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NailZx128

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About NailZx128

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  1. NailZx128

    ZPO'ed! v1.2 [09/10/2018]

  2. NailZx128

    ZPO'ed! v1.2 [09/10/2018]

  3. NailZx128

    ZPO'ed! v1.2 [09/10/2018]

    NEW VERSION!!! So, here is the changelog, for peoples, who interested in this mod. CHANGELOG: 1. I'm recreated (or I tried to recreate?) original weapon animations. 2. Now, MissileCam works good! I used the ACS code from DOOMSTORM for this. BTW, code belongs to DBThanatos. Code of MissileCam's zooming effect belong's to SVKaiser. 3. Added animated items and pickup's (for this feature, i'm completed the PO'ed in third time) 4.Now, some monsters are immune to certain weapons, like in original game (for this feature, i'm completed the game in fourth time) 5. And many more, that i forgot to include in this damn list... LINK https://drive.google.com/open?id=1gtdXH ... qWuTvBil6s
  4. NailZx128

    ZPO'ed! v1.2 [09/10/2018]

    Hello, Doomworld community! Some time ago, I and my friend decided to make a mod, where the player controls Ox - protagonist of PO'ed. We tried to recreate all Ox's crazy arsenal and all his wacky enemies. I want to share with you the result of our joint efforts. This is a beta version. There are some bugs, and i'll be glad to see your bugreports. I hope, you like it! Known bugs: MissileCam's projectile control does not work correctly (if someone can help with this problem - send me a private message, I'll be glad) Download ZPO'ed : https://drive.google.com/open?id=1jjqSocuciuvT-Nxjqxvt5wIkfhtARdDL Credits: nailzx128 : Main DECORATE codding and sprites rip. Armorum_Adamantium(don't have ZDOOM account) : DECORATE code and widescreen graphics. SVKaiser : sprites rip and ACS code for some cool things. DBThanatos : ACS code for Missile Cam. Kinsie : Anti-Brutal Doom script
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