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Dirk

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About Dirk

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  1. I was playing E1M1 and turned God mode on because I just wanted to walk around and I was feeling lazy. I made my way past the first door, and then I alt-tabbed away for a bit to read a thread here. When I returned to Zandronum, I was in the exit room. Does anyone know how this might have happened?
  2. I actually like E4M8 as it is, except for the damn Spiderdemon. I'd increase her health points (at least double, maybe triple), and perhaps make her immune to the BFG's invisible rays. I suck at Doom, but I still beat E3M8 on my first try in about 20 seconds. I'd prefer just about anything to the IoS. It might have been neat if you had to just survive against it for 5 minutes before the real boss showed up or something like that, but otherwise, riding a lift and shooting a wall at just the right time isn't my idea of fun.
  3. Dirk

    Your dumb Doom habits

    I obsessively hoard plasma cells, even if I know the mapset and know that there are a bunch of cell packs coming up soon (Tenements, ahem). So I usually end up fighting a bunch of advanced enemies with the SSG and wind up using up my plasma cells on zombiemen so that I can pick up the 100 cell packs.
  4. In my memory, I died on the blue carpeted area. So either a) my memory is shot, or b) I really sucked that first time out.
  5. Dirk

    The Official 'Trying to Find a Specific WAD' Thread

    It's been a while, so I might not have the details exactly right, but I remember a room with a cage in the middle of it. You had to go into the cage to pick up a key, but once you did, the cage sealed itself off and some monsters started to spawn into the room. The only way to get out was to shoot a switch outside of the cage. IIRC, you couldn't hit the switch with the shotgun (or at least it was very difficult to do so), so you had to use the pistol (I can't remember if the chaingun was available at the time). Does this ring a bell for anyone?
  6. Dirk

    Looking for a certain WAD...

    Thanks! Sorry for creating this thread; I didn't know about the other one.
  7. It's been a while, so I might not have the details exactly right, but I remember a room with a cage in the middle of it. You had to go into the cage to pick up a key, but once you did, the cage sealed itself off and some monsters started to spawn into the room. The only way to get out was to shoot a switch outside of the cage. IIRC, you couldn't hit the switch with the shotgun (or at least it was very difficult to do so), so you had to use the pistol (I can't remember if the chaingun was available at the time). Does this ring a bell for anyone?
  8. Dirk

    The Doom Confessional Booth

    Doom is WAY too dark for me. I used to play by typing in "idbeholdl" every 60 seconds. When I found out about sourceports, I went with Zandronum because I was easily able to find information on how to make everything brighter (r_visibility for the win!).
  9. This is exactly what I was looking for. Thank you very much!
  10. Is there a master list anywhere that tells you who the main designer was for each level?
  11. Dirk

    Things about Doom you just found out

    I found out the other day that you can zoom out to hide the HUD and - more importantly - see more of the weapon sprites. The chaingun and plasma rifle look MUCH better this way. I played through Doom II and probably used those weapons more than I ever have in my life.
  12. I remember being shocked, after only having Shareware Doom, to find an extra switch in E1M1. Does anyone know why the switch was added? Are there any other IWAD levels that are available in multiple incarnations?
  13. Has there ever been a mapset that started in hell and then progressed through hell-spawned tech bases and then to Earth-like layouts? (I assume so, but I'm most familiar with the IWADs and a select few custom mapsets...)
  14. Dirk

    Your thoughts on TNT Evilution

    Why is there so much hate for Mt. Pain? It's not the best level out there, but I always thought it was a memorable, fun experience.
  15. Dirk

    Your thoughts on TNT Evilution

    I agree. The overall scope and feel of TNT more than makes up for its dodgy maps, imo.
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