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NovaRain

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About NovaRain

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  1. NovaRain

    UAC Invasion: The Supply Depot

    I can only get 22/23 secrets in the map. It seems the secret sectors at the toxic flow gate (x: 6139, y: -1200~-1320) can't be triggered.
  2. NovaRain

    UAC Invasion: The Supply Depot

    I don't know much about Doom mapping, but wouldn't it be more foolproof to switch the position of the new tagged line and the door closing line? So that the door will be closed before the death knight gets teleported into the room. From your pic it seems some cautious player can still get the death knight teleported before the door closing and retreat from the room.
  3. NovaRain

    UAC Invasion: The Supply Depot

    Found a couple of cases that the player can get trapped (played with GZDoom 3.5.1 and HMP difficulty): 1. The death knight and two cacodemons spawn before I enter the huge room with the switch to yellow key. The door is supposed to be closed when I entered the room and opened by killing the death knight. But if I kill the death knight while being outside of the room, entering the room will get me trapped. 2. A similar situation happened on fighting the spider mastermind. I can trigger the first trigger line to get it spawned and kill it, then if I enter the area (triggered the second line) the four pillars will raise and get me trapped.
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