thats for sure, but for today standars I would say its good enough. I've always have thought that Plutonia was the bigger, badder, cooler brother.
  5. Endless

    Doom Pictures Thread 2020

    I can hear Pink Floyd. Neat.
  6. I always smile every time I hear one of those sounds, specially the ambient sounds. Maybe that's what I love about old WADs, that feeling of innovation, of ''this is something new'', of course, not for us, but it was new back in the day, and lives on.
  7. Goodbye to this legend.

     

     

  8. Endless

    SIGIL v1.21 - New Romero megawad [released!]

    You like difficulties a lot uh. That's some patience for doing it 5 times. Well mate, if you are new to this deep and fascinating world of megawads, you should check this out. It may help you a lot both with your difficulty skills and navigation.
  9. For me the difficulty of a map depends a lot on the design of the map and the placement of the enemies. Sure, we can add 100 chaingunners and call it a day, but I think that generates more of an artificial difficulty where the luck factor starts to play a lot instead of skill and map knowledge. I think that's the lazy way. I think that a difficult map must fulfill the following factors: -Intelligent demon placement. -Items and ammunition are tight but not too scarce. -Good amount of mid-tier enemies. -Good use of certain gymmicks that make maps difficult, e.g. Teleporting demons, Well placed archies that respawn an enemy nest, ambushes, etc. Based on these factors I can conclude that the perfect example is E4M1. Many people that have played it on UV can corroborate that it is a truly challenging map.
  10. Endless

    The DWmegawad Club plays: Akeldama

    MAP08: Arctic Compound UV, LZDoom and Brutul Dewm. Once again into the conflict, the cold boots on the snow, the white blends with the red, it's time to kill the demons of this lost world. Wait, aren't we going to Ohio? Well, once again, we're in a place that's winter enough to say it's... well actually the map itself tells us we're in the Arctic but oh well. I liked this map, it's simpler than the previous ones, and much less complicated than the previous one, also less difficult, but that doesn't mean that it's a boring map, on the contrary, this kind of ''rest'' maps that offer us a simple path and a fast entertainment through a well designed map are welcome in this slaughter through Akeldama. We're still on the subject of winter, but I imagine that will change on the following maps, although I wouldn't mind if that didn't happen, I'm enjoying this change from the hellish pits to the frozen layers of the Arctic. Let the adventure continue, let's see what it brings.
  11. Endless

    Best Doom TCs

    Total Chaos is pretty damn impressive.
  12. Endless

    Looking for map ideas/gimmicks...

    I dont know if its a gimmick, but it def is an idea: I've always liked the ''going up or going down'' style in maps. By this I mean maps that have an ascending or descending progression.
  13. Endless

    Which difficulty do you usually play on?

    It's actually not that clear. That's some broke-ass engrish even for me.
  14. I dont use it that much, because its been inactive for quite some time now, buuut the problem is that I cant review stuff on the /idgames page anymore, you have to do it here and the search feature its not very intuitive. It used to.
  15. Endless

    The DWmegawad Club plays: Akeldama

    MAP07: Carnage Facility UV, LZDoom and Brutal Doom. Fuck Revenants. Anyway. This map is one of those cases where we find a map clearly designed with a plan in mind and a good-skilled author, but that ends up being slightly ruined by the fact of becoming an incredibly combobulated map. The first areas are pretty straightforward and unforgiving. The difficulty is probably the highest of all the maps so far, having multiple encounters with Archies and several tight areas with Barons and Mancubus that if we don't have good practice with those succulent circle-strifing skills, we'll probably have a hard time. The map design is quite attractive to the eye and has colorful areas compared to other maps, and this is where I have my concerns. The theme of the megawad is supposed to be recreating a vanilla experience, but in my humble opinion, I think this is the least vanilla map there has been so far. Even the ''exit'' isn't vanilla, (although it's my favorite kind of exit.) Still, it's a good map that gets stuck within its own ambition. Much more difficult, of course, but my biggest problem is losing 15 minutes walking around the map, as opposed to having to spend 15 minutes in an intense fight. PS: Holy shit the author loves chaingunners.
  16. Endless

    Doom Pictures Thread 2020

    AV MAP20.
  17. Endless

    Favorite Duke Nukem Game?

    Duke3D. It was one of my first ''90s'' shooters, along Doom and Unreal. I really liked for what it was; a pretty fun and chaotic ride. Btw, anybody remembers Manhattan Projec ?
  18. One of my favorite Text Screen songs.

     

  19. Endless

    The DWmegawad Club plays: Akeldama

    Reading this is giving me PTSD. I've been on a masochistic streak, playing AV, JCP and CC1, I think my body can't oh god. Why the hell did I choose UV D:
  20. Endless

    Monuments of Mars

    With only 7 maps, this WAD delivers excellent quality and at least 1 hour of top notch quality in terms of gameplay, design and presentation. Intense, fast and fun. The challenge it presents is complicated enough to spice it up without being extremely tedious/difficult. It's not easy, but it's not extreme either, and in that balance you find quite a lot of fun. Considering that the WAD is themed on Mars, this is probably one of the best I've seen in terms of adhering to its theme. Great and fantastic. I would like to thank the Cacoawards for introducing me to this beautiful collection of maps that are on my roster of exciting and fantastic WADs.
  21. Endless

    The DWmegawad Club plays: Akeldama

    MAP06: Insurrection UV, LZDoom + Brutal Doom. Long enough to be an initial map, (but after playing AV, JCP and CC1, I don't really feel anything in me anymore.) Despite being longer than the rest, the map doesn't feel ''dragged'', it is more direct, with a simple path despite having the 3 keys, you don't get lost, except that you don't really pay any attention. From the beginning we are bombarded kamikaze style, increasing slightly the challenge compared to the rest of the maps, but after that, it does not become so complicated, except for the Revenants, I hate them. Fun and simple, as well as slightly long but not exuberant. I quite appreciated the feeling of progression on this map and the good level of design, meaning that I didn't feel like I was in a ''maze'' at any time despite the size. And for the next map... Ohio? That's interesting.
  22. Endless

    The DWmegawad Club plays: Akeldama

    I blame the baron, lol
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