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Everything posted by Astro

  1. Hey. I'm posting a demo of a megawad i've been working on, so far i've completed 10 maps. No crouching or jumping is allowed! Freelook is optional. This was tested with GZDoom and Zandronum. I Highly recommend using OpenGL Rendering, otherwise visual bugs will occur. You will need to use Doom2.wad to play this wad! Edit: Also, please tell me if you see any bugs. Tell me your favorite maps and the maps you didn't like. Criticizing is highly welcome!!! Screenshots: Have fun! >>>>>>>>>>>> https://www.mediafire.com/file/28otg7tetk9dycc/RTH.wad/file <<<<<<<<<<<
  2. Astro

    Doom Pictures Thread 2021

    MAP11 of my megawad i've been working on. Probably my best map so far.
  3. This is very interesting :D Should i submit something?
  4. Astro

    Return to Hell (10 maps of eyecandy!)

    I've added a guide to MAP08 now. You were supposed to jump out of the window by going on the chair in the tram. I will be also fixing bugs and some design errors. Thanks for pointing out!!!
  5. Hey! Just a question, does anyone know any free-to-use midipacks? Please let me know :)
  6. Astro

    What makes a map good or bad?

    A Map with tight corridors.
  7. Astro

    Wad with 3 Maps!

    Hey! I've been working on a wad. Planning to make 32 maps, so far i've finished 3 maps. This is my first time making detailed maps. After 3 years of making old-school themed levels, i've decided to push my limits. This wad requires doom2.wad and it should work with all doom engines. Freelook is optional and no jumping or crouching is allowed! I am posting this because i would like to see your feedback and thoughts about these levels since i am planning to turn this wad into something big! Screenshots: Have fun! https://www.mediafire.com/file/6s0a3mwtzi2h0ld/duty.wad/file
  8. Hey! This wad was tested using ZDoom and Zandronum, there were a few errors with GZDoom, It didn't work at all on Crispy Doom. Jumping and crouching is not allowed in this wad, freelook is optional. I Recommend using software rendering for the best old-school experience. You must use Doom2.wad with this wad. This wad has 32 levels to complete. If you see any bugs or experience errors, please tell me and ill fix them asap! Additional info in the ReadMe file. Screenshots: Have fun!!! >>> https://www.mediafire.com/folder/4bf87bzhzq520/Back+To+Hell <<
  9. I've been working on my megawad, and i don't know how to get the secret exit text to work. When i use normal exit, it still displays the secret exit text.
  10. Astro

    Secret exit text, please help!

    Text screen.
  11. Astro

    hell.wad (Atmospheric Wad)

    Hey! it's been a long time since i posted something here. I Made 8 levels for this wad. This wad must be played with Doom2.wad. Modern engines should be able to run this wad without any problems. Also, audio might be loud since this wad uses mp3 files. Please use GZDoom for this wad for the best experience. Enjoy!!! http://www.mediafire.com/file/httn15ez7n0vdsl/hell.wad/file
  12. Hey! Another wad upload from me! This wad is harder than my previous wads i uploaded. All levels are hell themed and have many monsters in them, This wad also has pretty good detail compared to my other wads, i HIGHLY recommend using OpenGL!!! Some screenshots! Use DOOM2.wad and i recommend using GZDoom for more beauty! Have fun! >> https://www.mediafire.com/file/5f89vqc1ivunxuw/HELL.wad/file <<
  13. Astro

    Another "My first Doom wad topic"

    I Enjoyed it, for your first wad it's not that bad. The rooms were a little too small. Texturing was alright. Monster placement was great. Overall a good wad!
  14. Hello! It's been a while since i posted something in here, i've been working on a short megawad that includes custom music, custom difficulty settings and custom weapon sprites, taken from REALM667. There are also 2 secret levels that can be accessed through MAP06. Here are some screenshots! MAP08 MAP09 MAP06 This wad was tested with Zandronum, i don't know if it works with other engines, If you have any problems then please tell me!. Also use DOOM2.wad. Have fun! >> https://www.mediafire.com/file/i9jkjm488d8xa92/REBORN.wad/file <<
  15. Astro

    REBORN.wad (12 Level Megawad!)

    I Used Old Format for MAPINFO.
  16. Astro

    REBORN.wad (12 Level Megawad!)

    Thank you very much! Glad you enjoyed it!
  17. Astro

    Plutonia 3 - Going to Surface

    Can't tell if this is a joke wad or someone being serious like: "Yeah, i'm going to release this, this wad is going to be so good."
  18. Astro

    REBORN.wad (12 Level Megawad!)

    Try to left click on the .wad file and then click on properties. Then change the program to run the wad with into GZDoom or PrDoom, or maybe try Zandronum or some other engines! I Hope this helps! EDIT: Also tested it in GZDoom. Got the same error, the problem is with the engines. Please try Zandronum!

    MAP10: Raining Blood840293357_bandicam2019-06-0721-31-37-712.jpg.627fd0c85f928642a00e2e721dd7393d.jpg

  20. MAP31: Alone In Town (Secret Level)



    MAP09: Altar Of Sacrifice.30537457_bandicam2019-06-0118-14-28-592.jpg.83c99e689b4466a75276945adfae62ab.jpg


    MAP08: Satan Laughs As You Eternally Rot51765090_bandicam2019-06-0118-16-38-782.jpg.e8304f81dd322c770102bba03e3584fc.jpg


    MAP06: City Of The Dead.7404355_bandicam2019-06-0118-17-33-778.jpg.ca61fcdc5e5bb5ed38f9a8764c0a3079.jpg

  24. Another One.. lol

    bandicam 2019-05-22 02-18-37-540.jpg