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For those mappers, how do you create Doors with Doom Builder 2 using ZDoom with the default Doom 2 format?
BigDickBzzrak
lower the ceiling of the door sector to be the same as the floor
assign action 1 to the linedefs that need to be pressed for the door to open
give the "lower unpegged" flags to the other linedefs
OR in DB2, just select the door sector and press Shift D