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Astro

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Everything posted by Astro

  1. Scorching Earth is a 32 level megawad made for DOOM2.wad. 50MB of complex level design and detail. Thanks to anyone who supported RTH.wad (Alpha/Beta of SCORCH.wad) back in the day. I remember every single one of you. Download link: https://archive.org/download/scorching-earth/Scorching Earth.rar Included with a README file. If you have any questions or comments i will read/answer them all. ENJOY! EDIT: For the people who want to play this on Crispy Doom and Chocolate Doom make sure to follow this post for any updates. BUGFIXES: No return path to MAP32 exit teleporter (FIXED) Added a missing blue key in MAP05 (FIXED, Thank you SportsterV90!) MAP32 Exit teleporter skipping a map (FIXED) MAP31 Unreachable invulnerability sphere (FIXED) MAP31 Exit teleporter skipping a map (FIXED) MAP26 Broken switch to exit area (FIXED) MAP30 Added a missing rocket launcher (FIXED, Thanks morningstars10!) MAP12 Added a return teleporter in the exit area (FIXED, Thanks Firedust!) MAP13 Fixed a broken yellow key ambush (FIXED, Thanks again Firedust!) MAP16 Fixed a exit switch trigger at the start (FIXED, Thanks NuMetalManiak) MAP17 Removed a unreachable secret (FIXED, Thanks again NuMetalManiak) MAP21 Monster can now hear the player in a teleporter closet (FIXED, Thanks NuMetalManiak) MAP24 Fixed deaf monsters in a teleporter closet (FIXED, Thanks NuMetalManiak) MAP30 Fixed transition portals facing the wrong way (FIXED, Thank you NuMetalManiak) If u find any bugs please let me know and they will be fixed ASAP! Screenshots from the wad:
  2. My fix is pretty much ready to be worked on but i feel really burned out to do anything big right now.
  3. Which map songs did u like i can find them for you
  4. The latest version should be up now. archive.org is a bitch sometimes.
  5. Fixed MAP30 issue :) Are u sure you updated your wad file? I just tested the latest download and MAP31 & MAP32 don't skip a map anymore. Is this the MAP31 hallway you are talking about? If not send me a screenshot i will be very grateful.
  6. Glad you enjoyed it <3
  7. A little test with horror atmosphere around march last year.

    image_2024-05-29_160741739.png.e4f0844c4d67910f96b3538944d0ec78.pnghorrormod4.png.92b1603ec19872f7d7a36010b92263bd.pnghorrormod3.png.3343f1eae4bc660508edcd9f28f167d4.pnghorrormod2.png.dbb1747dbe51515a9f083979b5990815.pnghorrormod1.png.27d85d4db6caba6aa5bc211846793d1d.png

  8. Track for MAP04 is made by Psyrus.
  9. You can reach the "Hitler Easter Egg" by climbing on the stalagmite in front of the entrance. Thank you for the kind words it means a lot to me!!
  10. Took me 3.5 years to make the whole wad. Mostly because a lot of remakes lol
  11. Yes. All 32 maps are made by me :)
  12. Thanks for finding this bug. Sometime ago i replaced every "Thing" and forgot to add the blue key again lol.
  13. Thanks for the correction :)
  14. Working on it. You need to use GZ or ZDoom instead.
  15. Oh man. Z86 did it way better lol.
  16. Thanks for this! I'll be releasing another version of SCORCH.wad that is compatible with Crispy Doom and Chocolate Doom somewhere in the near future.
  17. Yes. Custom textures and the MAPINFO are not compatible.
  18. The maps were all built in the Doom 2 Format (Vanilla?). Yes me calling it "limit-removing" was stupid lol. As of now the wad can be only played in ZDoom, GZDoom and Zandronum. Maybe some other modern doom engines as well.
  19. Sorry about that. GZDoom is the best option right now.
  20. The soulsphere can be unlocked by shooting the red glowing square in the nukage room with the megaarmor.
  21. This wad only works with modern doom engines. Chocolate Doom and Crispy Doom isn't supported yet.
  22. Done. Thanks for the correction.
  23. A Massive wad is coming out soon after 3.5 years of work :)

    Only needs some final touches.

  24. Hey! I was building my map today and ran into a problem. I Have no idea what this means. What should i do or prepare for? Here are screenshots: The Message & Size of the map (for now)
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