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I was born on keyboard only. Never really been mad enough to play Doom II on UV but I've crushed Heretic on Black Plague using only mouse and keyboard in dosbox.
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My problem with assuming we will see another era for the next game is that the true thing dividing the eras you outlined is time between them, not number of games. It splits into 90s, 00s, and 10s (possibly even 20s). With these decades passed comes decades of advancements in computing which prompt those changes in direction. If the new Doom is to come out any time soon, even as late as 2025, there is no reason to assume it will be part of a different "era". Unless of course Eternal is the last for the decade, then it might be a new era.
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What's up with Project 2021B?
Duke of Pathoris replied to Duke of Pathoris's topic in Everything Else
I am sad because I know this will not be the case. -
Australian Classification Board rated a new ID game. I wonder what this could all be about. New Doom? Only rated M (15+) so probably not Doom. Any ideas?
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Heretic 2 - Source code recreation part 2
Duke of Pathoris replied to icecoldduke's topic in Everything Else
This is amazing! I cannot wait! -
That is definitely not the case, you can calm down mate. This ^ I think the main reason they dropped the 4 is because when they announced Doom 4, it was a sequel to Doom 3. They dropped the 4 because it was not a sequel anymore. They went the right way with Eternal by not giving it a number, in my opinion.
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The way how it took the new formula for Doom 2016 and ran with it, improving things it lacked. In 2016, there was no way to replenish armour (except for pickups) so they added the flame belch. The 2016 SSG was powerful but had no alternate fire mode, so they added a meathook that could be flaming. Runes were a chore in 2016 so they simplified it. The levels of 2016 were enclosed so they opened them up. Platforming felt stale so they added dash and monkey bars. And here I was, wondering if maybe it would be best if id never made a sequel to 2016 because surely nothing could ever live up to it. Boy was I wrong!
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I wonder about the "future" plans/post mortem state of the game
Duke of Pathoris replied to whatup876's topic in Doom Eternal
That really is why modding, even if it were supported, would see incredibly little uptake. EDIT: I suppose I should elaborate. As the engine gets more complex, a lot less mods are made. Compare the Doom 3 modding scene to the Doom II modding scene. -
What do you want id to do next after Eternal?
Duke of Pathoris replied to Captain Keen's topic in Doom Eternal
We can assume it will take some time but we can also guess (or hope) that they are putting out master levels while quietly working on their next game as a nice little stop gap. All the same, it will probably take a good while before the next game comes out. You know id, they never release two games with the same engine (since Doom 2). I think Eternal was quicker than a whole new IP would be. I fully expect there will be another Doom game to go for a trinity. Like seriously, only 2 games in a series? Unheard of (well except for Classic Doom, I suppose). I welcome a Quake reboot, especially if it's Quake 1. Heretic by any other name would be as badass. -
I prefer Quake IV. There is more action and ironically, it feels more like an id game. I also like having a squad after Doom 3 teased us enough with linking up with Bravo team.
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Did the Slayer become Doomguy again? [Spoilers]
Duke of Pathoris replied to Duke of Pathoris's topic in Doom Eternal
I don't want to be that kind of fan but I don't consider 2016 fully canon. What I mean by that is the events happen as they are portrayed but there is a lot of deception on the part of Hayden withholding the truth. Any conflict between its lore and the Eternal lore can be summed up with "Hayden lied". -
Did the Slayer become Doomguy again? [Spoilers]
Duke of Pathoris replied to Duke of Pathoris's topic in Doom Eternal
I quite like it. There are twists and turns which can be frustrating if you can't see where it's leading. I don't know where it's leading but I know the journey is not over yet. -
As much as I would love a full-fledged Doom SDK, I do not see it happening. I am also not optimistic about what would come from it. Maybe I'm just jaded given it's been 11 years since the beta for HeXen: Edge of Chaos came out.
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What do you want id to do next after Eternal?
Duke of Pathoris replied to Captain Keen's topic in Doom Eternal
Probably nab "Blasphemer". I'm not sure what an abandoned project can do about it tbh. -
Did the Slayer become Doomguy again? [Spoilers]
Duke of Pathoris replied to Duke of Pathoris's topic in Doom Eternal
Man, I hate the new canon. Better declare it all a dream. That'll solve it!