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Agent6

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Everything posted by Agent6

  1. Agent6

    I hate DooM 2's level design.

    Also this so, so much. Both games are great at what they do and have their memorable or iconic moments, but I have never found myself wanting to replay the original game anywhere near as often as I did with Doom 2. The biggest problem of Doom 1 is the lack of variety in the bestiary so it becomes tiring or outright boring very quickly. Doom 2 corrects this major flaw. It has much greater replayability.
  2. Agent6

    Post your Doom video! [but don't quote video]

    Have some fun, have some rage, have some good and bad jokes too :v .
  3. Yea. Also articles are usually divided in multiple sections anyway.
  4. Agent6

    Doom lost popularity?

    An HD version that wasn't as well received by both fans and critics alike as the original game was :v . Also it's not 1993 anymore, times change, and much less people owned a PC at the time, one was more like a luxury back then than a necessity, and not all those machines had Excel/Office. @Bauul has made some good points above. Either way, the thing is, it may not be as popular as it was when it first came out, after all everything loses its popularity with time, but it's still far from dead or close to falling into obscurity, which is unfortunately more than can be said for Doom 3 and Doom 64.
  5. Agent6

    Doom Streams

    https://www.twitch.tv/sixhundredsixteen/ The SF3 madness continues.
  6. Agent6

    Doom lost popularity?

    My 0.02$ on the matter: I think with all the new Doom games coming out the series is only getting more and more popular, and frankly mods such as Brutal Doom likely play a part in this as well. Besides, new maps and megawads are still being created regularly and things don't seem to slow down. Perhaps Doom is not as popular as other games, but it still is very much alive and has an active and devoted community. For how old it is, I guess it's safe to say it withstood the test of time.
  7. Agent6

    I hate DooM 2's level design.

    Nope, I love Doom 2's levels. Different style from Doom 1, and that's perfect. This. Plus, there's so much more complex levels made by modders out there, some radically more confusing than the original games. The originals are very straightforward.
  8. Agent6

    What are you listening to?

    That's more debatable since you can just divide Immortal in 2 eras (or actually 3 now). PH is their darkest album, but not quite the most atmospheric release, that's probably going to be Battles in the North. It does have the best lyrics probably, if only the English wasn't partially broken. And their most evil is always going to be DFM, they've never been so evil ever again. It also feels warmer than all their other release and more colorful, and the production and guitar tone are something never to be seen again.
  9. Agent6

    What are you listening to?

    Finally got my hands on Diabolical Fullmoon Mysticism, ordered it today <3 . And Northern Chaos Gods totally slays, best Immortal since At the Heart of Winter, so here's something to celebrate. Now, revisiting the world of Pure Holocaust made me remember what Sabathan said once about Mayhem's DMDS. "Blacker than the blackest black", I think theoe were his exact words. And indeed, DMDS is very atmospheric and dark without a single doubt, but I dunno, I think it's actually a tie between it and PH. Both are bone chilling utter darkness, but Immortal is perhaps more descriptive and immersive. Does that matter? Nah, they both offer something unique, so anyway, I'll just -- "Eternity surrounds me, I am real as the earth, As dark winds fade away no one knows where I am gone. Tasting the cold from the shining gates As snow falls from the sky, Thirsting for the realms of frost. At the end of the gate I won't stop but spread my wings, As dark winds fade away no one knows where I am gone. "
  10. Agent6

    Most recent movie you saw

    Enter the Dragon. Amazing, especially for a '70s movie. What a shame Lee died so young... I need to watch more fighting movies now, just like the games, they're pretty damn exciting and fun.
  11. Agent6

    Doom Streams

    https://www.twitch.tv/sixhundredsixteen/ More SF3 madness.
  12. Agent6

    B.F.G and U.A.C stand for...

    What UAC stands for is something I've never thought about honestly, not even after all this time. Do we actually know for sure what it stands for? As about the BFG, back when I was a kid I thought it was just the name of the weapon, not an acronym.
  13. Agent6

    Post Your Doom Picture (Part 2)

    Of course, it was just a suggestion, a Cybie worked better in my mind, but I suppose that might not be the case here. Either way, we'll live to see how it turns out :v .
  14. Agent6

    Share a random fact about yourself

    Same. I mean, I watch movies, but most of the time only those that catch my attention in a way (such as superhero movies since I'm a sucker for them), otherwise I just ignore everything that comes out in the department.
  15. Agent6

    Post Your Doom Picture (Part 2)

    Yeah, but he never shoots only when the enemy is not in his sight :v . Do be careful with how much emphasis you put on resource starvation throughout the levels though. Designed for continuous or pistol starts? That's gonna play a lot in terms of balance. Or, should that be the case, suicide exits could get rid of that problem.
  16. Agent6

    Post Your Doom Picture (Part 2)

    :v . In general, not really, but depends on how you use them, just like everything. That boxes do seem rather small, so a Cyb might've been deadlier given the splash damage of his rockets.
  17. Agent6

    Slaughterfest 3 - Released

    Oh? So it is indeed a bug, I'm actually NOT missing something obvious? Well damn, that's awesome :v . Sucks to know that I wasted over 3 hours with that map alone when it was a problem with the map itself. Oh well, it happens I guess. @NuMetalManiak So MAP29 has another potential bug? Noted.
  18. Agent6

    Post Your Doom Picture (Part 2)

    I have it. Didn't think about that though, ultimately I decided to just -warp to MAP17 and pistol start from there. Still, I'd like to know how you reach the exit in MAP16 legitimately, so if someone could tell me in the SF3 thread or privately I'd appreciate. Opening it in DB won't help, I think, since I don't know how many things work there, or where to look.
  19. Agent6

    Site and/or forum bugs or things not working

    So I wasn't imagining things, it happened to me as well a few hours ago too.
  20. Agent6

    Doom Streams

    https://www.twitch.tv/sixhundredsixteen/ Continuing SF3. Had to use -warp and pistol start from MAP17 since I hit a dead end on MAP16 but life goes on I suppose.
  21. Agent6

    Slaughterfest 3 - Released

    Feeling bad to ask the same question everywhere, but I guess I should've come here from the very beginning in the first place. Either way, it's been real fun so far, that is, until I hit a dead end. Can someone point me in the right direction on MAP16 Nibblet? I've reached this area but now I'm lost. I've been running in circles on this map and especially this area for hours, yet I still can't figure out what am I supposed to do to reach the exit. I can see the switch, but can't reach it. Got a feeling I'm once again missing something obvious unfortunately, but I think I've visited all areas since almost all enemies are dead (360/362), save for the 2 Cyberdemons at the starting area, wasn't able to find a way to kill them. I'm playing on HMP in case that matters.
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