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R4L

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About R4L

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  1. R4L

    "Artificial Difficulty" in video games / Doom?

    Excellent counterpoint. So excellent in fact, that I'm going to admit defeat and say I'm wrong. When you ask about DaS1 and how it could be made harder, I never really thought about it that way honestly. I've played DeS and DaS a lot. I think not having played DaS2 nearly as much maybe skewed my opinion a bit too far. In my defense, most of my gripes are how sluggish things feel. Having played DeS first makes this contrast much bigger, because DeS is much more faster paced. Arcade-like, even. DaS1 slowed things down as well, but not as dramatically as DaS2 I feel. Still, you're right; these are gripes I have and not sprinklings of unfairness from the game developers. DaS2 is just a different play style. I guess I have to change things up then. My powerstance +10 Mace/Club and my maxed Lightning Greatsword barely scratch these guys.
  2. R4L

    "Artificial Difficulty" in video games / Doom?

    Disagree to an extent. Vanilla Dark Souls 2 is a good example of this term. If you compare DaS2 to DaS1, there are some really clear cut examples, even in a series where difficulty is the selling point and drives the entire experience. Part of the appeal is the weaponry. Everything has a certain heft to it, and heavy weapons in particular feel heavy. Combat becomes more strategic, where stamina conservation matters between the exchange of blows. In DaS1, this feels pretty spot on. In DaS2 however, there's an increased slowness to your character. Certain animations now have a longer wind up, but the worst aspect is that now your stamina replenishes much slower. To add to this, you are often overwhelmed by enemies who are much faster than you, and they come in droves. In vanilla DaS2, these enemies can turn on a dime 80% into their swing arc. This makes rolling and dodging much harder. In Scholar of the First Sin, the experience is much more polished, but it still has its share of bullshit. Lud and Zallen are two bosses that are incredibly difficult to fight at once, but they wouldn't nearly be that difficult if they couldn't turn invisible. In DaS1 you fight two bosses at once (Ornstein and Smough) and while extremely challenging, it doesn't necessarily feel hopeless because they can't turn invisible. Even if you die, you aren't far away to get back into the action. If you die to Lud and Zallen, you have to traverse a gigantic snowfield that obscures your vision every few seconds, while being pounded by 3-5 horse type enemies with a ton of health every step of the way. It's incredibly frustrating when it feels like a battle just to get to a boss fight that feels like you'll never win. Even if you summon the three phantoms there, they will most likely be half health by the time you reach the fog wall to the bosses, or dead because half the time they fall off the narrow bridge that leads to the fog wall. Even Estus takes longer. In DaS1, your health refills almost instantly the moment you drink Estus. In DaS2, it slowly increases, unless you drink twice in a row or more. If you stop a moment to take a drink, enemies aggro you. If they're able to get a hit in, you're probably dead. This is especially annoying in boss fights, because again, they're usually much faster than you are. Miracles take double this time to cast, and time is not something you get in these games. Your only option after this are lifegems, which again, refill slowly and take like 3 seconds to use. Slower refill than Estus in fact, unless you have a higher tier lifegem. So yeah, I think the term is real to an extent in my opinion. Don't get me wrong, I love DaS2 now, but it could have changed a lot of things even in Scholar of the First Sin to make it more enjoyable while still being incredibly difficult.
  3. Think I finished my cover maybe... Might add more later.
  4. I wasn't putting it down. I was actually defending it xD I love wrestling games and those from that era were amazing. WCW Nitro was one of my favorites.
  5. R4L

    PS2 Discussion thread

    Didn't have a PS2 (we bought an Xbox instead) but I had friends who had it. Easily one of the greatest video game libraries of all time. So many classic, quality games on that system. I regret never having one because I missed so many good games. I don't regret getting an Xbox though because I never would have played Ninja Gaiden Black otherwise lol.
  6. R4L

    Unloved II [BETA1 released]

