-
Content count
104 -
Joined
-
Last visited
About bryant robinson
-
Rank
Junior Member
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
How can I have the player teleport into a map at the start when the map first begins instead of just the normal start? Similar to how Quake 3 arena starts by teleporting the player at start.
-
Whats been going on lately in the Doom scenes?
bryant robinson posted a topic in Doom General Discussion
Hey! I have been MIA for the past 10 or so months(playing games and school work) and haven't been making posts. Also, my doom wad level making quotas has went down the crapper considerably. My question is, what has been going on here lately as far as major doom projects releases, new/old community members, and other changes these last 10 or so months? Where is Afterglow(creator of Crucified Dreams Death match)? Bryant(Gunrock)Robinson -
doom 3 weapons mod for gzdoom, zdoom and skulltag
bryant robinson replied to doomero-21's topic in Map Releases & Development
Outstanding! Send me the download link please lol! -
Dark7:Mission Pack (The Special Edition)
bryant robinson posted a topic in Map Releases & Development
I decided to put a hold on my 'Silent Hill' scenario themed project and do some clean up on my old map 'Dark7:Mission Pack'. When I made the mission pack, I was using the old editor 'DoomCad' as my main builder. Due to its limitations and functions, I couldn't fully put the work I really wanted to put in this old project at the time. I decide to rework the areas using DoomBuilder to add new architectural details throughout the layouts and various other tweaks. Download: http://files.filefront.com/dark7mpkzip/;9673432;/fileinfo.html Pics: http://img141.imageshack.us/img141/3619/dark7mpk11sd0.jpg http://img352.imageshack.us/img352/4992/dark7mpk12ei3.jpg http://img67.imageshack.us/img67/586/dark7mpk13cm6.jpg Last year, I have made other similiar 'Special Editions' of the original Dark7 and Project Slipgate thats available at my web site. Thanks go out to Nightmare, Afterglow, the CW-Sin1 artist, and Pawel Zarczynski for the textures, gfx, etc. -Gunrock -
I know this is a noob question.... I want to know how do you cross a scripted line and have some archviles spawn? Also how would I go about killing two Cybermonster bosses and having a door raised? I know....its a noob question. -Bryant (Gunrock)
-
I tried posting some bugs in the GZDoom forums, but it wouldn't let me register. So anyway, I wanted to load up some of my old wads in GZDoom (Dark7mpk), but when I enter the level warp cheat command (IDCLEV) the game crashed when it tried to load up the map and kicked me to desktop with an "send error report message" box. I then reverted back to GZDoom 1.0.24 (working version). GZDoom 1.0.30 also crashes badly on Tormentor's UTNT megawad too. Any ideas?
-
How do I fix this water flowing under water problem?
bryant robinson posted a topic in Doom Editing Help
How do I fix this? Waterfall: http://img98.imageshack.us/img98/2027/doom0001ug9.jpg Waterfall underwater problem: http://img117.imageshack.us/img117/3777/doom0000copyai9.jpg Its a pic from my old wad 'Dark7 mission pack' (map04) at the start point where you fall down from the sewer into the deep water. Any way to correct this mistake? Thanks Bryant (Gunrock) Robinson -
The Darken2 texture set is one of my favorite texture sets(used in Dark7 and Dark7mpk). What source port are you gonna use?
-
Is there any other place besides the idgames archives where you guys store all of your personal projects/wads so others can download them. The reason I ask is because I dont want to keep reuploading my wads to the idgames archive to get reviewed over and over again just because I found a small glitch in my map that wasn't worth the rereview. Besides, who would want to look through all the mess in idgames trying to find a decent wad to play anyway?
-
All of my custom models from my projects that I have made(Silent Steel and Braham Manor) have vanished! The models all have converted back to 2d sprites. It happened when I downloaded the latest Vavoom source port (version 1.24)Any ideas? Gunrock
-
I made about 4 projects using the Vavoom engine. Look at my homepage to check out some of my work.
-
Explore the manor or duel in a gothic deathmatch?
bryant robinson posted a topic in Map Releases & Development
Sorry for posting the same pics over and over.Just dont want anyone to think I'm just sleeping and watching TV. Here are some of what I have been trying to finish before its too late.... Braham Manor revisions:In the likes of 'Silent Hill' and located 90 miles west of Toluca Lake. http://img294.imageshack.us/img294/4200/manor1it4.jpg http://img524.imageshack.us/img524/8608/manor2ie8.jpg http://img513.imageshack.us/img513/5746/manor3uq1.jpg Gothic Dreams Final: A Crucified Dreams/SLDM wannabe.Uses textures from Daikatana,Quake,GothicDM and other resources(will be credited) http://img440.imageshack.us/img440/2318/gd1lj6.jpg http://img513.imageshack.us/img513/732/gd2ua7.jpg http://img294.imageshack.us/img294/5020/gd3fk5.jpg Bryant(Gunrock) -
My that looks outstanding! Wish I can make some details like that. Also are you Ed C. from the 'mdm' series?
-
Is there anyone else besides me that checks and double checks for glitches, HOM effects, monsters stuck in walls ,etc and then upload it to the archives and a week or two later discover that there is still more glitches that have been overlooked? How can an author keep from making these blunders?
-
Its going to be Dark and Dissolutioned at Team Demise
bryant robinson replied to bryant robinson's topic in Map Releases & Development
Hmmmmm. What did I screw up this time ....lol