Jump to content
Search In
  • More options...
Find results that contain...
Find results in...


  • Content count

  • Joined

  • Last visited

Posts posted by Herzon

  1. Okay, the only thing that has ever scared me in Doom was the maze in Command Control. Me and my brother were just in the maze and bam! A Pinky Demon suddenly comes out of nowhere and we scream extremely loudly! Our parents weren't in the house so they didn't hear us which I'm glad because they would ask me a billion questions on what happened and it would take like an hour so they could finally understand what actually happened.

  2. Sorry that you guys didn't like the wad. As you probably assumed I am pretty new to making maps so I wanted to start simple and slowly make bigger things! I just wanted to see what the community thought about my map. I'm gonna get a new map maker so I will try to make better maps with it and hopefully make things that you guys will enjoy! The newer maps won't just be normal maps with new enemies or textures! Thanks for your feedback!

  3. Just now, AD_79 said:

    I'm not sure screenshots are necessary, considering that it appears to be an entirely copy-pasted (down to almost-identical thing placement, only some things have been changed and added) Doom 2 MAP01 with more monsters? That includes seven cyberdemons outside where the chainsaw would normally be.


    My question is: Why? I'm not sure I see the point of this.

    It is only my second level. Plus I'm literally working on it right now, and a new build will probably come out this friday, with this map improved, and Underhalls, The Gantlet, The Focus, and The Waste Tunnels all made EXTREME!

  4. Well, the last version of extreme entryway wasn't good. The textures made the map kind of ugly, it was just unfair, not difficult, and it wasn't fun. But, I have made alot of improvements to that map, and I plan to add to this in the future! The map here is gonna be part of a mega wad called:EXTREME DOOM 2. And this is gonna be MAP01 of that mega wad! Hopefully you enjoy this extreme wad, and before you say "it probably isn't extreme" you'll regret saying that right when you start playing. And here is the download link! Enjoy! http://www.mediafire.com/file/2cnn8q5am1ejcix/extremedoom2v1.wad And some screen shots!






  5. 34 minutes ago, bioshockfan90 said:

    I bit the bullet and downloaded this. It's just a copy of Entryway with... no actual sector edits i can think of? Just textures, and some different thing placements. 


    Not to push any buttons, but I would recommend for your next wad to be original content, not edited IWAD maps. Well, at least if you're going to edit them, go all-out with it. Chris Lutz's Hellscape is a great example of this.

    Thanks for the feedback! This was just me trying out my level editor to see what it could do nicely.

  6. Here is my first Doom Wad! Its called Extreme Entryway! As you may have found out by the name, it is a EXTREMELY difficult version of Entryway from Doom 2:Hell On Earth! Before you play, I'm gonna lay down some base rules. In the beginning of the map, type in IDFA. And don't open the exit door until you get the yellow keycard! Just don't because I don't know how to make key doors in Slade3. And the thing you've probably been searching for on this topic, the download link. Get it here: http://www.mediafire.com/file/z498seru60706ml/EXTREME ENTRYWAY.wad Feel free to report any bugs! I am currently pretty bad at building. So some help would be nice too!

  7. In 2017, a stupid Doom fan joined this site. This doom fans username was Herzon. And now we're here. In 2018. Here to thank everybody for an amazing first year on the site! Nobody I saw was toxic, it was fun on forums, and nobody really was annoying me. Well, I maybe annoyed some people like the creator of the eternity splitscreen to literally send a video of him starting up Eternity to show its not a virus but lets not talk about that. Maybe later. My point is this was an awesome year on Doomworld and its all thanks to the community. Lets hope the rest of 2018 is just as good! Maybe even better.

  8. The bug is that only one player can use a controller. It just isn't letting me have more then one player use a controller. This really blows because I was planning to have a 3 player deathmatch with two of my brothers. So can anybody give some tips to help fix this? Because this is really annoying me. Some more detail on exactly what the bug is doing. So, at the beginning every player has no controller mapped to them. I set player 2 to my PS4 controller. It works completely fine. Then when I map player 3 to my other PS4 controller and check if the game actually registered it, it doesn't say that Player 3 is mapped to a controller.

  9. So, my previous topic was solved near minutes to its publish, but now I have a more annoying problem. When I plugged in 2 controllers, both controllers controlled Player 1. So I tried looking for settings to change key bindings for each player, and I couldn't find anything. So can somebody please help me fix this? And yes, I did try changing the Player 1 and Player 2 profiles to be connected to the controllers, but no luck.

  10. If any feature should be added into GZDoom, hands down its splitscreen. Splitscreen is something that is awesome in Doom and adding it to the sourceport with the most mods available for it and features, it would be awesome. Like imagine inviting a few friends over to play 4 player deathmatch in Russian Overkill on a big monitor? That would be awesome.