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RustyGold

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About RustyGold

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  1. RustyGold

    Deimos: The Damned Moon

    Sorry It's been so freaking long guys I've just been too depressed to do any real work on my maps. I haven't stopped completely just slowed down really SLOW. I've been fixing up some levels on Phobos and still bouncing ideas around In my head for E2M7.
  2. RustyGold

    Deimos: The Damned Moon

    E2M7 Spawning vats. Hopefully It won't take forever to complete.
  3. RustyGold

    Deimos: The Damned Moon

    Now that I am thinking of It I want to Inform all of you that I will be bundling Phobos: The Doomed Moon with this release along with some Improvements with It and I will do the same when I release the final chapter, With each map I finish I get a little better at mapping so I would like to add that skill to my older maps until I finish the trilogy.
  4. RustyGold

    Halloween Hangar

    Spooky Texture misalignment too Spoopy Bob no pls
  5. RustyGold

    Deimos: The Damned Moon

    Hey guys I have an open spot for someone to make a guest map out of E2M9 "Which will not be a secret level" Pm me If you are Interested and I will show you what kinda map It needs to be. In the mean time I'm gonna work on E2M7 Spawning vats, Which I plan on It being as big or bigger than E2M4.
  6. RustyGold

    Deimos: The Damned Moon

    Revamped E2M1 Just for the Hell of it.... Get It haha. I'm gonna do some small Improvements to the older levels.
  7. RustyGold

    Deimos: The Damned Moon

    I will fix the Issues you've noted. Also, I tried to merge Aquila's textures with the wad and I guess something glitched. So I'll try to figure out what went wrong. Ok about the arrows. What If I get rid of all of them except for the one out of the start of the level? I just thought the red lines looked cool.
  8. RustyGold

    Deimos: The Damned Moon

    Yea I'll get that fixed before release, Not sure how to make the title pic look clean like the first one.
  9. RustyGold

    Deimos: The Damned Moon

    Started on E2M9, It will not be a secret map but Instead will take place before E2M6 and after E2M5. Strange Alien structures.... Not Human, Not Evil, What has the UAC encountered here?
  10. RustyGold

    Deimos: The Damned Moon

    1) On It. 2)Blood is supposed to damage and I'll expand the area a little and make the teleport more obvious. 3)on it 4)on it again lol 5) simple height change 6) Well If you play the wad using Zdoom like It's supposed to be played that part of the map Is pitch black. The arrows help with seeing and they look cool, The glowing one to the left of the start will take you to a room to pick up some supplies for pistol starters. 7) I'll add another one. 8) Most of the map Is destroyed with hell taking over so that Is why you don't as much human activity. try playing with old Zdoom It looks so much better with the old style.
  11. RustyGold

    Deimos: The Damned Moon

    Finally finished the Halls of the Damned and I am gonna release another Demo for those who are interested In testing. I NEED some feedback on E2M6 as soon as possible.
  12. RustyGold

    Deimos: The Damned Moon

    No I'm not dead but I've got every map up to E2M7 done and thanks to Aquila Chrysaetos for making E2M5 for me. Anyway here's some screenshots and I should be done alot sooner than I expected.
  13. RustyGold

    I hate DooM 2's level design.

    The end of the day opinions are like assholes, Everyone has one. There are some maps I love on the original two Doom IWADS that everyone else hates, So None of this really matters.
  14. RustyGold

    I hate DooM 2's level design.

    I'd say Doom 2 up until map 21 Is really great. Map 21 Is a literal joke (Name and all) 22 is ok... 23 Is good for the first 10 seconds with all the barrels. 24 Is Is good despite the catwalk. 25 is ok (Like the Music). 26 Is really good with all the secrets. 27 has a good creepy vibe too It. 28 Is abit rushed. 29 Is a good action map. and 30 didn't age too well.
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