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About warman2012
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God really? I gotta admit midi-fying Eternal music sounds like complete reprehensible garbage that should be rated as a treasonous crime punishable by a life sentence with mandatory torture. 10K sounded like hot garbage already thanks to that hob-knocker Gordon pussy-footing around with getting this track out the door for the OST. The final version they had to use sounds like cat crap I wouldn't feed to even the lowliest scum. I would seriously reconsider another song to use, and I don't mean another track from the worthless OST.
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1995 called. They want their Doom levels back.
warman2012 replied to Zylinderkatze's topic in Map Releases & Development
This is the Federal Doom Inspection Board. We heard 1995 wants rare and exquisite Doom levels. We say no to that, that they belong to us. ALL YOUR DOOM LEVELS BELONG TO US -
Game was and still is, a waste of good talent IMO. I've not played it and will be unable to for some time, but watching the playthroughs that I have seen left me with some changes as to how to view this game. My gripes still mostly stand as I told them a couple of months back. I will admit they got everything mostly right, but the asinine backwards step to limit the ammo, put in stupid elements like buff totems, and the maruaders were and are still too much. The platforming could have worked if they had used the potential of the meat hook as a hookshot, but the Super Mario references were too unoriginal and awkward for me to swallow. TL,DR/Moral of this Post: The game, if it fixes some glaring metaphorical dirt stains, could be a viable entry into the Doom series as it does need to evolve. Some of the direction taken with Eternal should not be repeated in future installments, however.
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Found this video and was interested in the game the weapon sprites came from. If anyone knows, please feel free to share.
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What's the deal with Archviles?
warman2012 replied to WowozuelaSpammer's topic in Doom General Discussion
Would you "get gud" clowns kindly warp back to the wasteland you spawned from? You all have no sense. You guys are just as juvenile as the "ok boomer" crowd when they call everyone and everything older born or made before the year 2000 a boomer. -
What's the deal with Archviles?
warman2012 replied to WowozuelaSpammer's topic in Doom General Discussion
Judging by your screen name, I'm sure this thread is trollish, but I'll bite if nothing more than getting to complain about these enemies. Archviles in Doom 2 are hitscan enemies that have a long range that can only be avoided by getting behind something. They have an extremely low pain chance, are fast as fuck, are bulletsponges, and revive dead enemies. Their hitscan if it connects does a fuckton of damage. Lots of mappers stuff these fuckers in maps in dickish ambushes to the point I bind a key in gzdoom strictly to kill all archviles in a new map at start. They're THAT annoying and need rework for their hitscan attack. -
Award ceremonies like the BAFTA, Oscars, Academy Awards, and the like are a fucking burning corpse in a 55 gallon drum. Senseless feel-good designed by the devs for the devs to create another marketing gimmick to sell games and movies. Hardly any of these have any REAL input from the audience this media is trying to reach. I don't give ad revenue or view counts to these shows because they are empty, hollow, and FAKE.
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So how come people don't think Doom 3 is scary
warman2012 replied to MeetyourUnmaker's topic in Doom 3
From my perspective, the graphics sucked ass, even for its day. Everything was too either dark or lit up to properly be a horror game. The soundtrack wasn't too particularly evoking something to be scared of. Scenery for the most part was constant metal corridors with some blood on them which tends to become bland after two hours or so. All the enemies looked like melted ballsacks. I think they tried a more lovecraftian element, but that failed, at least for me. The pinkie and cacodemon are by far the worst incarnations in this game. -
Tormentor667. Care to explain why you plagiarised Epic 2?
warman2012 replied to Dragonfly's topic in Doom General Discussion
I'm almost with you on this statement. If the guy is guilty by an overwhelming majority of the community, then blacklist his ass from future projects and ban him from this site if that is a thing. -
Tormentor667. Care to explain why you plagiarised Epic 2?
warman2012 replied to Dragonfly's topic in Doom General Discussion
I'll agree the evidence here shows pretty much possible plagiarism or sloppy editing at the least. However, given the thousands of maps out there done a million ways, there is bound to be one or two that will be extremely similar. Odds are they won't, but in my experience, I've been shocked by impossible coincidences before. -
Tormentor667. Care to explain why you plagiarised Epic 2?
warman2012 replied to Dragonfly's topic in Doom General Discussion
Ok, after reading these posts, I do have one question. OK, if the Epic 2 author didn't want any portion of the maps copied that's fine. However, given that this mapping community is nearing 30 years old, it has to be asked. How does the community react if a map that was created original coincidentally has a section of map that is very similar to another map? There are god knows how many maps by now and there has to be one or two that have done the same thing. -
Does Doomguy shit? He has no bathroom in his Fortress of Doom
warman2012 replied to Thorogrimm's topic in Doom General Discussion
This face looks like a crack addict. Is THIS the Doomslayer face? -
Boi ain't no half-brained wings from any sideshow circus joint better than Popeyes' Spicy Chicken. The meal deals got me fired up all patriotic style.
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Where's your av from?
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What are the biggest misconceptions regarding DOOM?
warman2012 replied to MassiveEdgelord's topic in Doom General Discussion
I dunno about other FPS, but ya gotta admit that with Brutal Doom, D2016, and DE, with their glory kill finishers and in DE's case; body parts flying off of demons; that anyone thinking "murder simulator" is gonna buy into the fact that Doom is NOT one.