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DerFurer'sFace

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About DerFurer'sFace

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  1. DerFurer'sFace

    4800 Hell Knights. 94's and Therektafire's adventures in Quake. Alpha 3

    Well i wasn't sure how realistic we wanted this hub to be, being a hell knight invasion XD @DeXiaZ i understand the design theme now. Was just asking if you were concerned about spacing issues.
  2. DerFurer'sFace

    Iconography - The Obligatory Icon of Sin Community Project

    An icon that spawns more icon spawners XD make sure you finish the fight early
  3. DerFurer'sFace

    4800 Hell Knights. 94's and Therektafire's adventures in Quake. Alpha 3

    @DeXiaZ any reason why we can't edit base wall/floor textures or maybe some slight redesign/detailing of the room? i feel like that could give the creators a bit more fun to work with (nothing drastic, but could make it a bit more unique and fun for the players to check out).
  4. DerFurer'sFace

    4800 Hell Knights. 94's and Therektafire's adventures in Quake. Alpha 3

    You could have all the contributors create their own rooms, kinda like a nice mirror to the graveyard of the lost, the living hall of the warriors
  5. DerFurer'sFace

    VINESAUCE DOOM MAPPING CONTEST 2.

    I would go forward with high hopes. there will be plenty of entertaining doom streams to come, and i doubt article 13 would completely ruin his ability to stream XD. im sure it will be fine.
  6. DerFurer'sFace

    VINESAUCE DOOM MAPPING CONTEST 2.

    lol, if so then we got a while to go, ah well XD
  7. DerFurer'sFace

    VINESAUCE DOOM MAPPING CONTEST 2.

    @Anthropophagus89 sorry to bug you here but there hasn't been a doom stream in a while, how many WADs are actually left to play (not necessarily approve)? also just to placate my longing multi-month fear, was a WAD called innyume-doom approved? under Gordong_freeman?
  8. DerFurer'sFace

    Iconography - The Obligatory Icon of Sin Community Project

    yeah I checked the OP description and non traditional ios is allowed.
  9. DerFurer'sFace

    Iconography - The Obligatory Icon of Sin Community Project

    Another question, must the bos be strictly a traditional wall icon of sin? Or could urban be a separate monster? additionally, if it is a wall, must it be the doom icon of sin or could it be a custom texture (different face)? Might play with the latter if so, not sure.
  10. Yeah if you want to do this you should learn how to do ACS scripting. also a good example of exactly what you want appears in ghouls forest 3, I'd recommend you download that and explore it with slade. The creeper does exactly that.
  11. DerFurer'sFace

    Iconography - The Obligatory Icon of Sin Community Project

    I've got an idea for this i always wanted to make happen, which works well if its UDMF. I'd take map15. I'm in. Also are tracks restricted to MIDI's? understandable for same quality of music but just wondering.
  12. DerFurer'sFace

    4800 Hell Knights. 94's and Therektafire's adventures in Quake. Alpha 3

    After much procrastination, I finally got around to fixing and updating my map. Several bugs and issues have been fixed. List below, re-linked However, i still do not like the current setup of that outside stairwell on the left of the first main gondola as the player needs to crouch to get back down, however i like the idea of outside access, I was thinking of replacing it with an elevator, any suggestions would be appreciated :)
  13. DerFurer'sFace

    4800 Hell Knights. 94's and Therektafire's adventures in Quake. Alpha 3

    @DeXiaZ damn i'm really liking it so far! my only comments would be to add a name plate show on screen when you select a map, something like in Stronghold maybe? some of the pictures from the vid are a little hard to see and the name would be a good touch. Also personally i'd divide it up into a couple portals since it might be odd selecting a switch on the side and not being able to see the portal or accidentally hitting another floor switch trying to enter it. not huge but just a though
  14. DerFurer'sFace

    4800 Hell Knights. 94's and Therektafire's adventures in Quake. Alpha 3

    yeah, that's why that one came to mind easily XD
  15. DerFurer'sFace

    4800 Hell Knights. 94's and Therektafire's adventures in Quake. Alpha 3

    one of these days i gotta fix my map now that release is more in sight. been busy with other projects, hub looks nice though! my vote would probably be more like crash 3 style with the sub hubs (with nifty design) and teleports that show some of the map (either seperate or by floor plate selection like in 3).
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