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RustyGold

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About RustyGold

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  1. RustyGold

    Void Of Eternity

    Sorry I have not posted an update in like forever. Progress has slowed down because my job requires me to work 7 days a week and I've been sort of been trying to make all the maps from episode 1 flow better and be harder. So hopefully I can start getting a day off and actually work on the all three episodes and have it out sometime in 2020. :^)
  2. RustyGold

    Void Of Eternity

    No I am Itching to get into Doom2 after i finish this. I might after i get done with Doom 2 ;)
  3. RustyGold

    Void Of Eternity

    First two are E3M2 and the rest are E3M3.
  4. RustyGold

    Void Of Eternity

    Good Lord I have not updated this sense my birthday? well the project Is not dead. I made two maps and I'm currently working on map 3. Photos below are E3M1
  5. RustyGold

    Deimos: The Damned Moon

    This page is outdated make sure to check out this Its the third episode. Thank you for playing I'm glad you are enjoying It. Means all the work wasn't for nothing lol. Also, to get the bfg Hump all the computer tech walls in that room.... There is a box you can step on and another bigger box that is a lift that will lead to a button. hope it helped.
  6. RustyGold

    Deimos: The Damned Moon

    It should just end what engine are you using?
  7. RustyGold

    Deimos: The Damned Moon

    I took out alot of pointless meat all together on all difficulties. It really doesn't make UV less hard just less tedious. Once I get done with the rebalanced version I'll send you the link and release It when Episode 3 Is done.
  8. RustyGold

    Deimos: The Damned Moon

    Easy Mode Phobos Is almost done
  9. RustyGold

    Deimos: The Damned Moon

    I've been messing around with the balance of the first 4 levels of episode one like you asked and I appreciate the feed back, I'll fix the errors on E2M6. My maps do not require jumping. the only Jumping you would be doing Is like running ledge to ledge.
  10. RustyGold

    Void Of Eternity

    WHO TOLD YOU THAT.
  11. RustyGold

    Void Of Eternity

    Dammity Doom Doom Damn Sounds good but how does Eternal Torment sound? Or Void Of Eternity.
  12. RustyGold

    Void Of Eternity

    The third episode that will complete my trilogy and yes I know I couldn't really think of a good name but here It Is. I'm not used to making hell enviroments.. Hmm... I guess I'll see what i can do. Anyway It'll probably be another year lol. Here's some screenshots. E3M2.
  13. RustyGold

    Deimos: The Damned Moon

    Thank you for taking the time to not only play Episode 1 but to also give a new take on some things that someone who has played all the original Doom games on Ultra Violence without dieing once would have a tougher time noticing. E1M1: I kinda took the Id software pill when making the first level for any of my wads and make them short and not really that hard. E1M2: Is actually a mix of two earlier maps from before the release of episode 1 and I've thought about just scraping the whole level If It weren't for some areas that I liked. E1M3: the area with the yellow key wasn't meant to be a dick move, I've seen a video where some people for the life of them can't figure out you are supposed to run though the small steel door and hit the switch as fast as you can closing a bar so the monsters can't get you, Imp fireballs and zombieboi bullets can still hit you. You are meant to stay In that little room and mow them down with your chaingun until you can hit one of the other door switches and leave safely. E1M4: Yea I was planning on the player playing the whole mapset on Ultra violence so I think I will get on making a easier version, But when I do my runs I always mow them down with the Chaingun mmmm.. all this grinded meat makes me hungry. E1M5: Again like I said for map 4 I probably need to make a easier mode because I base there off of how I play and I usually get worried that I make It too easy. The Plasmagun was originally the BFG In that spot and you would get the Plasmagun In E1M3 through a secret. E1M6: This map always felt cozy to me because of the music. E1M7: That map was kinda hard to put together for It to work right because of all the different paths. I'm glad you saw no problems with it. E1M8: Yea for some reason I completely missed that Hangar 2 room door every time I played through that map.I've seen others go through that problem too so I will fix It asap. Yea the final room was supposed to be a loose recreation of the box art where you can see the river styx. Episode 2 Is alot harder just a fair warning.
  14. RustyGold

    Deimos: The Damned Moon

    Fixed It.
  15. RustyGold

    Deimos: The Damned Moon

    I feel dumb for not thinking about making E2M7 have all the paths open from the start in order to make the level less linear. So you did not have much trouble finding your way around E2M6? That's good, I was kinda wondering If I'd made things too hard with the switch placement. That stuff will be changed when I release episode 3. also I'd like to know what your favorite map was.
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