-
Content count
177 -
Joined
-
Last visited
About Pierrot
-
Rank
Junior Member
Recent Profile Visitors
1343 profile views
-
[RC5] EVITERNITY II - RC5 Released!
Pierrot replied to Dragonfly's topic in WAD Releases & Development
Still haven't played the first one GODDAMMIT!!! Congrats on the release! -
This makes me smile :)
-
This picture of the Cyberdemon is fantastic!
-
As usual a really enjoyable read! And what a year... this is just awesome Congrats to every winner and runner-up, and a big thanks for the Cacowards crew for making this happening! Happy birthday Doom, and here's to 30 more years!
-
Dead at 25:22, map15. I had this moment during map11 when I strafe-jumped past the blue door to get to the red key, but without the blue key to get out, I was like "did I just trapped myself ?" Thankfully there was a hidden doorway. Heh, funny how you can unintentionally take shortcuts under pressure. nmlite-scythe-pierrot.zip
-
Dead at 9:03, map02, 96/62 kills. I was totally lost in map02, couldn't figure what to do after pressing the red switch and then wandered in the map cluelessly untll I died :p nmlite-sod-pierrot.zip
-
Dead at 1:18:06, map22, 98/92 kills. Some moments were pretty tense, like in the end of ep3, but it was a fun play overall! nmlite-scythe2-pierrot.zip
-
D_ROMERO is from Equinox map10
-
Ruba - he's got this unique style of making seemingly goofy yet extremely fun to play maps. I would love to experience another Killing Adventure or alike.
-
[Soft-Deadline April 7th] Constriction: 1024 - 1024mu2 restricted levels (30/32 maps submitted)
Pierrot replied to DJVCardMaster's topic in WAD Releases & Development
Life got me quite busy lately, but I keep working on my map from time to time. Honestly at this point, all is left to do is improving the visuals, and adding difficulty settings (that I plan to save for a v2). Hope to release v1 in a short amount of time. -
I'm looking for some WADs to play that are like Auger Zenith
Pierrot replied to soss's topic in Doom General
STRAIN and Mutiny -
Killing Adventure 2 (i'm serious)
-
The map12 music is "Grand Design" and was composed by Simon Judd (sirjuddington) for Hellcore. Fault on me, I mixed the two versions of Hellcore from the wiki and didn't checked the actual wad to be sure. The correct track name is "Moonlit Journey" and comes from Hardwood Solitaire II (a PC card game from 1997). Used in Hellcore 2.0, for map11.
-
Yes, the wad is azumanga.wad https://ia801407.us.archive.org/view_archive.php?archive=/0/items/wadarchive/DATA/f8.zip&file=f8%2F413c2bd5f24f627c8304148156a000ad0f0381%2Ff8413c2bd5f24f627c8304148156a000ad0f0381.wad.gz Just download the file from the link above, then unzip it.
-
[Soft-Deadline April 7th] Constriction: 1024 - 1024mu2 restricted levels (30/32 maps submitted)
Pierrot replied to DJVCardMaster's topic in WAD Releases & Development
I'm interested, count me in.