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two30eight

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About two30eight

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    Warming Up
  1. two30eight

    Wad Completed!

    Okay I just finished my wad finally. Only 8 maps but they're all fairly decent. Where should I send it now? I already sent it over to 3dgamers. Thanks everyone.
  2. two30eight

    Custom Patches

    I have another problem. The signs work great in single player, but when I try loading a game multiplayer it exits out and says "63 errors encountered during texture generation". I know it's the signs problem, because I edited the texture that the sign is in, and restored it to it's default texture and everything works fine. Do you guys have an answer for this one? =) Thanks again! You guys are a great help.
  3. two30eight

    Custom Patches

    Point taken. Netnomad - 1 two30eight - 0
  4. two30eight

    Custom Patches

    Nevermind, I figured it out =) Thanks!
  5. two30eight

    Custom Patches

    That's exactly what I did. I didn't see an option to remove the current texture. How does one do that in Wintex?
  6. two30eight

    Custom Patches

    I have a question about implimenting custom patches into a wad. I made a very simple black background/white text 128x128 pixel bmp. I saved it as 256 colors, like Wintex says I should. Then I put it over a texture that's already in the wad. So I put my custom texture on a wall and when I load the game the wall is all screwed up. It makes the game run all horribly slow and the wall is almost like the "hall of mirrors" but not quite. Anyone have any ideas?
  7. two30eight

    Teleports

    I have no idea. I just tag the non-wall linedefs on the teleport and tag the sector where the destination thing is. What purpose would you have to tag the whole sector?
  8. two30eight

    Teleports

    I figured out teleports, lifts, and the sector tag! This solved so many problems it's not even funny. I can actually finish a map and run map check without any errors hehe. Thank you all sooo much! After I get around 10-15 maps done I'll probably release it and see if people hate it. Thanks again all!
  9. two30eight

    Teleports

    Can someone please explain sector tagging to me? As I said I'm really new at this. From what I understand, each sector can have it's own tag? Can this tag be any number? For example... If I make a teleporter, and tag that linedef in which is supposed to teleport. Say I tag it with the number 1. Do I then place a destination thing in sector 1? WAuthor doesn't really explain this in a way that I understand, and I'm hoping you guys can break it down for me. Thanks for bearing with me...
  10. two30eight

    Teleports

    I'm kind of a newbie at this and don't really understand the question... Can you break it down for me?
  11. two30eight

    Wad Size

    Are you sure you ran in through Wintex? When you run it through, it creates a file called "xxxxx.new" (xxxx being the wad name). You have to rename xxxxx.new to xxxxxx.wad and overwrite the original wad. I am creating a wad right now and so far I have 5 maps, all with custom music, a custom titlepic, and a custom interpic. My wad size was around 1.8mb but Wintex dropped it down to just 500k! And when I zip it up it's down to 150k! Amazing. If you already did all this, just ignore this post. Just trying to help.
  12. two30eight

    Teleports

    I am in the process of finalizing my wad, and I am having problems with teleports. I assume it's possible to have multiple teleports port you to multiple locations, but I can't figure out how to do it. All of my teleports port me to a single location, even if I have multiple destinations. I know I'm missing something stupid, but can someone help me out? Thanks in advance. I'm using wauthor if that helps.
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