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VanaheimRanger

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About VanaheimRanger

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    VR Doom Guy

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  1. VanaheimRanger

    Post your Doom video! [but don't quote video]

    It's been a while since I recorded these so I decided to go ahead and publish what I have. I just haven't felt like putting my headset on for a while, but when I do I will come back and finish this set:
  2. VanaheimRanger

    Doom Pictures Thread 2022

    Is this a "count the crosses" puzzle?
  3. VanaheimRanger

    Post your Doom video! [but don't quote video]

    Here, it is, this mapset fully working in VR with 50% SteamVR resolution scaling is my sign that I should be able to run anything now in VR! (Any Doom WAD anyway) Next step is to try some @Bridgeburner56 maps again and see if I can get all the way through them without performance tanking to hell, the opening rooms and first fights of Bastion of Chaos is working well, but we will see how later parts of the map go.
  4. I'd be all for this, but don't overwork yourself.
  5. VanaheimRanger

    Doom Pictures Thread 2022

    A few thumbs for my next project. This one might take a bit to complete, been congested lately and it makes it hard to want to put my headset on.
  6. Nice, I've been waiting for this change, I'll actually be able to find new WADs now without sifting through a bunch of conversation posts. Good job, kid!
  7. VanaheimRanger

    Maps exclusive to a single source port?

    Scarlet likes to make a lot of K8Vavoom stuff.
  8. VanaheimRanger

    Which sourceport do you use the most and why?

    Welp, since this old topic has been reawakened, I'll chime in. It should be no surprise from my custom title that it's GZDoomVR...because it's VR, lol. As far as the standard ports go, I prefer the accuracy of ports like PRBoom+, DSDA Doom, and Eternity more than GZDoom...but GZDoom is the only one with a VR fork. If there was a PRBoomVR or EternityVR I'm sure I'd use those much more often.
  9. VanaheimRanger

    How'd you get into Doom, anyway?

    In 1995, I was 11 or 12, and visited a friend's house. His dad was playing the shareware version on their PC and he let us play it a bit. I was in love with it immediately. Sadly, my family didn't own a PC, but I had a Super Nintendo, and about a year later it came out for the system. I bugged my grandmother to buy it for me and she did...it was terrible, but I still loved it, lol. Then another year or so later we got our first home PC, a crappy IBM Aptiva with a Pentium 1 and 8mb of RAM (it was even overpriced crap at the time) and my grandmother once again bought me Doom, this time it was Ultimate Doom with the packaged in Doom95 port on the disc. And that's pretty much it. I've played Doom ever since. And believe it or not, aside from a couple of smaller classics like UAC Dead and Lost Episodes for Doom, I never actually got into custom maps until much later in life, around 2017, right before I discovered Doomworld and all the fine people here. EDIT: After reading some other stories, here, I realize a lot of us share very similar intros to the series, lol.
  10. VanaheimRanger

    What was the first Doom source port you have used?

    Doom95... ...God I'm old.
  11. VanaheimRanger

    Shovelware Adventure!

    Of all the WADs I've ever played...this was one of them.
  12. VanaheimRanger

    The future of DE modding

    I thought they had already abandoned QC, though.
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