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About Glikkzy

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  1. Surely you mean some other map than mine? My (3) doors all have a completely grey doorframe texture.
  2. Glikkzy

    Doomcute thread

    It is for the up and coming DBP59: Zeppelin Armada, dropping on July 1st!
  3. I am interested in making a map for this project, the whole setup and theme(s) sound very cool! Currently having a good look at the episode definitions/restrictions.
  4. Glikkzy

    Doomcute thread

    clickety clackety
  5. Map Name: USCSS Holroyd Author: Glikkzy Par Time: 5:00 Midi: "Holier than Thou" by James Paddock Difficulty Levels: Lower difficulties have fewer/different monsters Coop: Just the 4 player starts Boom format and tested in DSDA-Doom. Open for feedback of course! This is a short, not too difficult map taking place onboard a starship inspired by the likes of Alien(s) and Live a Live. An attempt at a more gloomy and atmospheric map than my usual, but still has a fair bit of shooty-bangbang. Probably works best in an earlier slot in the mapset. Screenshots: Link: https://drive.google.com/file/d/1lOkq-2Bg8edF8ZXvUsBny1T9X6-6x3YC/view?usp=share_link
  6. Map Name: Jovial Block Buster Author: Glikkzy Music and Composers: "Australian" by Dust Hill Resident Par Time: 7:00 Map Description: As reality regresses to the bare building blocks of existence itself, there is little time to waste navigating yet another UAC complex. Be quick, but take in the blue skies and warmth of the sun along the way. Who knows if there will be another chance? (Off the record this is a fairly straight-forward map of average length that should teeter on the easy side. Difficulty settings implemented. Tested in gzDoom, DSDA-Doom and DoomRetro.) Map Screenshot: BO_JovialBlockBuster_v1.zip
  7. I am going to give it a shot and make a map, the theme and textures are very cool!
  8. Still building and thinking, but here are some current progress screenshots of my map:
  9. Woo, I would like a slot then, please!
  10. Echoing the above, would have been fun. I am sure something real nice comes out of this theme, good luck and have fun!
  11. Title: Infernal Infiltration Author: GoingChaingunCommando90 Description: Welcome to "Infernal Infiltration", a map that will take you deep into a bunker-like stronghold of Hell, corrupted and overrun by the demonic forces of darkness. As you descend into the dark depths of the stronghold, you'll immediately feel the intense heat and oppressive atmosphere, as if the very air is trying to crush you. The walls are adorned with grotesque demonic symbols, and the floors are slick with blood and other unspeakable fluids. The stronghold is comprised of interconnected chambers, all of them infested with hordes of demonic monsters. Can you survive the onslaught and make it out alive? The fate of humanity rests on your shoulders. Screenshot: [insert link to screenshot of map here] Thanks for considering my submission! I am eagerly awaiting the other Hell Bunker-themed maps that will be created for this event.
  12. Title: Dreary Parkways Author: ParkDweller89 Description: Welcome to "Dreary Parkways", a map that will take you on a terrifying journey through the author's favorite park! You will immediately notice the eerie silence that hangs over the once lively greenery. But don't let the quiet fool you, danger lurks around every corner. As you make your way through the park's winding pathways, you will encounter hordes of undead monsters armed with deadly weapons, waiting to ambush you at every turn. The trees that once provided shade now serve as hiding spots for the zombie horde, and you'll need to stay alert to avoid being caught off guard. But there's hope yet. If you're lucky, you might stumble upon a few scattered weapons and ammunition caches, hidden throughout the park. But be careful, the zombies are not the only threat in the area. You'll also need to watch out for the park's traps and hazards, designed to keep visitors safe from harm, but now just as deadly as the zombies themselves. Screenshot: [insert link to screenshot of map here] Thanks for considering my submission! I'll be thrilled to see the numerous other park-themed maps that will be created for this event.
  13. YE OL' MAP NAME: "Distant Dungeon" SCRIBE: Glikkzy HYMN: "Cookie Fangs" by Cammy SKY: GREYSKY3 (from resources) THY HATH HIDDEN [ 10 ] PIECES OF PLUNDER UPON THINE CASTLE DIFFICULTY SETTINGS! HUZZAH!: Not implemented at the moment YE TIME OF CONSTRUCTING!: 6h 21m YE MANUSCRIPT: "Knight Guy fell for a most insidious trap in his Castle Crashing Quest and was taken to the Distant Dungeon, a cold and lonely place, to live out the rest of his days in imprisonment. But Knight Guy's Quest is virtuous and just, and no prison cell can hold him for long! Huzzah!" THINE SHOTS OF YE SCREEN: INITIAL LAYOUT + REFINED: CCC2_Glikkzy_v1.zip
  14. Glikkzy

    DBP49: Mausoleum Nefarium

    Thanks for playing! This was reported earlier; it is special lines too close together (caused by a fix for coop made by the project lead). I have since uploaded a new version of the map that does not lock the player(s) in that room at all. As for now, if you press on the edges of the door when inside, it opens.
  15. Big congratulations to the winners, Doomkid and all participants! The end result is wonderful; as said, there is not a bad map here. Good work everyone!