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Wadmodder RiderPùdu

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About Wadmodder RiderPùdu

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  1. Wadmodder RiderPùdu

    Anyone want to preserve the iOS and macOS Freedoom games?

    iTunes version 12.6.5.3 is the last official version to have access to Apple's App Store, so the iOS Doom Classic/Freedoom-based games can have a chance for preserving & archiving for anyone interested.
  2. Wadmodder RiderPùdu

    Anyone want to preserve the iOS and macOS Freedoom games?

    Well that is very unfortunate for few people using iOS devices, just to preserve Doom Classic/Freedoom-based iOS (App Store only) and macOS (Mac App Store only) games.
  3. Since Apple has been trying hard to migrate both iOS (since iOS 11) and macOS (starting with 10.15 this year) from 32-bit to 64-bit exclusivity in recent years, is anyone really interested in preserving the following Freedoom-based iOS and macOS games by General Arcade and MOALAB? (not counting source ports or the main Freedoom Iwad files available at https://freedoom.github.io) Here is a full list of these Freedoom/Doom Classic based games: Doomsday: Hellraiser Doomsday II: Legions of Hell Doomsday III: Base Ganymede Hell on Earth Lite Doom's Knight Doomed Heretic Doomed Freedom Bastards (by Octavian Stirbei) Those are the games that I know of, if your able to archive & preserve the Iwads from those games I would be appreciated.
  4. Wadmodder RiderPùdu

    Anyone want to create a fork of Wadsmoosh for Wad Shovelware disks?

    Then, i think you might want to create GZDOOM specific definition files to fix these problems. At least
  5. Wadmodder RiderPùdu

    Anyone want to create a fork of Wadsmoosh for Wad Shovelware disks?

    Another way is to possibly remove some levels that are both standalone or are already in wads with multiple levels.
  6. Wadmodder RiderPùdu

    Anyone want to create a fork of Wadsmoosh for Wad Shovelware disks?

    Yeah, removing every single duplicate of the same levels that appear over and over again from disk to disk, wad to wad, etc.
  7. Wadmodder RiderPùdu

    Anyone want to create a fork of Wadsmoosh for Wad Shovelware disks?

    I would say use a program such as dupeGuru or any program like that, scan the wad files and then compile them.
  8. Since Wadsmoosh can merge & compile the official id DOOM wads in one packed PK3 file for GZDoom, I would want to see interest of someone creating a fork of the program except for Shovelware Disks with WAD file from the early to mid 1990's.
  9. Wadmodder RiderPùdu

    Anyone Wanting To Fork DOSBox With A Few Modified Features

    Didn't Know That Was A Thing, But Dosbox.com On The Other Hand Is Likely Largely Inactive/Unmaintained. (The Last Know News Being From December 2013, And The Last Stable Non-SVN Release from May 2010 (0.74)).
  10. Wadmodder RiderPùdu

    Anyone Wanting To Fork DOSBox With A Few Modified Features

    It May Look Promising Enough. (Granted) But With Some Limitations. DOSBox+ (DOSBox-Plus) That's What I Would Call It BTW, Why Do Emulationists Hate x64/64-bit processors?!?!
  11. Wadmodder RiderPùdu

    Anyone Wanting To Fork DOSBox With A Few Modified Features

    https://www.vogons.org/viewtopic.php?f=9&t=61050 Tough Luck From Them. Looks Like Were Going To Be Stuck With UnOptimized 32-bit macOS Applications, Games, & Even 32-bit Steam Forever.! I Hardly Doubt Bob Pony Could Make A DOSBox Fork With My Potential Goals.
  12. With Apple's recent decision to kill off OpenGL & OpenCL in macOS Mojave's Current Previews, 32-bit apps will no longer be actively developed for macOS for any longer. I would want to wonder whether anyone is willing to fork DOSBox by merging the features of the Main DOSBox (Including SVN Forks) With Some PC Emulation Software, Like PCem & 86Box.
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