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About Teder

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  1. Teder


    @killerkouhai as I said I love that colors and design. Just for fun I've just made special torch, called: Firebluetorch. If you like you can use it. Screenshot: Wad file (WARNING: change zip to wad extension): Fireblu_torch.zip EDIT: the torch has gldefs light.
  2. Teder

    Post Your Doom Picture (Part 2)

    Grass frenzy :)
  3. Teder

    Post Your Doom Picture (Part 2)

    @Bridgeburner56 I love that moving stuff!
  4. Teder

    Doomiablo 0.2.0 - Diablo & DooM Crossover

    Wow I'm fan of Diablo series that is realy cool.
  5. Found some missing files. I see that I changed some original pk4 in Quake 4 ;/ This is how it should looks like:
  6. Teder

    Sprites 16 rotations

    @furyweb looks great!
  7. @ETTiNGRiNDER map is unfinished, and additional textures are 1GB in 8 pk4. I liked to build Q1 style map with complex underwater environment, but water in Q4 doesn't work properly. I see that one of texture pak is missing too, so soft fake shadows and some textures are missing. I build that stuff in time when I had no Internet connection so I didn't public anything.
  8. @YukiRaven Wow! I love it!
  9. @YukiRaven I really love those QUAKE maps! I'm great fan of QUAKE. There was a time when I build a bit in Q4 Q1 style map.
  10. You can use QuArk (or any program which can read Q1 mdl) to open mdl files to see how many, for example, demon (Fiend) has frames: stand: 13 walk: 8 run: 6 leap: 12 pain: 6 death: 9 attack: 15
  11. A good question. First game I played with adjustable tex resolution was Quake 3 if I good remember. Don't remember it in Unreal, but Unreal had special advanced menu, maybe there was something like that in there.