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Everything posted by SuperArjunaButt

  1. SuperArjunaButt

    The Joy of Mapping 6: JOY ETERNAL - BETA 3 RELEASED!

    Very glad I did this, thank you organizers and everybody I chatted with in the Discord. It's a hugely valuable exercise to step out of the one location I've been adding custom textures to for the past few weekends and make something entirely new from scratch, and on top of that try to stick to an established style rather than do my own thing.
  2. SuperArjunaButt

    What is the best map you've ever made?

    Map 1 of The Rending of Syataqwa is probably my best as far as conventional Doom gameplay goes. On the other hand, while the monster encounters were meh in my map for the WAD Wendnesday 1 Year Anniversary Mapset, it's the most detailed map I've made to date, and unlike Map 1 of Syataqwa it wasn't the first time I built a lot of fancy geometry and incorporated a lot of custom textures.
  3. SuperArjunaButt

    [GZDoom] Diabolus Ex v1.1

    AAAAAAAAHHHHHHHOMGOMGOMGOMGOMG!!!!!!!!! *pounds Download button* Saw this on Twitter and I am so jealous I didn't have this idea and make it myself. Thank you for releasing a texture pack! I might use this for a techbase type map I'm planning, and you will certainly get credit.
  4. SuperArjunaButt

    What are you listening to?

  5. SuperArjunaButt

    The Quirky Domain (A GZDoom map for Doom 2)

    Yaaas, thank you!
  6. SuperArjunaButt

    The Quirky Domain (A GZDoom map for Doom 2)

    This map is awesome. I'm making a portal-heavy mapset myself, and WADs like this always push me to make my thing just that much more different.
  7. SuperArjunaButt

    Cacowards 2018 Mentionation Thread (don't toot your own horn ffs)

    I'd like to nominate Mr. Friendly too Full disclosure: I did provide a little feedback on earlier builds of the mod
  8. SuperArjunaButt

    H.P. Lovecraft themed wads

    It's just one map for now. MAP02 (which takes place in Dunwich btw) is about halfway there.
  9. SuperArjunaButt

    Lively unusual: a ultimate doom standard speedmapping community project

    Lol, I liked the minor edit you did there :) Is this going on /idgames?
  10. SuperArjunaButt

    Lively unusual: a ultimate doom standard speedmapping community project

    Title: I literally stepped in poo during this map session Replaces E1M3 UDMF map made in GZDoom 3.3 Build time: 3 hours* + 21 minutes to fix the worst geometry and texturing fails New music: MIDI of What Is Love from Anton Baranov's music pack on /idgames Other files required: TXBIG.WAD *3 hours is a guesstimate, 'cause the session got disrupted by the aforementioned poo steppage. I assume we're not being very strict about this? blerp.zip
  11. SuperArjunaButt

    What are you listening to?

    Oh it's a great album. I just thought it was hilarious that someone ran it through a MIDI converter, and it's wild how you can almost make out Mangum's vocals in it.
  12. SuperArjunaButt

    What are you listening to?

  13. SuperArjunaButt

    what are you working on? I wanna see your wads.

    Flipping the textures upside down is a GREAT idea. I might do that in my WAD.
  14. SuperArjunaButt

    In the Mess of it

    Overall, good job! Thanks Josh for making this and giving me a shoutout in the credits. I played this on HMP, continuous, and with GZDoom. This WAD certainly hits a lot of the same (awesome) notes of Doom E1 without getting too close to the originals, and I think improves the final fight in E1M8. It would get a 5 star rating except for two overall problems: --There are decent stretches of map with a lot of the same wall texture The opening area in E1M1 and the exterior wall in E1M5 are examples of this. --In E1M6 and 7, there are a few hallways where it looks like I was supposed to approach from the other direction, and the monsters were either set to Ambush or behind two sound blocking walls. Maybe split the orientations next time so half the monsters are facing one exit and half are facing the other way. This WAD is definitely worth the time to play through, and it ends the way E1 should have ended.
  15. SuperArjunaButt

    The Age of Hell (megawad)

    Saw your screenshots on the WAD screenshot thread and have been really interested ever since. I'm really looking forward to this!
  16. SuperArjunaButt

    I need ideas, if anyone has any.

  17. SuperArjunaButt

    Synthdoom by Black Metal Chainsaw

    This is awesome. Are you giving other mappers permission to use them? I've been toying with the idea of a level set in an abandoned mall, and this could be very useful.
  18. SuperArjunaButt

    What are you listening to?

    Listening to this while I map so I can build my skills and become A NUMBAONEMAN!!!
  19. SuperArjunaButt

    What are you listening to?

  20. SuperArjunaButt

    My horrible WAD

  21. SuperArjunaButt

    What are you listening to?

    Gotta drink your Windows 95 if you want that sweet A E S T H E T I C in your maps.
  22. SuperArjunaButt

    The downward sprial (WAD)

    Building on what @Snikle and @xvertigox said above, music videos are a good way to get started on this. I'm not so sure about NIN, but I looked at the track listing for Holywood and found three different music videos for songs on that album. My suggestion is to pick ONE song, watch the corresponding music video, and think about what in the video could go in ONE Doom map. The Fight Song music video is set in a football field. I don't remember a lot of WADs in a football field. Can you make the monster placement interesting? I don't know, try it out. About custom sprites and texturing, (a) there are enough custom assets at Realm667 and around DW that you can use with permission, and with a little tweaking should fit most themes, and (b) custom content isn't as important as creating the mood you want. Here's an example from my WAD. About 15% of the way through MAP01 of SYATAQWA.WAD, I was banging my head on the wall trying to think of what should come next. Then I watched the music video for Can I Play With Madness by Iron Maiden: Sudden drop, underground tunnel, dark blue hallway (which would be a nice contrast from the green/cyan area I was building), catch a glimpse of some cultists and follow them. Of course I did my own spin on it so I'm not totally ripping it off, but the video gave me a cool idea to work with. Here's the corresponding sequence in the map:
  23. Loud midi files. I cannot screen out the human voice, so loud music all the time with vocals would probably drive me crazier than I already am. I had a neighbor once who would very audibly have his gf over at random times of the day (and I do mean random). One morning, I was fed up, I put this timeless classic on, cranked up the volume, and pointed my speakers at my paper thin wall. I don't think I heard those noises again.