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Distortion Dog

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About Distortion Dog

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  1. Distortion Dog

    Recommended Soundfonts?

    Quite a bit, they're cleaner sampled, unlike almost all of the sample pack. My biggest gripe is with the electric guitars, they are all sampled around F2 or somewhere like that, which sounds terrible for anything but low notes. Apart from that, I've been having to layer sounds (not very Paula-friendly!!) because a lot of the essential GM sounds rely on that + a Lot of filtering (also not very Paula-friendly), and that most samples are hard to loop because of the very nature of how Amiga music is.
  2. Distortion Dog

    Recommended Soundfonts?

    I do believe I had made a soundfont with ST-XX samples, but it has a placeholder drumkit and i couldn't find good replacements for some instruments by using the search bar. Woe.
  3. Distortion Dog

    Doom 2: Sequel or Expansion Pak?

    The Lost Levels' existance can be traced to the single fact that Miyamoto was fascinated by making tough levels for Vs. Super Mario Bros, rather than having to make an bigger and better game than the original SMB, because at the same time, he was working on his own Big New Game. It also is Takashi Tezuka's debut as main director and game designer, his second title as a director being SMB3. It felt more like another challenge rather than a new experience, and that's is how I feel about Doom 2. (In fact, I remember you saying about how it was a lot like The Lost Levels in the old "beta" levels, with tougher enemies appearing as early as MAP02)
  4. Distortion Dog

    Doom 2: Sequel or Expansion Pak?

    Well, you play either Doom or Doom 2. It's not that hard to figure out. The thing is, while most sequels are quite different from the first game, Doom 2 is in this weird position where it's sufficiently different from Doom to be considered a sequel, but not by much. It's got new levels and demons, sure, but it feels and plays like a juiced-up version of Doom, rather than it standing as it's own product. Very much like Super Mario Bros and "The Lost Levels", really.
  5. Distortion Dog

    Doom 2: Sequel or Expansion Pak?

    Is Doom 2 a Sequel? Yes it is. Is it a PROPER Sequel? Not really. As much as I prefer the one-shot nature of the game, as well as it's welcome additions, it's very clear that much thought was put into it, probably to focus on planning out that "Quake and Quiver" game. The other id Tech 1 games are quite a glimpse of what a better sequel could have been. But , I can't understate how much of an impact Quake has left on the western industry as a whole, so I don't think I could be lamenting about it.
  6. Distortion Dog

    Scythe 2 arachno soundfont midis where to find

    Well, I am pretty sure that soundfont in that video isn't the Arachno soundfont. Far from it, in fact: its 2MBGMGSMT.SF2, which is one of the three soundfonts that Creative Labs made for the AWE32/AWE64 line, and continued to do so until the X-Fi cards came around. It's pretty small, so it's fine for low RAM usage. ... Unless you are refering to the fade-out, that is just a video editing effect.
  7. Distortion Dog

    Miracle Soundfont (Release 1.2) !

    Well, I have a couple of ones that mimic some old hardware, mostly tuned up versions of pre-existing soundfonts (i.e. SCC1t2) and a way smaller soundfont that sounds ok.
  8. Distortion Dog

    Miracle Soundfont (Release 1.2) !

    A quick update/fix, I noticed that the Soundtrack instrument was tuned incorrectly, so Ive dealt with that and the synth tom. In other words, Ive also made a few other soundfonts, and I was wondering if anyone wanted to hear them or so.
  9. Distortion Dog

    Miracle Soundfont (Release 1.2) !

    So it's finally here, performing for you Miracle 1.2 is here now! This update is around 7.12MB, which is quite bigger that the last. Re-recorded Piano samples Changed Piano 2 (Bright Piano) and Piano 3 (El. Grand) to be brighter The brass instruments got a revamp, Trombone and Tubas in specific Added more Samples to French Horn so it sounded better on lower notes New Slap Bass 2 The Synth String sample has been replaced with a more crispy one Synth Brass 1 has higher brightness now Added a new Power Snare and Room Tom sample A sampler is up there in the Videos section now, along with a new download link. Cheers!
  10. Distortion Dog

    Miracle Soundfont (Release 1.2) !

    From Heretic I would probably pick MUS_E1M1, MUS_E1M6 or MUS_E1M9, Hexen I'd say Winnowing Hall and Strife I'd pick Tavern, Action and/or Tech. Raptor is interesting, I guess I could use the Menu and Level 4's themes. I'd just use MAP01 from Hacx. I should include Abuse and Demonstar as well, both from Bobby Prince.
  11. Distortion Dog

    Miracle Soundfont (Release 1.2) !

    It is done! I've released 1.1 which is very minimal as far changes goes, there's new Harp samples and a new Detuned EP1 and some volume issues fixed. As well I've uploaded the Doom 2 sampler which i've been sitting for quite a while "^^ still uses the old release. @VGA I did check and you were right, the Slap Bass was very loud. It's kind of hard to check decibels with your bare ears! As for other MIDI soundtracks (and the Assorted Sampler): Duke 3D's is great but it is quite a lengthy soundtrack. BTSX? Well, don't laugh at me but I haven't really touched it, but I have heard that has a wonderful tracklist (apart from the "melodic taiko" thing). Descent, as I've already said, is a must!
  12. Distortion Dog

    Miracle Soundfont (Release 1.2) !

    Descent is definitely a must, and Dune II is definitely one I should check out. Thanks!
  13. Distortion Dog

    Miracle Soundfont (Release 1.2) !

    @ketmar Oh! Thanks for the mention! I wish you good luck on your project, btw! I've always been interested in Vavoom's light system. @leodoom85That's cool! I'm sure I could check that out later, been too distracted lately. Also, I've been wanting to do a more general non-Doom MIDI demonstration, so if anyone got a suggestion of what I could use, then please post so. A Doom 2 sampler will be uploaded tomorrow.
  14. Distortion Dog

    Miracle Soundfont (Release 1.2) !

    Hello! After a few years (and months of procrastrination), I've finally decided to release my soundfont publicly! It's called MIRACLE and it's right under 8MB, which I think it's a fairly impressive feat on itself. Here below is a sampler of a few songs, in case you want to check it out. Video(s?) It is GM Compatible, and it supports GS! (to a certain degree) I expect any kind of criticism and suggestions so please do tell, I want to improve as much as posible! Download! (Release 1.2) Previous Releases
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