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Understood And thanks, he's my favorite guitarist.
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Is there a way to trim Ogg's with Slade and then convert them into a Wav format?
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What was the first Doom source port you have used?
ASON-Z- replied to Lizardcommando's topic in Doom General
GZDoom was my first sourceport I ever used. Mainly because of how easy it was to set up and instantly play. Nowadays I use more vanilla accurate sourceports like Crispy Doom or Woof with Doom Launcher. I still occasionally use GZDoom if a certain mod or wad requires it. -
Gotcha will do
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https://www.youtube.com/watch?v=P69yb00MfRo&t=110s At the 1:48 mark. And its not technically "Classic Doom" I suppose.
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Title says it all. Does anybody know just where I can find it? I've heard it in various playthroughs of classic Doom. I'd like to use it as a replacement for the standard notification sound.
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Not sure if this has been stated before, or maybe its just my own problem.. I'm using an SC-55 soundfont, and seems to work just fine, except for a weird slowdown at the start of every song that plays. Anyways the main problem I'm having is that I can't change the volume at all with my soundfont, even when set to zero, the music will play full volume. I have to manually set the volume in my VirtualMIDISynth software. Its not a huge hassle to do so, but I did notice it.
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DOOM 4 - My restoration attempt of a short prototype footage
ASON-Z- replied to IrOn7HuB's topic in Doom 2016
I'm sure it still would have been a great game like Doom 3 was, but it certainly wouldn't stack up with the originals. -
Post Your Opinions About Doom (Whether Controversial or Not)
ASON-Z- replied to baja blast rd.'s topic in Doom General
I think Doom 1 & 2 are the greatest fps games ever made. Nothing else even comes close to matching them. They are timeless in every sense of the word. Whenever I start playing, I just can't stop unless I force myself. No other game has really had the effect on me that Doom does. Hell not even the newer Doom games, and I think they're great. And I suppose I could share one little opinion on the newer Doom games. I really do like them, but they just don't feel as Evil or intimidating as the original's, if that makes sense. I just don't really get that same vibe. -
Fair enough
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Alright, will give it look. Thank you. This is just what I needed
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I like playing Doom as vanilla as I can, but I do enjoy some of the enhancements that GZDoom has to offer. Mainly just cosmetic enhancements. But if I'm gonna use these enhancements, I want them to stay consistent with Doom's art style. Like bullet decals for example. Nearly every mod I use, seem like they belong in the game. Except for Gzdoom's bullet decals I know that Vanilla Doom does have bullet hole textures drawn on some of the default textures. If anyone knows a way I could implement these into Gzdoom, I'd greatly appreciate it.
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I can definitely see this being a popular sound pack. Hopefully this isn't abandoned.
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ASON-Z- changed their profile photo
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Before I really get into the point of this topic, I want to state that I absolutely love Micks work on the new games. They're kickass, memorable, and Iconic in every sense of the word, and definitely fit Doom. Now with that being said, I kind of wish they had a more thrash metal style like in the Classics. Doom 2016/Eternal obviously have a more Nu Metal/Metal core vibe to them. As a hardcore metal fan, I don't particularly enjoy those genre's. But in Micks case, I rather like it. But I guess we should be happy that we got a metal soundtrack at all considering at one point in 2016's development, some jackass at Bethesda told Mick specifically not to make a metal soundtrack. Thank Satan that Mick gave them the finger. I'm interested to see what others thoughts are.
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I AM ThE LAw!