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DukeOfDoom

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About DukeOfDoom

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  1. DukeOfDoom

    Switcheroom 2 revival (All Maps Taken, Deadline December)

    On the first screenshot, there is the first version of mine - a spiral around a tech column, donut-style, with branches to various retextured and redesigned segments of the original MAP29. But this one may be going too far from the original map, so I decided to make the second version. On the second screenshot, there is more re-textured MAP29 as whole. Which one is better? Keep in mind that one screenshot of each may be not enough.
  2. DukeOfDoom

    How to balance survival horror maps?

    You can minimize the rewards for finding secrets (like a couple of stimpacks or a bunch of armor/health bonuses). You can also add monsters in the secret closets for surprise value.
  3. DukeOfDoom

    MAYhem 2019 - Doom for the Doom God!

    Okay, so is it still possible for me to update my map? Could somebody play it and leave some feedback?
  4. DukeOfDoom

    DukeDoom Project 2019 Mod Parte 2

    Railgun sprite looks off. Good job nevertheless!
  5. DukeOfDoom

    Community Project - Switcheretic

    And with SIGIL officially out, there is a possibility to do an EP5 of Heretic with cryptic drawings everywhere. But we need to finish the original 4 episodes first.
  6. DukeOfDoom

    MAYhem 2019 - Doom for the Doom God!

    I sadly do not have any time to set up the swampy areas, but I did add two rocket boxes in one of the town houses. The link is same. https://drive.google.com/open?id=1_OA03QoBM0IWeDjPa0rl68W5dWfL_E0K
  7. DukeOfDoom

    MAYhem 2019 - Doom for the Doom God!

    Alright, here it is! Name: Murskville Midi: "Bat Queen" by zan-zan (track available on the Discord channel of this project). Link: https://drive.google.com/open?id=1_OA03QoBM0IWeDjPa0rl68W5dWfL_E0K
  8. DukeOfDoom

    MAYhem 2019 - Doom for the Doom God!

    Gonna release my work today.
  9. DukeOfDoom

    MAYhem 2019 - Doom for the Doom God!

    My map is almost ready, but I have no time for today anymore. I will upload it tomorrow, okay?
  10. DukeOfDoom

    MAYhem 2019 - Doom for the Doom God!

    I am working on a map called Murksville. It will be centered around a small town which fell victim to the cult. Here are some screenshots: 1) Bath house: 2) The swimming pool: 3) One of the dressing rooms of the swimming pool:
  11. DukeOfDoom

    Oops! All Techbase - Project Thread

    I'd like to take MAP17. Gotta make something in-between classic and highly-detailed level.
  12. DukeOfDoom

    Final Doom The Way id Did

    Yeah, the concept for Arch-Nemesis is very interesting (teleports instead of doors). The intro message for MAP12 mentions a maze of archviles anyways, so this is pretty faithful.
  13. DukeOfDoom

    The Official 'Trying to Find a Specific WAD' Thread

    Can you tell me what is the wad depicted on the screenshot? This wad is used on LA server along with many others, but I don't know its name.
  14. DukeOfDoom

    Switcheroom 2 revival (All Maps Taken, Deadline December)

    Just played your map. I definitely enjoyed it. A bit of a mixture between MAP04 and MAP06.
  15. DukeOfDoom

    Community Project - Switcheretic

    Finally finished E3M1. https://drive.google.com/open?id=1dK8hUYIakKpgf6bR_4hfJXpFJHqT7hvz
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