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Bridgeburner56

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About Bridgeburner56

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    You may have a little frame rate, as a treat

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  1. Bridgeburner56

    thoughts on The Doom Awards™

    Damn I run the Cacowards? I wish someone had told me, I would've given myself many many Baubles of Office. Oh well, it'll have to wait till next year.
  2. Bridgeburner56

    [RC5] EVITERNITY II - RC5 Released!

    Render radius is one of the biggest frame rate destroyers going (exponential increase in the amount of checks an actor does for collision, dynamic lights etc). It's not a good solution for actors that are used extensively.
  3. Bridgeburner56

    Link's Awakening DX HD

    Locked because warez (removed link) (link lol)
  4. Bridgeburner56

    [RC5] EVITERNITY II - RC5 Released!

    dnsklfgnadskjlfdnsakjlf
  5. Bridgeburner56

    Thoughts on a Quicksave Reminder

    Having an interactable element to trigger saving is a good way to do this. Beyond Sunset has terminals that save and everyone you see one it's like "oh, I'll go save now". It's the player's choice to do it so you don't get the surprising lag, and it's woven into the game aesthetic in a natural fashion.
  6. Bridgeburner56

    Rendering issue with sloped floors and 3D sectors...

    I've had similar issues with these kinds of intersections before and the best reason I could uncover was that it's essentially the node builder fritzing out leading to holes in the geometry. A way to test if the slopes are the issue is reset your vertex slopes to zero where the 3d floor is and see if the issue persists.
  7. Well, I think I've found the project that'll break me out of my Doom player drought.
  8. Bridgeburner56

    So, GZDoom has replaced its sector light options...

    Seems an appropriate time to remind people you can set the sector lightmode via mapinfo, and a lot of maps do this because it is the lightmode designed around (eg Elementalism)
  9. Bridgeburner56

    Pina Colada - Now on idgames!

    Yeah these look incredible. Very nice work c:
  10. Bridgeburner56

    I feel ostracised from the community

    Alright gonna lock this if it keep heading off kilter
  11. Bridgeburner56

    I feel ostracised from the community

    Stroking yourself pretty hard here
  12. Bridgeburner56

    I feel ostracised from the community

    Help has been dispensed. People leave communities all the time, it is the nature of things. It's a thing you have to accept and thinking otherwise is an exercise in self denial. People move on, you should too Edit* Also the doom community is stronger that it's every been
  13. Bridgeburner56

    I feel ostracised from the community

    *taking notes* Sorry, realised how this could be read. For the record, Major Arlene nailed it with her first post. *continues to take notes*
  14. This ^ All formats are equally good to start with. They all have their own quirks, strengths and drawbacks. Pick the one that seems the most fun, or best supports the kind of maps you want to make. For the record I started with Doom in Hexen back in 2002.
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