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About tomas7777
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And I haven't even finished the first one yet haha
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Need help replacing default weapons in zscript.
tomas7777 replied to LukeGaming's question in Editing Questions
Someone ran into a similar issue some time ago. Basically, replacing the Pistol isn't enough because that just replaces map spawns. You have to create a custom player class that uses the new pistol (see my answer in the post I linked). Also check the DoomPlayer class page, it contains the default WeaponSlot 2 and StartItem(s) which you can copy and replace "Pistol" with "NewPistol". -
When I read the title, I thought it was gonna be someone asking if it was possible or requesting it. Then I opened the post and was like "WAHH IT'S DONE ALREADY?!".
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Who else has never beat the iwad maps in a single playthrough?
tomas7777 replied to invictius's topic in Doom General
You're not the only one. For a long time I had never finished the IWADs either. I'd mostly just hit "New Game", play the first few maps, then quit, over and over. Eventually I set out to play all the maps for the sake of completion. I personally see it as a sort of "cultural" thing: some of the maps are actually good, others not so much, but they're historically relevant as the maps that first introduced players to the game and conveyed id's original vision of it, so it can be interesting to get to know them if only for that. -
Judging by things like "floating objects", are you using OpenGL renderer in DSDA? It's a recreation of the classic Software renderer but it's not 100% accurate.
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Something like that, yes. Sometimes in the middle of nowhere in large areas.
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With the videos of blowing rockets in the face and being hit by barrels being posted, it's just something that comes to mind...
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I'm surprised nobody mentioned getting hit by a stray Cyberdemon rocket you didn't expect.
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The PWADs folder only, 1.28 GB. The entire Doom folder (IWADs, source ports, tools, etc. included), 2.04 GB. If you also count DoomTools, UDB, and Doom 64, which are "installed" instead of in a folder, there's some more MBs.
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Oops, forgot to remove some Doom 2 textures I was using. I've just made an update to fix that and a few other issues related to textures, should work now.
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Yeah, sadly that happens sometimes, I think it's when you (or another monster) are occupying the position where it's supposed to teleport to. Interesting idea... Maybe I could make a revision of the map with these new areas, along with trying to make the Baron fight feel less pointless.
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Thanks for the feedback :) The point was to surprise the player by having the Baron teleport right to their back, possibly causing a bit of damage and pressuring them into the room, where the imps and shotgunners at the back would also draw some attention. But I suppose that didn't work out very well given that there's plenty of room to maneuver, and the whole scenario isn't even that threatening for any mildly experienced player.
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Hey! This is my second map published here in the forum. It's a sort of techbase map, somewhat inspired by KDITD. I kept it short and simple so that it wouldn't become yet another unfinished map. After the feedback I got from my previous map, I tried to be more generous with resources; hopefully this one is less frustrating! Source port: Limit removing port recommended, I haven't tested against vanilla limits/bugs Tested with: Nugget Doom 2.1.0 -complevel 3 IWAD: Doom 1 / Ultimate Doom Map slot: E1M1 Designed for singleplayer, has coop starts Difficulty levels implemented. HMP mostly adds a few more resources compared to UV, and minor changes to monsters. HNTR/ITYTD make more major changes to monsters. Screenshots: Download: improvistat_rev1.zip Have fun :)
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Game that everybody likes but you dislike
tomas7777 replied to TheNoiseClassicDooMfan's topic in Everything Else
League of Legends. It seems to be one of the most universally liked games among people I meet. I don't dislike it, but I don't see what's so special about it. -
If you went inside the last doom mod you played how screwed are you
tomas7777 replied to TheNoiseClassicDooMfan's topic in Doom General
I was gonna say Eviternity on HMP, but I just remembered I tried to play a Plutonia 2 map on UV. That won't end well...