    Don't think it's ever being released @Clay. Pretty sure he moved on and made Unloved on Steam with no intention of coming back to this.
  7. You're on fire with good topics! I mean, I can't name just one. It's impossible with such a great library of games. - Silent Hill: Do I need to explain further? Fun fact: First played this when it came out, I was like 7-8 years old. Never finished the school because I was so terrified of this game. I didn't actually beat it until I picked it up again when I was 16. - Resident Evil 3: Nemesis: I'm glad someone else shared my sentiments with this game. 2 is a little better, but 3 has the best combat. It has dodging, Nemesis, an actually challenging hard mode (RE2 is so ludicrously easy) and while most hate it, the randomness is interesting in speed runs. It has a great gunpowder system that never gets old, and FUCKING FREEZE GRENADE ROUNDS. - Resident Evil: Director's Cut (non Dual-Shock): Non Dual-Shock you say? What's the difference? The Dual-Shock version of RE:DC removes the amazing and really scary soundtrack for a far more inferior musical score, almost to the point where it's downright insulting (Mansion Basement is legendary for its awfulness.) The non Dual-Shock version is the best way to play RE1 on the PSX. - Final Fantasy Origins: I'm not a turn based RPG fan, but I do like Final Fantasy I, and this is the best way to play it. FFII is still a terrible, terrible game though. - Brave Fencer Musashi: "That's what ya get when you mess with me!!" Very charming Squaresoft Zelda-clone with some neat tricks and awesome voice acting. Assimilating enemies to use their attacks or abilities is really fun. - Doom (duh): PSXDoom is famous for a reason! It's probably the best way to play Doom without owning a PC. - Gran Turismo 2: Sim racing at its best on the PSX. - Crash Bandicoot Warped: CB1 is really fucking hard. 2 is no slouch either. 3 nails the perfect balance I think. It's really fun and looks great for a PSX game. - Castlevania Chronicles/Symphony of the Night: Lumping these together because both are incredible. Chronicles is basically the first game with nice graphics, and Symphony of the Night is just a masterpiece of work. It's got a fantastic soundtrack and gameplay that still holds up even after being cloned to death later on. - Parasite Eve 2: RPG/Survival Horror hybrid made by Square and it works so well. Creepy at times, but always fun and interesting. - WWF Smackdown 2! Know Your Role: Yeah, a wrestling game. It's actually really goddamn fun, and has a shit-ton of content. You can make your own Pay-Per-View events, custom characters (I've made Link from Zelda, Johnny Bravo, and Macho Man Randy Savage to name a few), custom stables... there's a ton of moves to unlock, lots of character items to unlock, and it's just simply fun to play with all the modes and match types (Hell in a Cell? Awwwww yeah.) - Einhander: A great 3D shmup from Square with an amazing soundtrack. Unique ship system that can switch between 2 or 3 acquired weapons from enemies that fire different depending how they're positioned (Need homing missiles? Cycle the Wasp to the top of your ship. Need stronger missiles? Cycle the Wasp under your ship.) Really fucking hard though. I could go on and on... My guilty pleasures: - Overblood (cheesy, unintentionally hilarious and downright terrible survival horror game published by EA) - MegaMan X6 (Often unanimously regarded as the worst MMX game, but I love it) - Army Men 3D (Actually a really good Army Men game but no one I knew liked it lol) - Gex 3 (Wacky 3D platformer with one of the worst cameras I've ever used) - Cool Boarders 2 (COOOOOOOOOOOOOOOOOOOOL BOARDERRRRRS!!!)
  8. R4L

    Which games are bad, but you like them?

    Pretty much any 3D Sonic game. As awful as they are, they have something about them that is still charming. There was a game on the OG Xbox called Shadow Ops: Red Mercury. It was published by Atari, a company considered classic but put out some real stinkers in the Xbox/PS2/GC era. Shadow Ops was one that was overlooked and earned subpar reviews. I rented it and played co-op with a friend and we loved it. It's almost entirely linear and definitely nothing spectacular but the co-op was stellar. EDIT: OH WOW LOOK AT THE ANGLE OF THAT DEAGLE LOL
  9. Some more shots from a snow CTF map for Dreadnought: And a metal cover of Ridley's Theme (still a WIP):
  10. R4L

    Secondary Fire

    You could define an Alt-Fire state to do this: https://zdoom.org/wiki/Weapon For information about Actor States: https://zdoom.org/wiki/Actor_states
  11. R4L

    Best FPS game (Aside from Doom)

    My favs: Breakdown - Xbox 007 Nightfire - Xbox Halo 1 and 2 - Xbox Half-Life - PC Doom - PC System Shock 2 - PC Goldeneye - N64 Perfect Dark - N64 Turok 1 and 2 - N64
  12. R4L

    best gba fps?

    Ecks vs. Sever and Doom are probably the best ones. Duke Nukem 3D is close, along with Dark Arena.
  13. R4L

    What's the best SNES game you've ever played?

    Both have awesome music as well. Axelay in particular, but R-Type III has some groovy baselines.
  14. R4L

    Adding Weapon Select Animations

    In Decorate this is pretty easy. You just add whatever frames to your Select state. This is a snippet from Metroid Dreadnought, a more advanced example: Deselect: PBEM RSTUVW 1 A_WeaponReady(WRF_NOFIRE | WRF_NOSWITCH) TNT1 A 0 A_JumpIfHealthLower(1, "DeadLower") XBEM A 5 A_WeaponReady(WRF_NOFIRE | WRF_NOSWITCH) TNT1 AAAAAAAAAAAAAAAAAAAA 0 A_Lower XBEM A 0 A_Lower loop Here's what it looks like in action: So all you really need is your own frames in your Select state. You can get fancier and add some to your Deselect state too if you want an animation like above.
  15. R4L

    Let's trade Youtubers!

    SovietWomble is pretty good. He usually posts "bullshittery" videos of him and his clan playing games, and it's usually pretty funny.
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