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About m8f

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  1. m8f

    Forcing CCMD's? [Z/GZ/QZ/LZ DooM]

    It can be accessed on GitHub page.
  2. m8f

    Forcing CCMD's? [Z/GZ/QZ/LZ DooM]

    Will The Zombie Killer's Accurate Chasecam suit your needs?
  3. m8f

    Random Image Thread

    Does this help?
  4. m8f

    gzdoom - set savegame title to .wad/mapname?

    As far as I know, there is no command to change the savegame file name, but there is save_dir CVar: If this CVAR is not empty, it will be interpreted as the path where savegames will be written and read. By default, it uses the current working directory. Either an absolute path or a path relative to the current working directory can be used. And also -savedir command line parameter. -savedir parameter overrides save_dir CVar.
  5. m8f

    New Weapon Mods

    Weapon mods (as other gameplay mods) are posted on this forum not so often. Weapon mods can be found here on ZDoom forums, though: https://forum.zdoom.org/search.php?st=365&sk=t&sd=d&sr=topics&keywords=weapon&terms=any&fid[]=43&sf=firstpost Note that this search results contain not only weapon-only mods, but also mods that contain monster replacements, and some irrelevant. Nevertheless, this list contains many mods that you are searching for.
  6. m8f

    Hexen Neural Upscale [08.01.2018]

    This variant is undoubtedly better, though teeth are rather blunt. On original sprite, there are sharp teeth of a carnivore. About Stalker - I was not talking about height/width proportions, but about his skin texture. You can see it on its flippers and lower body. My brain imagines that this is fish or snake scales. On upscaled version, Stalker's skin is uniformly smooth. I have to note that my nitpicks are very subjective, because different people may see different things in low-resolution images.
  7. m8f

    Hexen Neural Upscale [08.01.2018]

    First: great job. Second: to my eye, the results are amazing for textures and weapons, and are not so great for monsters. The shape of eyes looks off, fingers are too thin (look at ettin's left hand), teeth aren't sharp (Korax teeth are not teeth anymore). Stalker's scales are gone completely. It shows how surprisingly much effort and artistic skill was applied to the monster sprites to look right. So even a small indication of a feature allows the brain to deduce the remaining parts. I wonder if the upscaling algorithm can be tuned to amend this, or manual touches will be needed to restore the sharp details.
  8. I cannot resist linking this: [Shortcut Menu] Vanilla Essence 4.
  9. m8f

    Most creative Cyberdemon encounter?

    Ancient Aliens MAP01. Not because the encounter itself is groundbreaking (you have no means to defeat cyberdemon right away, and can use him to your advantage), but because it conveys a message to the player. https://www.doomworld.com/forum/topic/56299-the-doom-confessional-booth/?page=177&tab=comments#comment-1894708
  10. I would create Doom Tourism if it was not already created.
  11. m8f

    What are some interesting mod combinations?

    I found out that High Noon Drifter with Kriegsland Enemies Pack turns Doom into insane Indiana Jones adventures, especially on PWADs like Epic and Epic 2. Eriguns 1 fits very well with BTSX Episode 1 in style. Final Doomer's BTSX weapon set fits very well in Mutiny maps.
  12. m8f

    Mods by you

    Sure, why not: https://www.doomworld.com/forum/topic/99760-m8fs-toolbox-a-bunch-of-addons-for-gzdoom/ Just curious, why only the mod authors (or their friends) should post here?
  13. m8f

    Doomworld Community Top WADs of All Time

    The tally has been updated.
  14. Added Laser Sight and Hellscape Navigator minimods.