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Lampenpam

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About Lampenpam

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    Green Marine

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  1. Lampenpam

    Has PBR for Doom been a disappointment so far?

    No dude, it depends on how the artstyle is captured, it does not have to be photo realistic. For example Fortnite has PBR textures (like any modern game nowdays), yet the whole game is cartoonish, and there are a ton of cartoonish games than use many more PBR textures that Fortnite does. You just have to implement PBR textures in a way that fits to the style.
  2. Lampenpam

    Has PBR for Doom been a disappointment so far?

    > But the problem is that the realistic look just doesn't work for low poly models. With sprites is looks dumb to begin with I don't think so. It really depends on how the textures are designed. You can still have PBR materials on textures that still look fiting to doom's artstyle. Example: https://i.imgur.com/5G1Q4S6.gifv Imagine this space with vanilla doom enemy sprites. I'd say it fits. The metal texture might be a tad too realistic, but the floor is great. So I hope more maps will give them a shot. They can definitely look great.
  3. Lampenpam

    Where is this music from?

    Did you really google? This was the first thing that showed up on Google: https://mp3co.biz/song/9501677/Sean_Cheshyre_Hodges_Catastrophy/#play
  4. Lampenpam

    INFINITE VOID (?)

    @Catpho Did you not notice that the screenshot you linked is super low resolution and displays super blurry? :p Here is the actual image: EDIT: wtf why is it so tiny O_o When I used the link it was fullsize... I guess that's what happened to your post too. gg, Wikia. Welp, gotta rehost: And yeah, I really liked the atmosphere in that game
  5. Lampenpam

    Doom Slayer Chronicles

    To make things shorter, you can write .bat files just like this: data\gzdoom.exe -file DSC-1.0.pk3 DSCmaterialPack.pk3 bd21rc1fix.pk3 Makes it easier if you use and edit .bat files a lot to play mods. What's also handy is adding %* at the end of the line, so you can just drag-n-drop mods (if they are in the folder of the .bat) onto the .bat and it will execute the .bat with this droped mod in addition.
  6. Lampenpam

    Doom Slayer Chronicles

    @mjf6866 Place BD into the folder where the .bat file is, edit the .bat and add "bd21rc1fix.pk3" at the end. Then execute the bat file. You could also just check which bat files the .bat launches, and drag-n-drop those files on your usual gzdoom.exe, but with the bat file you can specify a load order which may be important.
  7. Lampenpam

    Popular/highly rated WAD's you're not a fan of?

    @FrenchGuy Good, I didn't. I even encourage to voice an opinion
  8. Lampenpam

    Popular/highly rated WAD's you're not a fan of?

    @Cacodemon345 Why even reply to a post this retarded? It's just bait. Though it's a bit sad that people are liking this post, not realizing that they make they own community look bad by supporting trolls comments. >_>'
  9. Lampenpam

    Popular/highly rated WAD's you're not a fan of?

    No you didn't say that at all :) All you said is that it's stupid that it's so popular and were hating it because people play it. Scroll up and see for yourself. Your reply was much more reasonable, but your first comment was just bashing on people playing the mod. I don't like how you generalize the fanbase either, and it still feels like it's your primary reason why the mod sucks as you didn't talk about the gameplay in your second comment either, only about the players again.
  10. Lampenpam

    Popular/highly rated WAD's you're not a fan of?

    Hating a mod because others like it is really narrow minded. Like hating something because of popularity in general.
  11. Lampenpam

    Doom Slayer Chronicles

    @Blackmore1014 to be fair, nobody watches a video from back then. However it was said it is horde mode on all websites it was posted, so I'm still suprised that so many people thought it had classic level design.
  12. Lampenpam

    Doom Slayer Chronicles

    @hardcore_gamer to be fair, this mod was made with gameplay mods like brutal doom in mind. You should play it with that or with D4T/D4D if you think that the D4 ai makes such a big difference.
  13. Lampenpam

    Doom Slayer Chronicles

    That's what I thought when playing it. Doom 2016 level design was boring too but the gunplay felt really good which made up for it (not entirely though imo) so I recommend playing DSC with a fun gameplay mod. BD, D4T, PB, Trailblazer, ect. and crank up the enemy count because this mod isn't about exploring but fighting and eyecandy. Though I still wish it would had classic level design, you can still have great gameplay while still having interesting levels, but ofc this also requires more time to design larger levels. I still wish the arenas had more gameplay elements though like the coluseum, that one was great. Also more performance options would be good too. The different pre-sets .bat files have no big performance difference as smaller texture resolution doesn't increase performance if you have enough vram eitherway. Sculldash had an option to disable realtime reflections, this should be an option because real time reflections are quite demanding and disabling all the dust and light effects could also greatly increase performance.
  14. Lampenpam

    DOOM Eternal Gameplay Reveal Impressions

    The gameplay looked really great. Even more movement focused too. The quick dash is neat I guess but while I was sceptical about the hook at first, it's actually a brilliant feature making yourself pull to enemies which looks just so much fun if you pull yourself up to flying demons. I just wish corpses would stay on the blood ground for a bit longer. It just looks great watching the aftermatch after the battle, instead of feeling like a janitor. At least the injuries on living enemies make up for that, that looks pretty cool.
  15. Lampenpam

    Gotterdammerung

    I don't even know how to load the mod to make things as dark as in your screenshots. I loaded it with and without the gzlights and, well, the lighting was like your average doom mod. Fairly bright with pretty much no dark areas.
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