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Posts posted by Ubik
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I started making music with trackers like Scream Tracker 3 and Impulse Tracker 2 back in 1996, and at some point I lost the first year or so worth of tracks that I did. I'm sure they'd be pretty dire, but I'd love to be able to revisit them.
I also lost the base samples for a few of the tracks I created in Reason in 2002-2003 due to a defective IDE controller trashing my hard drives, so I can't bounce individual tracks or release better versions of those anymore.
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Every time I try to replay Doom II these days, The Factory and Downtown absolutely kill my run. I just can't stand them.
E3M2 Slough of Despair is a crapfest as well.
And Administration Center in Evilution is putrid.
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I've been playing modded Minecraft for many years now, but I finally fell victim to the Gregtech: New Horizons modpack, which is pretty much the apotheosis of complicated, grindy factory-building. I freaking love it and hate it at the same time. I'm in UV/UHV tier, which would be past-endgame in most other mods but is only just the beginning of the endgame in this one.
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Estrogen and progesterone are the best drugs I've ever taken.
Also, I make beer for a living if alcohol counts.
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Re-re-re-re-replaying System Shock 2, after the System Shock remake whetted my appetite for it. The remake was good, but it made it even more obvious that System Shock 1 walked so that System Shock 2 could run.
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In the last few years, I've gone from plonking around in DAWs to falling down the modular synthesis rabbit hole. I've streamed with Earth Modular Society a few times, and even got to perform live at my local synthesizer shop Patchwerks recently :D
I'm of course still releasing music at https://rocketmermaid.bandcamp.com .
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In no order:
Cave Story
Undertale
DOOM 2016
Final Fantasy 6
Megaman 3
The Guardian Legend
Katamari Damacy
Super Metroid
Terranigma
Starsky & Hutch (and anything else produced by Tim Follin, really)
Shovel Knight (and anything else produced by Jake Kaufman, naturally)
Almost anything from the Konami NES era - Contra, Castlevania, etc.
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31 minutes ago, Job said:Romero is the only one from the original team who still gives a shit about the game after two and a half decades. He is also sorta-kinda active in our community. That makes him alright in my book. White knighting for Carmack et al will never get senpai to notice you.
Psst, off-topic, but I'm glad you still exist and are still active!
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12 minutes ago, valkiriforce said:Very fun list; I love looking over these collections of maps and I can certainly relate to and agree with the #1 pick.
I feel like MM1 & 2 are both very important releases, since they were some of the earliest community megawads. There are plenty of great maps in both mapsets but I like to think it's the complete package that makes it what it is as a long mountain hike from MAP01 to MAP30. As much as I love both of them I don't mind either one of them not slotting any maps on this list since they were both mentioned in the first top 100 wads list, even though that list serves a different purpose.
I fully agree with this. As much as I enjoyed MM1 and MM2, I don't remember any single map from either one of them standing out much. As megawads, they're especially significant, but no individual map seems to have had the effect or impact of the ones on the list here.
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Also, switching from a testosterone-based metabolism to an estrogen-based metabolism means that it's harder to build or hang onto muscle in general, but thankfully my frame, my profession and my body's general behavior has mitigated 90% of that.
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1 minute ago, wheresthebeef said:I FUCKING HATE THAT I NEED TO EAT A BETTER DIET TO GET RID OF ALL THIS FLABBY FAT HANGING OFF THESE SCHWARZENEGGER MUSCLES
I hate that working in a brewery negates some of the results that all the physical labor entails, for obvious reasons. :v
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Excellent list, and contains a whole bunch of the maps that stick out most in my memory. Personally, of Sunder I remember Hive Mother much more because of its persistent beehive hexagon structure and theme, but Pale Monument was also an excellent choice.
In any case, I have a bunch more PWADs I need to catch up on now!
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I'm working as usual (beer never sleeps), but maybe I'll do the mandatory E1 playthrough I do every once in a while. I'm about due.
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I am 100% a lore nerd, but I have an immense respect for the way Doom2016 did things: Provide the lore without chaining your gameplay to it. Make it so that you can explore it between ripping and tearing, or do the ripping and tearing alone and ignore the lore completely. When the opportunity to let the player tailor the gameplay to their preference arises, I always say take it, and Doom2016 not only did that perfectly but lampshaded it wonderfully by refusing to take it too seriously and making Doomguy himself not give a damn.
So in Doom:Eternal, give me all the lore I can take, but let me take it in on my own terms between ripping and tearing.
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Some sort of stunning or blinding gadget like the alt-fire of D2016' Plasma Rifle would be a good use for it, I think. Also, on higher levels/endgame, a health sapping weapon would be nifty. Or a cutting laser that could aim with your line of sight that would do low-level continuous damage. There are lots of possibilities for it!
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My roommate ran a high-level one-shot recently that ended with our whole party of druids wrecking the shit out of a dragon that happened to also be a forest that spanned the entire world. As it spat us out of its mouth while bleeding out of every tree in its forest, our spore druid kept chanting "SLIMY DOOM! SLIMY DOOM!" over and over, as that spell combined with dazzling/stunning moves turned out to be astonishingly deadly. Things ended in a good way, but now we love to chant "SLIMY DOOM! SLIMY DOOM" at each other once in a while for no reason.
Before that, I played a half-orc monk in a Pathfinder game and rolled a Nat1 when trying to attack a boss mob, which ended up with me winding myself on a table. So our spellcaster created an illusion of me being threatening and intimidating... while still being winded by a table. It was just embarrassing and hilarious.
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It turns out my ancient low-res Aeon Flux avatar looks like it was rendered by a potato on the current version of the forums, so I went with a cute fanart of Jasper from Steven Universe since I have a heavy affinity for her.
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Way too much Minecraft, using a custom modpack I cobbled together myself. That, and some Nuclear Throne and Deathstate.
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I love working out but need to get back into it. But I work a heavy labor job as a brewer and bicycle to work about 2 miles each way every day, so thankfully I'm able to keep my muscle mass pretty stable.
looking for "bad" WADs
in Doom General Discussion
Posted
Oh man, how could I forget the enduring classic, The Sky May Be?