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None of us do friend... None of us do...
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CLIFF 'EM ALL!
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Disturbingly realistic Doomguy...
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Arachnotron death sound. The brain getting blown up and shutting down. Baron death sound. Its distinctive cry of pain. Revenent death sound. CRUNCHY Mancubus death sound. Its head getting split open and its body starts melting. And the glorious Super Shotgun blast! Hell I love all the sounds!
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Not sure if its universal or maybe its just me, but Crispy Doom seems to be much more quite compared to Woof, even on the highest sound volume.
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PsyDoom 1.1.0 - PSX Doom port (reverse engineered) for PC
ASON-Z- replied to intacowetrust's topic in Source Ports
Are there any plans to implement widescreen support for the classic renderer? Or is that even possible? -
Morph Sound 64 'enhancement' for Doom 64 EX, Retribution, GEC Master Edition, and Nightdive's Re-release
ASON-Z- replied to Immorpher's topic in WAD Releases & Development
Could you explain to me how to use this with the Doom 64 remaster a little more specifcally? I put the Wads in my Doom 64 directory and added "-file MorphSound64 1.0.wad -file MorphMusic64 1.1 beta.wad" into my launch options. Nothing is changed in game. I am clearly doing something wrong here. -
Bandither - A Retro Shader for GZDoom, FTEQW, Doom 64, and ReShade
ASON-Z- replied to Immorpher's topic in WAD Releases & Development
I hope DirectX 11 in the Doom 64 Remaster gets support soon. Running it in Open GL runs terribly from my end. -
The Arch-PIZZA!!!
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As anyone who has bought the game off GOG or Steam should know, those versions really SUCK. A Windows 95 restoration patch was made to fix it, but even that's a pain in the scrotum. It's not always guaranteed to work. Usually it doesn't even start up at all. I've had the game in my library for over 3 years and have had no luck whatsoever in past said years. I've actually had to rely on an admittedly great port on Android. But I hate having a game in my library that I can't even enjoy properly. If there's anybody here who gives fuck all about Carmageddon and has any valuable info, I'd greatly appreciate it.
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No Rest For The Living - Community MIDI Pack (RELEASED)
ASON-Z- replied to Peter's topic in Mods & Resources
Are there still plans for Crispy Doom compatibility? Or is it out of the picture completely? -
Build Engine Widescreen Assets Appreciation Thread
ASON-Z- replied to OpenRift's topic in Everything Else
Now this is interesting. I put the Shadow Warrior contents into my VoidSW directory and the weapon sprites seem to work, but the widescreen versions of the title screen and HUD don't appear to show up as intended. -
Build Engine Widescreen Assets Appreciation Thread
ASON-Z- replied to OpenRift's topic in Everything Else
Understood -
Build Engine Widescreen Assets Appreciation Thread
ASON-Z- replied to OpenRift's topic in Everything Else
That Blood hud is clean! You wouldn't happen to have a download link for that puppy would you? Oh and the Shadow Warrior stuff says it can't be downloaded securely. -
Understood And thanks, he's my favorite guitarist.