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About Altima
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Dusty Old Mantis
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Map05 UV-respawn in 3:15 - jf205r315.zip YT: https://www.youtube.com/watch?v=WSWr1mGH7Pk
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Map05 UV-fast in 6:10 - jf205f650.zip YT: https://www.youtube.com/watch?v=vw-xOrzyJjI
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Map68 UV-Speed in 0:11.86 - jf268-1186.zip YT: https://www.youtube.com/watch?v=-yE146UnEy8
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Map05 Tyson in 2:52:30 - jf205t25230.zip I was ORIGINALLY going to wait until this went up on YouTube, but my current method of recording video would cause the raw footage to *potentially* exceed a Terabyte, and I just don't have that much space available. Going to try a different method of getting it to a video format at some point in the next day or so. Once I get it up I'll come back and edit this post to add the YouTube link for entertainment and archival purposes.
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Map05 UV-Speed (also Pacifist) in 0:05.97 - jf205-005.zip YT: https://www.youtube.com/watch?v=CYcpz9IAdh0 Map05 NM-Speed in 0:05.97 - jf205n005.zip YT: https://www.youtube.com/watch?v=y5Iwch4_aVg
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DyingCamel's Demons demos [-complevel 9]
Altima replied to Bdubzzz's topic in Speed Demo Submissions
DyingCamel's Demons #1 Map01 UV-fast in 0:38 - dd101f038.zip YT: https://www.youtube.com/watch?v=mkbE4JHKra8 -
DyingCamel's Demons demos [-complevel 9]
Altima replied to Bdubzzz's topic in Speed Demo Submissions
DyingCamel's Demons #1 Map12 UV-Max in 26:48 - dd112-2648.zip YT: https://www.youtube.com/watch?v=QgzH9fFe3RA -
Grats on the longest human demo on the DSDA, and for a single map, you madlad
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Map50 NM-Speed in 0:04.66 jf250n004.zip YT: https://www.youtube.com/watch?v=BKO5WpOQ5sc
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Map08 UV-Max in 2:32.60 - jf208m232.zip YT: https://www.youtube.com/watch?v=vMK_sSKbyUk
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Map94 UV-Max in 0:44.83 - jf294m044.zip YT: https://www.youtube.com/watch?v=UfvUOjVDh7Y
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I personally like challenging myself to complete a map without saves but you bet your ass if it's difficult enough for me I'm going to use saves. They didn't have a checkpoint system and you could save anywhere or as often as you see fit, so why not take advantage of that if you so choose? At the end of the day, Doom's meant to be fun and if you get more enjoyment out of saving 5 times between every single enemy, then more power to you. If you want to improve, saving can be seen as a crutch yes. What helped me was studying other people's playstyles and strategies and then learning from those demos (this is before a world with YouTube) and applying it to my own playstyle. Practice and repetition really does help.
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iirc during my own testing there are maps that slow GZDoom to a literal stop-motion animation of about 1 frame a sec anyway. Not sure if that's specifically my settings or if it would play better on someone else's rig, but there you go. DSDA-Doom is what this is designed for
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Was an honor to get to participate in this project. Enjoy your overly salty snacks and sugary high-fructose corn syrup beverages!
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Kama Sutra has a few errors. My two recent submissions (ks301686 and ks30-050) are both on the wrong subset. If I'm looking at the division right, 30s exits are for the Kids Route, yeah? Both of those submissions are for the Kids Route. Also, Scorpius's UV-Speed/Pacifist run (ks30-017) is also for the Kids Route, although I'd definitely love to see someone figure out how to beat the Adult Route in Pacifist :P Anyway, all 3 of those are put on the wrong exit route page if I'm reading this stuff right. Editing to just state that yeah, I'm aware that normally the only things that get the S after them are secret exits (UV/NM-Speed and NM100S), but considering this is technically two different maps just using the same monsters, I'd imagine it'd still fall under that same criteria