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Solmyr

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Everything posted by Solmyr

  1. Solmyr

    What are the spheres anyway?

    Always thought they were spirits manifested inside spheres. Soulsphere: A restless human soul. Megasphere: A mancubus soul. Invulnerability: An ancient demon soul. Blursphere: A spectre soul.
  2. If you set the door as a crusher by means of a switch with the action 48: S1 Start Crusher, Slow Damage. The door will crush anyone standing benath. Hoewever it will override the door function and act only as a crusher.
  3. Solmyr

    I NEED YOU TO BE A PUSS ZOMBIE!! [ONE SLOT LEFT!!]

    Put me down for dried.
  4. Greetings, i wanted to make some maps, so i decided to make at least a full Doom 2 episode. Enjoy. Story So Far: You were part of an elite group of marines sent to clean up a UAC base on Earth, things were working out fine until an ambush killed most of your teamates, in the fray a stray Revenant missile knocked you in the face cracking your skull and instantly knocking you unconscious, somehow you wake up in the Hospital, most likely a survivor dragged you there, unfortunately you don't know how much time has passed nor the whereabouts of your savior. Mapset: https://www.doomworld.com/idgames/levels/doom2/Ports/s-u/trauma WAD: Trauma Format: Doom 2. IWAD: Doom 2. Current Maps: 12. Editors Used: SLADE3, Ultimate Doom Builder. Tested With: Chocolate Doom, Crispy Doom. Custom Textures: Yes. Dehacked Lump: Yes. (it's embedded in the wad) Coop Starts: Yes. Deathmatch Starts: No. Difficulty Settings: Yes. Music: Map 01: Dark Halls [Bobby Prince.] Map 02: Deep into the Code [Bobby Prince.] Map 03: Soldier of Chaos [Jonathan El-Bizri.] Map 04: The Demons From Adrian's Pen [Bobby Prince.] Map 05: Flash Flood [L.A. Sieben.] Map 06: Perdition's Gate Track 06 [L.A. Sieben.] Map 07: Demons on the Prey [Bobby Prince.] Map 08: Hard Drive [AD_79.] Map 09: Darkness Calls [Jimmy.] Map 10: Ominous [Tom Mustaine.] Map 11: Hell's Bells [Jonathan El-Bizri.] Map 12: The End of Doom [Bobby Prince.] Text Screen music: Scavenging [Rob Hubbard] Map list: Map 01: Hospital. Map 02: Base Hub. Map 03: Marine HQ. Map 04: Logistics. Map 05: Administration. Map 06: Base Hub. Map 07: Reactor Complex. Map 08: Server Banks. Map 09: Maintenance Tunnels. Map 10: Living Quarters. Map 11: Communications. Map 12: Thanks for Playing. Screenshots: New Monsters: Female Zombie: A reskin of the zombieman. Former Soldier: A reskin of the Chaingunner. Former Marine: It replaces Wolf SS, and its mostly the same enemy with the key differences that it attacks with the regular zombieman attack, and also fires a plasma ball as a secondary fire. Moloch: It replaces the Baron of Hell, it has 800 HP, it attacks with FatAttack1, it counters with FatAttack2 when triggering its pain state. Credits:
  5. @TMMMS I fixed the vending machine health bonus issue. About the text screen, i typed that rather hastily so that's why it came badly formated. Now it's fixed.
  6. @TMMMS The backpack issue has been fixed, the second secret was a bug that was also fixed. The map has only one secret.
  7. @galileo31dos01 Thanks for playing, glad you liked the set, and thank you for the thorough feedback. Your observation is correct, I got burnt out by the last two maps and wanted to get things done as quickly as possible. That would have worked out as a better ending, but I was burned out so I opted for a quick ending. I'm open for a better ending. Yes, it's in case you missed the secret near the starting area, and to a lesser degree, if you want to fall back to get some cover.
  8. @Not Jabba I intended to make more maps but settled at 11.
  9. @scumgirle whoops! I forgot about that crate, but now it's fixed.
  10. @EffinghamHuffnagel the dropbox link is already fixed.
  11. Map 08-11 ready for testing.
  12. The ending screen with Daisy's impalled head, scared me so much as a kid i had to turn off the pc while looking away from the screen. The pinkies and spectres also come to mind, getting eaten alive by a pack of hulking beasts especially in darker areas and by their partially invisible variants was the stuff of nightmares.
  13. Halve Lost Soul health. Give Cyberdemon and Mastermind BFG tracer inmunity. Give the Mastermind a BFG counter attack as part of its pain state. Increase BFG ball minimum damage to 400.
  14. Solmyr

    How do you all play wads?

    Casual style, sometimes i go for 100% kills and some secrets, but most of the time i get through the levels with 70-80% kills and 0% secrets.
  15. The Shotgun. Accurate at long range. Plenty of ammo for it. Decent damage output against mid tier monsters.
  16. Rest in Peace legend, may your Journey through the Snake Way be bearable.
  17. Headless Zombie. Chainsaw Scientist. Credits: Scaliano. Abyssal Soul Earth Chaingunner, Desert Chaingunner, and Elite Chaingunner. Tortured Civilian and Former Cop Credits: Scalliano, Ghostbusters Doom. Former Marine. Credits: Remaker Doom3 Bruiser Credits: Faceman2000, Amuscaria. Doom3 Lost Soul Doom3 Cherub Credits: Bungie, Westwood Studios.
  18. Solmyr

    Share Your Sprites!

    Former Marine Credits: Id Software, Remaker.
  19. Solmyr

    Share Your Sprites!

    Cherub clawing attack frames.
  20. Solmyr

    Share Your Sprites!

    @Nihlith Thanks! There isn't any decorate/zscript for the Cherub.
  21. Solmyr

    Share Your Sprites!

    Doom3 Cherub. Credits: Id Software, Bungie, Westwood Studios.
  22. Solmyr

    Post your Doom textures!

    @YouAreTheDemons CRATOP2 would work just fine with those boxes.
  23. Hello thelamp, could you test the seventh map of my wad? Thanks in advance.
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