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therektafire

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About therektafire

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  1. therektafire

    VINESAUCE DOOM MAPPING CONTEST 2.

    Hm well he definitely knows how to *use* DB since he did a mapping stream a couple of years ago, its on his youtube channel iirc
  2. Yeah it looks really anime styled and doesn't really fit dooms aesthetics very much imo Anyway how about this https://charactercreator.org/
  3. therektafire

    SIGIL - New Romero megawad for Feb 2019

    idk, maybe theres something involving 5 in the game, the Stanley Parable demo had a button with an 8 on it that said 8 whenever you press it, it could be like that. Or maybe it will cost $5, or maybe it will have 5 episodes/
  4. therektafire

    Chamelenoel learns how to create MIDI music

    Well the speedmusic sessions are held once a month, you have 2 hours to make a song with 3 themes, it was designed after the eagle and pigeon speedmapping sessions which is where it gets its name from, Phoenix Speedmusic Sessions :) The only restriction other than the themes is that your song needs to be in a format that prboom+ can use which is also another aspect taken from those other sessions. Here is a link to the discord if you ae interested https://discord.gg/xNnHHGZ
  5. therektafire

    Chamelenoel learns how to create MIDI music

    Hm, these are pretty good imo. Would you be willing to participate in my monthly speedmusic sessions? Its been pretty down on participants lately (not that it had very many to begin with but there are even fewer now LOL), you don't have to of course but if you want I can give you the link to the discord
  6. therektafire

    k8VaVoom: no good thing ever dies!

    Hm so I found the fps counter option for k8vavoom and apparently when the framerate is capped it f doesn't run at 35 fps like kb1 says it should, it runs at 90 and I don't see any way of changing it. I winder of that has anything to do with the problems I am having since they only happen when the fps is supposed to be capped and the cap is higher than what it should be (I guess?)
  7. therektafire

    k8VaVoom: no good thing ever dies!

    @kb1 do you maybe know what could be causing my game speed to be all wonky on my laptop? According to ketmar my game goes too fast when it is set to capped framerate (or at least that's what I gather from what he said earlier) which is weird since setting cl_cap_framerate to 0 which should uncap the fps and so SHOULD be introducing the speed issues works properly, its like its doing the opposite of what I expect :/ Oh yeah also I should point out this only happens with this sourceport, not any others.
  8. therektafire

    What are your favorite midis from James Paddock?

    actually Im the one who does those but Jimmy did participate in a couple of them. Anyway, I like basically all his midis, they are way better than mine lol. I especially like Ripsaw, Postmodern Muck, Vinefort, Yaw, Zero Degrees Kelvin, Citadel Of Might, Cycloid, basically all the heavier/faster ones since that's the kind of music I like best
  9. therektafire

    k8VaVoom: no good thing ever dies!

    Yeah I think something funky is going on for sure, when I tried to record an example video with obs 1 felt similar to 0 because my laptop sucks so the FPS was lower when recording. So you cant really see that much of a difference in the video but I can still upload it for you to see if you want oh yeah also I guess CPU throttling might be a possible culprit considering how low spec it is and the fact I usually don't run it on the highest performance setting to save battery but i'm not sure how I would go about checking that to see if it is the problem
  10. therektafire

    k8VaVoom: no good thing ever dies!

    Um, where is the fps cap option? Is it only in the cfg, because I can't find it in the options menu edit: OK so I found the cl_cap_framerate option in the cfg and it was set to 1, I set it to 0 and now it feels better, now its more like the original speed of the game and not twice as fast like it used to be :D
  11. therektafire

    k8VaVoom: no good thing ever dies!

    hm maybe this is the reason why I was feeling speed issues in the earlier version, ill download the latest build and see how that feels both with and without uncapped fps
  12. therektafire

    Phoenix Speedmusic Session 7- The Pheagles (THEMES ANNOUNCED)

    Ok guys, it's time, here are the themes for this session: 1. speedy bois, 200+ bpm 2. pick a letter and only use instruments that start with that letter 3. use a lot of arpeggios There is an exception for theme 2 and that is using midi channel 10 for drums since that is available with all instruments regardless of their name (at least as far as I'm aware) :)
  13. therektafire

    How do you have your controls set up?

    WASD- move space- jump LMB- fire RMB- altfire MMB (scroll wheel click)- use scroll wheel up/down- selecting weapons Maybe mouselook or not depending on the port being used
  14. Its about that time of the month again, that's right, PiSSing time. Well, not right now, rather next Saturday the 24th from 1:00PM to 3:00PM CST as usual. This month @Aquila Chrysaetos wanted to use some of the songs from the sessions in their eagle community project So I'm hoping we will see a slightly better turnout this time around so that, you know, they actually have some content they can use lol. And maybe I can learn how to use sekaiju better over the course of this week so I can give an actual midi the first time around this time. Aaaaaanyway, the rules are the same as they usually are for every session, here they are just to make sure no one forgets (and because making really short announcement posts feels kind of awkward to me): *You will have 2 hours to write your song + a few minutes to submit it. *You will get 3 themes to use when writing your song, you can use any number of the themes but You *have* to use at least 1. *The song must be Boom compatible, so allowed formats are MID, MP3, OGG, MOD, XM, S3M, IT (and any other formats prboom+ might play that i cant think of right now). Tracked formats (.mid/.mod and similar) are preferred over sample ones like mp3 or ogg for size reasons but not required *When you submit your song make sure you include some basic information like the track name, composition time, daw you used to make the song in, etc. You can submit tracks to either the Discord or on the thread itself, I personally would prefer if you put it in the thread though if possible. Or both places at once, that would be ok too PiSScord link: https://discord.gg/VYwCRdA That's all for now, see ya when the time comes :) (oh yeah PS: I'm still hoping someone will volunteer to host a 2nd session later in the day for people who can't make the first one, if you think you can do it feel free to ask me on the discord)
  15. therektafire

    k8VaVoom: no good thing ever dies!

    Hm so after downloading the newest version it seems like the gameplay is a lot faster than it should be to me, not sure what that is about.
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