Hey everyone, firstly sorry for this, but I'm new in scripting. I want to do that after I killed an enemy, it drop a key (red,blue skull or key it doesn't matter ). I already read ideas like: ,,Thing_SpawnNoFog(5, 85, 0);" but for this i need to add a TID for the enemy if I know well. But I don't know how! I'm creating in (GZ)Doom Builder-Zdoom:Doom2(Hexen Format). I already read some pages but nothing, The closest one was ,,Right click on the thing and in the actions menu I can give a TID but I can't find it.
Please help me, if some one can, please do a step by step!