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NPC_CO8ALT

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About NPC_CO8ALT

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  1. NPC_CO8ALT

    DOOM 4 VANILLA v2.5.8 [NEW!!]

    This mod is great! I will say though, the replacement of the normal zombiemen makes early game a bit too easy in some maps since they seem to only be able to melee, thus (in episode 1) makes maps a cakewalk until shotgunners and above get more common, IMHO.
  2. NPC_CO8ALT

    DOOM 4 VANILLA v2.5.8 [NEW!!]

    Somebody get this guy a beer and a Cacoward.
  3. NPC_CO8ALT

    Collectors Edition $280 Should I?

    Remember what happened to Fallout 76. Bethesda is STILL the publisher.
  4. NPC_CO8ALT

    *UNDER CONSTRUCTION* Jazz Jackrabbit Doom TC

    Weapons seem poorly balanced IMHO. I was able to cheese out the 3 levels i played with the 2nd pistol ONLY since it has unlimited ammo and hits multiple enemies. Many of the other guns were either too weak or not useful in many situations. The shotgun and freeze gun took WAY too many shots to kill standard enemies for example. Its NEVER a good thing if the player can prefer the PISTOL over the vast majority of the weapons given to them.
  5. NPC_CO8ALT

    Cacowards 2019 Mentionation Thread

    Throwing in my vote for Deathless. Most balanced vanilla wad i've seen in a while.
  6. NPC_CO8ALT

    Deathless - an Ultimate Doom megawad (Final!)

    This is the most fairly balanced wad i've played in a LONG time, ESPECIALLY the first episode. No BS enemy spawns, fair ammo and weapon placement, no tedious backtracking...THIS is what Doom should feel like.
  7. NPC_CO8ALT

    Paradise v2 [FINAL VERSION 8/22/2019]

    I think ALL your wads should have obscure Shmup music Tango. It just fits so well with this. I actually got hyped up for the bigger battle sequences because of the music you added.
  8. NPC_CO8ALT

    Paradise v2 [FINAL VERSION 8/22/2019]

    I agree on the balance on the bonus maps. I played the first map and got melted by hitscan and rockets within the first 20 seconds of playing. Seeing the limited ammo and high level enemies surrounding the OPENING ROOM upon death wasn't exactly a good thing to see either.
  9. NPC_CO8ALT

    Heaven in Doom Eternal

    What I gathered from the trailer is that Heaven WANTS earth to be destroyed by the demons, and the Slayer killing them all is messing up their plans, thus causing them to possibly take steps to stop him themselves.
  10. NPC_CO8ALT

    A new mapper has appeared!

    The marble room looks fantastic! I'd love to see a megawad from you built around that theme.
  11. NPC_CO8ALT

    The Punisher (New Map)

    Looks good...but can you play as Frank Castle in this?
  12. NPC_CO8ALT

    DOOM: Annihilation - the new Doom movie

    You know, at least the first movie TRIED to represent the game, be it in subtle nods, outright having some demons from the game, or even the appearance of the BFG. This trailer showed NONE of that. I can let not having Doomguy in this go, but when everything else looks so amateurish and low effort, why bother watching? I would LOVE for this film to prove me wrong, I'd like to actually see a GOOD video game-based movie for a change. But history has shown that when trailers look this bad, the final product usually is too. (with VERY rare exceptions.)
  13. NPC_CO8ALT

    Where did Doom Slayer Chronicles go?

    They way everyone treated him after it was released, i'm wouldn't be surprised if he just abandoned it. The amount of hate he got was disgusting.
  14. NPC_CO8ALT

    Doom Slayer Chronicles

    Your willingness to listen and accept positive AND negative feedback already makes you a better modder than most i've seen. Good luck with any and all improvents you can make on this project.
  15. NPC_CO8ALT

    Doom Slayer Chronicles

    Dude, he literally just said he's seen the complaints and is willing to take a look to try and fix the problems. Get off his back already.
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