This looks great, really love the way you can grapple enemies and slingshot yourself off of them. Looks like the environments are much more vertically oriented as well. From the way the player in that clip was navigating the level, it seems like there's quite a bit of Quake inspiration going on here. The hologram lady was a little too wink-wink-nudge-nudge for me, but I'll take that over a gravelly-voiced marine commander shouting into my commlink a-la Call of Duty any day.
I only played about halfway through Doom 2016 before I had to put the games away and focus on college. It was a breath of fresh air at the time, and in hindsight it was probably my favorite game that year. Now I'm feeling inspired to reinstall it and see if I can plough my way through the rest of it before Eternal launches.