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SuperArjunaButt

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About SuperArjunaButt

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  1. SuperArjunaButt

    What is the best map you've ever made?

    Map 1 of The Rending of Syataqwa is probably my best as far as conventional Doom gameplay goes. On the other hand, while the monster encounters were meh in my map for the WAD Wendnesday 1 Year Anniversary Mapset, it's the most detailed map I've made to date, and unlike Map 1 of Syataqwa it wasn't the first time I built a lot of fancy geometry and incorporated a lot of custom textures.
  2. SuperArjunaButt

    [GZDoom] Diabolus Ex v1.1

    AAAAAAAAHHHHHHHOMGOMGOMGOMGOMG!!!!!!!!! *pounds Download button* Saw this on Twitter and I am so jealous I didn't have this idea and make it myself. Thank you for releasing a texture pack! I might use this for a techbase type map I'm planning, and you will certainly get credit.
  3. SuperArjunaButt

    What are you listening to?

  4. SuperArjunaButt

    The Quirky Domain (A GZDoom map for Doom 2)

    Yaaas, thank you!
  5. SuperArjunaButt

    The Quirky Domain (A GZDoom map for Doom 2)

    This map is awesome. I'm making a portal-heavy mapset myself, and WADs like this always push me to make my thing just that much more different.
  6. SuperArjunaButt

    Cacowards 2018 Mentionation Thread (don't toot your own horn ffs)

    I'd like to nominate Mr. Friendly too Full disclosure: I did provide a little feedback on earlier builds of the mod
  7. SuperArjunaButt

    H.P. Lovecraft themed wads

    It's just one map for now. MAP02 (which takes place in Dunwich btw) is about halfway there.
  8. SuperArjunaButt

    Lively unusual: a ultimate doom standard speedmapping community project

    Lol, I liked the minor edit you did there :) Is this going on /idgames?
  9. SuperArjunaButt

    Lively unusual: a ultimate doom standard speedmapping community project

    Title: I literally stepped in poo during this map session Replaces E1M3 UDMF map made in GZDoom 3.3 Build time: 3 hours* + 21 minutes to fix the worst geometry and texturing fails New music: MIDI of What Is Love from Anton Baranov's music pack on /idgames Other files required: TXBIG.WAD *3 hours is a guesstimate, 'cause the session got disrupted by the aforementioned poo steppage. I assume we're not being very strict about this? blerp.zip
  10. SuperArjunaButt

    What are you listening to?

    Oh it's a great album. I just thought it was hilarious that someone ran it through a MIDI converter, and it's wild how you can almost make out Mangum's vocals in it.
  11. SuperArjunaButt

    What are you listening to?

    IIIIIILOOOOOOOVEYOOOOUUUUUJESUUUUUUUSCHRIIIIIIIIIIIIIIIIIIIIIIIIST.WAD
  12. SuperArjunaButt

    what are you working on? I wanna see your wads.

    Flipping the textures upside down is a GREAT idea. I might do that in my WAD.
  13. SuperArjunaButt

    In the Mess of it

    Overall, good job! Thanks Josh for making this and giving me a shoutout in the credits. I played this on HMP, continuous, and with GZDoom. This WAD certainly hits a lot of the same (awesome) notes of Doom E1 without getting too close to the originals, and I think improves the final fight in E1M8. It would get a 5 star rating except for two overall problems: --There are decent stretches of map with a lot of the same wall texture The opening area in E1M1 and the exterior wall in E1M5 are examples of this. --In E1M6 and 7, there are a few hallways where it looks like I was supposed to approach from the other direction, and the monsters were either set to Ambush or behind two sound blocking walls. Maybe split the orientations next time so half the monsters are facing one exit and half are facing the other way. This WAD is definitely worth the time to play through, and it ends the way E1 should have ended.
  14. SuperArjunaButt

    The Age of Hell (megawad)

    Saw your screenshots on the WAD screenshot thread and have been really interested ever since. I'm really looking forward to this!
  15. SuperArjunaButt

    I need ideas, if anyone has any.

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